Search results for "oftware"

showing 10 items of 7396 documents

Supporting Dispute Handling in E-Commerce Transactions, a Framework and Related Methodologies

2004

An E-commerce transaction is a means to conduct particular commercial activities using the global digital E-commerce infrastructure. We concentrate here on business to customer (B-to-C) E-commerce transactions. These transactions are based on protocols offered by the global infrastructure, primarily the Internet. Using electronic means to do business can greatly improve the efficiency of the business transactions. It, however, poses some problems that were rarely considered to be important before. One class of problems is caused by the behavior of untrusted participants. For reasons such as dishonesty, disputes may arise. In the general case, when a dispute arises an untrustworthy participa…

Class (computer programming)AtomicityDishonestyProcess (engineering)business.industryComputer sciencemedia_common.quotation_subjectEconomics Econometrics and Finance (miscellaneous)Context (language use)E-commerceComputer securitycomputer.software_genreHuman-Computer InteractionThe InternetbusinesscomputerDatabase transactionmedia_commonElectronic Commerce Research
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Incremental linear model trees on massive datasets

2013

The existence of massive datasets raises the need for algorithms that make efficient use of resources like memory and computation time. Besides well-known approaches such as sampling, online algorithms are being recognized as good alternatives, as they often process datasets faster using much less memory. The important class of algorithms learning linear model trees online (incremental linear model trees or ILMTs in the following) offers interesting options for regression tasks in this sense. However, surprisingly little is known about their performance, as there exists no large-scale evaluation on massive stationary datasets under equal conditions. Therefore, this paper shows their applica…

Class (computer programming)Computer scienceProcess (engineering)business.industryComputationLinear modelSampling (statistics)computer.software_genreMachine learningKISS principleData miningArtificial intelligenceOnline algorithmbusinesscomputerProceedings of the 28th Annual ACM Symposium on Applied Computing
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Crowd Models for Emergency Evacuation: A Review Targeting Human-Centered Sensing

2013

Emergency evacuation of crowds is a fascinating phenomenon that has attracted researchers from various fields. Better understanding of this class of crowd behavior opens up for improving evacuation policies and smarter design of buildings, increasing safety. Recently, a new class of disruptive technology has appeared: Human-centered sensing which allows crowd behavior to be monitored in real-time, and provides the basis for real-time crowd control. The question then becomes: to what degree can previous crowd models incorporate this development, and what areas need further research? In this paper, we provide a survey that describes some widely used crowd models and discuss their advantages a…

Class (computer programming)Emergency managementbusiness.industryEconomic shortageComputer securitycomputer.software_genreData scienceImportant researchCrowdsCrowd controlEmergency evacuationbusinessCrowd psychologyPsychologycomputer2013 46th Hawaii International Conference on System Sciences
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Educating reflective Enterprise Systems practitioners: a design research study of the iterative building of a teaching framework

2013

This research paper reports on the iterative design of a teaching framework developed for teaching Enterprise Systems ES classes for Information Systems IS graduates. These systems embed technical complexity and create organizational challenges when implemented in organizations. Therefore, teaching good ES classes is pedagogically challenging for faculty, and ES curricula are difficult for students. We have gradually designed and rebuilt curricula and teaching frameworks over 8years. This has also resulted in a set of eight design principles. We report from our design and evaluation process and present our final artefact, the teaching framework. The aim is to educate reflective practitioner…

Class (computer programming)EngineeringKnowledge managementIterative designComputer Networks and Communicationsbusiness.industryCollaborative learningEducational researchEnterprise systemTeaching and learning centerComputingMilieux_COMPUTERSANDEDUCATIONInformation systembusinessCurriculumSoftwareInformation SystemsInformation Systems Journal
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The effectiveness of office information systems: a social action perspective

1991

. The purpose of this paper is to show that a number of basic issues have not been adequately addressed in existing office information systems research. Prominent among these are the nature and role of offices, the goals of office information systems development, and the nature of its organizational and managerial consequences. It is proposed that office information systems should be analysed as social action systems the behaviour of which is strongly affected by socially determined forces and constraints such as the behaviour-channelling influences of authority, norms, customs, habits and precedence. Four types of social action are discussed: instrumental, strategic, communicative and disc…

