Search results for "play"
showing 10 items of 706 documents
Music Performance Anxiety : Use of Coping Strategies by Tertiary Flute Players
2013
This article presents part of a master´s degree research, which focused on investigating causes, symptoms, and strategies used by tertiary flute players to cope with music performance anxiety in the performance of an unaccompanied flute work in recital of evaluative character. However, it will present only the results on strategies of twelve flute students from three music colleges in Brazil to cope with music performance anxiety. Seven of participants were male, and five were female. The procedures of collection and analyses of data occurred as in the study by Siw Nielsen (1999), that is, through the behavioral observation of the participants in the recital, and verbal reports by semi-stru…
On Equal Terms? : On Implementing Infants’ Cultural Rights
2020
How can we implement infants’ cultural rights? Is there even reason to confer such rights to non-speaking children, or is it enough that we recognise slightly older children as culturally active individuals? Acknowledging children’s intellectual capacities and their right to be heard in matters that concern them are important threads in research on children and ideals of childrearing during the last hundred years. This development is parallel with the one leading from the Declaration of the Rights of the Child in 1923 to the UN Convention on the Rights of the Child in 1989. The spirit of human rights that informs these documents cannot be underestimated. Yet reading the Convention carefully…
Smadzeņu aktivitāte un volumetriskais ekrāns
2020
Maģistra darbs uzrakstīts angļu valodā uz 32 lappusēm. Tas satur 15 attēlus un ir atsauces uz 37 literatūras avotiem. Strauji attīstoties trīsdimensiju (3D) vizualizācijas tehnoloģijai ir nepieciešams precīzi novērtēt cilvēka spēju pielāgoties tai. Šādos pētījumos plaši tiek izmantots EEG. Pētījuma mērķis bija izpētīt smadzeņu aktivitātes īslaicīgās izmaiņas, skatoties uz volumetriskiem attēliem un salīdzinot ar anaglifa 3D attēlu aplūkošanu. Uzdevums bija noteikt tuvāk esošo apli starp četriem projicētiem apļiem. Smadzeņu aktivitātes signālu reģistrēšanai tika izmantots EEG. Izsaukto potenciālu P300 komponentē darba slodzes ietekmē netika novērotas būtiskas izmaiņas. Būtiskas izmaiņas tika…
"Kun cossaat, sinua katsotaan" : kuinka cosplayaajien ruumiit kohtaavat piirrettyjen hahmojen visuaaliset ruumiit
2014
Playful Hands-on Crafting for Personal Growth and Communal Well-being
2017
Crafts education in Finland has recently been exposed to considerable challenges, on both the theoretical and practical levels. The emphasis is shifting to personal expression and communal arts and crafts practices are being adapted to solidify social and cultural participation. Learning research shows us how inner motivation and multilevel objectives in comfortable learning environments induce stable and generalizable learning results. In addition, collaborative ways of working make data processing more open and turn learning into a shared effort. On the other hand, playful learning and dramatic methods offer productive ways of examining life situations in an active and empathetic way. Whe…
Tourist consumption behaviour in a sun and beach Mediterranean mature destination and its implications for local development
2015
El comercio de buena parte de los destinos maduros de sol y playa, a lo largo de la orilla norte del mar Mediterráneo, ha tenido que afrontar varios años de rendimientos decrecientes a causa de la crisis económica que han sufrido los principales mercados de origen (nacional e internacional), y a la competencia de nuevas formas y destinos turísticos. En la mayoría de los casos, se trata de núcleos urbanos con un comercio estacional de proximidad que solo se activa durante la breve temporada alta. El resto del comercio urbano apenas se beneficia del consumo de un turismo que permanece recluido en el espacio de playa. En este trabajo se presentan los resultados de un análisis empírico de los h…
The role of sport-specific play and practice during childhood in the development of adolescent Finnish team sport athletes
2016
This study sought to understand the role of sport-specific play and practice in the development of adolescent team sport athletes in the Finnish sports development system. Participants were male, 15-year-old soccer (n ¼ 141), ice hockey (n ¼ 204), and basketball (n ¼ 96) players, divided into three groups based on the amount of sport-specific play and practice experienced during childhood. Data were collected with sport-specific inventories of practice history, tactical skills, psychological skills, and sport-specific skill test. Results showed that athletes with more sport-specific play and practice during childhood had more sport-specific play and practice during adolescence, better techn…
Cinematic dialogue, literary dialogue, and the art of adaptation : dialogue metamorphosis in the film adaptation of The green mile
2004
Creació d'activitats amb educaplay per intervindre amb alumnes amb dislèxia
2018
Una de les tasques principals de qualsevol docent és la creació de recursos educatius que consideren les necessitats i interessos del seu alumnat. Mitjançant aquesta activitat, es proposa la creació d'activitats a través de la ferramenta educaplay per tal d'intervindre amb alumnes d'educació primària diagnosticats amb dislèxia fonològica i/o superficial
Fusion of computed point clouds and integral-imaging concepts for full-parallax 3D display
2020
During the last century, various technologies of 3D image capturing and visualization have spotlighted, due to both their pioneering nature and the aspiration to extend the applications of conventional 2D imaging technology to 3D scenes. Besides, thanks to advances in opto-electronic imaging technologies, the possibilities of capturing and transmitting 2D images in real-time have progressed significantly, and boosted the growth of 3D image capturing, processing, transmission and as well as display techniques. Among the latter, integral-imaging technology has been considered as one of the promising ones to restore real 3D scenes through the use of a multi-view visualization system that provi…