Class (computer programming)Knowledge managementComputer Networks and Communicationsbusiness.industryPerspective (graphical)Object systemPublic relationsObject (philosophy)Action (philosophy)Social systemInformation systemSociologyAffect (linguistics)businessSoftwareInformation SystemsInformation Systems Journal
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Knowledge Creation - A Perspective on the Development of Design Principles

2020

In this paper we reflect on and conceptualize on the development of design principles in a design process. We use the concept of ba to describe how design principles can be created when involving users, domain experts, designers and researchers in the design process. The study applies action design research (ADR) to design and develop a self-reflective career support tool for persons with intellectual disabilities (ID). We have applied processes of knowledge creation and their corresponding ba, the originating ba, the interacting ba, the systemizing ba and the exercising ba to conceptualize the development of design principles. Preliminary findings imply that a structured process of knowled…

Class (computer programming)Knowledge managementDevelopment (topology)Process (engineering)business.industryComputer sciencePerspective (graphical)Design processDesign elements and principlesEngineering design processbusinessDomain (software engineering)
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SAUCE: A Web-Based Automated Assessment Tool for Teaching Parallel Programming

2015

Many curricula for undergraduate studies in computer science provide a lecture on the fundamentals of parallel programming like multi-threaded computation on shared memory architectures using POSIX threads or OpenMP. The complex structure of parallel programs can be challenging, especially for inexperienced students. Thus, there is a latent need for software supporting the learning process. Subsequent lectures may cover more advanced parallelization techniques such as the Message Passing Interface (MPI) and the Compute Unified Device Architecture (CUDA) languages. Unfortunately, the majority of students cannot easily access MPI clusters or modern hardware accelerators in order to effectivel…

Class (computer programming)POSIX Threadsbusiness.industryComputer scienceMessage Passing InterfaceParallel computingcomputer.software_genreCUDASoftwareShared memoryVirtual machineWeb applicationbusinesscomputer
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Context-free Languages

1988

In this chapter we shall define a class of rewriting systems called context-free grammars. The left-hand side of a rule in a context-free grammar consists of a single symbol, so that symbols are rewritten “context-freely”. Context-free grammars are of central importance to us because they define the class of context-free languages, the parsing of which is the subject of this book. In this chapter we shall consider some structural properties of context-free grammars which are of importance in parsing. Also, a basic method for recognizing context-free languages will be given.

Class (computer programming)ParsingGrammarComputer scienceProgramming languagemedia_common.quotation_subjectContext-free languagecomputer.software_genreTheoryofComputation_MATHEMATICALLOGICANDFORMALLANGUAGESRule-based machine translationSymbol (programming)Subject (grammar)Rewritingcomputermedia_common
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Elements of Language Theory

1988

In this chapter we shall review the mathematical and computer science background on which the presentation in this book is based. We shall discuss the elements of discrete mathematics and formal language theory, emphasizing those issues that are of importance from the point of view of context-free parsing. We shall devote a considerable part of this chapter to matters such as random access machines and computational complexity. These will be relevant later when we derive efficient algorithms for parsing theoretic problems or prove lower bounds for the complexity of these problems. In this chapter we shall also discuss a general class of formal language descriptors called “rewriting systems”…

Class (computer programming)ParsingProgramming languageComputer scienceObject language020207 software engineering0102 computer and information sciences02 engineering and technologyDecision problemcomputer.software_genre01 natural sciencesPicture languageLinguisticsPhilosophy of language010201 computation theory & mathematicsFormal language0202 electrical engineering electronic engineering information engineeringRewritingcomputer
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Fitbit for learning: Towards capturing the learning experience using wearable sensing

2020

The assessment of learning during class activities mostly relies on standardized questionnaires to evaluate the efficacy of the learning design elements. However, standardized questionnaires pose additional strain on students, do not provide “temporal” information during the learning experience, require considerable effort and language competence, and sometimes are not appropriate. To overcome these challenges, we propose using wearable devices, which allow for continuous and unobtrusive monitoring of physiological parameters during learning. In this paper we set out to quantify how well we can infer students’ learning experience from wrist-worn devices capturing physiological data. We coll…

Class (computer programming)Reflection (computer programming)Computer sciencebusiness.industry05 social sciencesGeneral Engineering050301 educationWearable computerMetacognitionHuman Factors and ErgonomicsStudent engagementEducationHuman-Computer InteractionHardware and ArchitectureHuman–computer interaction0501 psychology and cognitive sciencesSet (psychology)business0503 education050107 human factorsSoftwareWearable technology
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