Search results for "play"

showing 10 items of 706 documents

Cerebral Dynamics during the Observation of Point-Light Displays Depicting Postural Adjustments

2017

Objective: As highly social creatures, human beings rely part of their skills of identifying, interpreting, and predicting the actions of others on the ability of perceiving biological motion. In the present study, we aim to investigate the electroencephalographic (EEG) cerebral dynamics involved in the coding of postural control and examine whether upright stance would be codified through the activation of the temporal-parietal cortical network classically enrolled in the coding of biological motion. Design: We registered the EEG activity of 12 volunteers while they passively watched point light displays (PLD) depicting quiet stable (QB) and an unstable (UB) postural situations and their r…

Ciencias Físicasbiological motion perceptionElectroencephalographyaction observationneural mechanismsevent-related potentials//purl.org/becyt/ford/1 [https]Behavioral Neuroscience0302 clinical medicinebrain activitySUPERIOR TEMPORAL SULCUSPostural Balancevisual-perceptionbody swayPOINT-LIGHT DISPLAYOriginal Researchmedicine.diagnostic_testsemantic integration05 social sciencesCognitionSuperior temporal sulcusPsychiatry and Mental healthNeuropsychology and Physiological PsychologyACTION OBSERVATIONNeurologyBALANCEQUIETELECTROENCEPHALOGRAPHY[SDV.NEU]Life Sciences [q-bio]/Neurons and Cognition [q-bio.NC]recognitionPsychologysuperior temporal sulcusCIENCIAS NATURALES Y EXACTASelectroencephalographymedicine.medical_specialtyOtras Ciencias Físicas050105 experimental psychologylcsh:RC321-57103 medical and health sciencesPhysical medicine and rehabilitationmotor imagerymedicine0501 psychology and cognitive scienceslcsh:Neurosciences. Biological psychiatry. NeuropsychiatryBiological PsychiatryBalance (ability)Communicationbusiness.industrybalance//purl.org/becyt/ford/1.3 [https]point-light display[ SDV.NEU ] Life Sciences [q-bio]/Neurons and Cognition [q-bio.NC]business030217 neurology & neurosurgeryNeuroscienceBiological motionCoding (social sciences)real-world events
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Students’ Experiences of Studying Music in Small Groups

2015

Abstract The transition to the group instruction in teaching to play music has created a need to understand the significance of the group in connection with studying to play music. What kind of significance do the students in the class teachers’ adult education give to the group in connection with studying to play music? The aim of this study is to describe and to understand the significance given to the small group by teacher students in connection with studying to play to music, learning in small groups and the challenges and possibilities brought on by the group learning to the pedagogics. The material of the study consists of 17 students’ writings. The writings have been created as answ…

Class (computer programming)Group (mathematics)Transition (fiction)music teachingAtmosphere (architecture and spatial design)group instruction in playing music.Class teacher educationpiano pedagogicsAdult educationHomogeneousGroup learningPedagogyComputingMilieux_COMPUTERSANDEDUCATIONNatural (music)General Materials SciencePsychologyProcedia - Social and Behavioral Sciences
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Solutions of nonlinear PDEs in the sense of averages

2012

Abstract We characterize p-harmonic functions including p = 1 and p = ∞ by using mean value properties extending classical results of Privaloff from the linear case p = 2 to all pʼs. We describe a class of random tug-of-war games whose value functions approach p-harmonic functions as the step goes to zero for the full range 1 p ∞ .

Class (set theory)Mean value theoremMathematics(all)Dynamic programming principleGeneral MathematicsAsymptotic expansion01 natural sciences1-harmonicApplied mathematics0101 mathematicsMathematicsp-harmonicApplied Mathematics010102 general mathematicsMathematical analysista111Zero (complex analysis)Sense (electronics)010101 applied mathematicsNonlinear systemRange (mathematics)Two-player zero-sum gamesMean value theorem (divided differences)Viscosity solutionsAsymptotic expansionValue (mathematics)Stochastic gamesJournal de Mathématiques Pures et Appliquées
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Live Action Role Play and the Development of Teacher Competences: Evaluation of “Everyday Life in the Classroom”

2016

Building on Dörner’s (1996) theory of complex problem-solving, a learning scenario for teacher students was created and tested. Classroom management is interpreted as a complex problem, which requires the integration of competing interests and tackling multiple, simultaneous tasks under time pressure and with limited information. In addition, rising emotions are likely to impede thinking and the quality of decision-making. To prepare student teachers to understand and reflect the complex problem-solving challenges inherent in classroom management, we developed the live action role play “Everyday Life in the Classroom” which was embedded in a seminar structure to guide the development of ana…

Classroom management05 social sciences050301 educationStudent teacherComplex problem solvingLive actionTeacher educationEducationPedagogyComputingMilieux_COMPUTERSANDEDUCATION0501 psychology and cognitive sciencesRole playingEveryday lifePsychology0503 educationGeneral Psychology050104 developmental & child psychologyPsychology Learning & Teaching
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Análisis de la evolución de la línea de costa entre Alcossebre y Orpesa a partir de fotografía aérea (1956-2015)

2019

[ES] El artículo presenta un análisis de la evolución de la línea de costa entre Alcossebre y Orpesa, a partir de fotografías aéreas y ortofotografías, entre 1956 y 2015. La digitialización de 12 líneas de costa ha permitido calcular los cambios netos y máximos, así como la tasa de cambio entre los diferentes años. Los resultados muestran una costa recesiva, con una gran variabilidad espacio-temporal. Conviven sectores con crecimiento sostenido provocado por la acción antrópica (deriva arriba de los espigones y regeneraciones de playa) o causas naturales (prominencias costeras), con otros claramente erosivos (deriva abajo de espigones). Además, el análisis de las isobatas del estrán sumergi…

Coastal evolutionCoastal storm impactLinear regression ratelcsh:G1-922Maximum coastal changesGeneral MedicineErosión de la playaCambios costeros máximosEvolución:GEOGRAFÍA [UNESCO]Impacto de temporalesTasa de regresión linealINGENIERIA CARTOGRAFICA GEODESIA Y FOTOGRAMETRIAcambios costeros máximos tasa de regresión lineal impacto de temporales evolución erosión de la playa.Beach erosionlcsh:Geography (General)UNESCO::GEOGRAFÍACuadernos de Geografía de la Universitat de València
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Evidence for sex pheromones produced by males and females inBlatta orientalis (Dictyoptera, Blattidae).

1993

Males and females ofBlatta orientalis produce a volatile sex pheromone attractive at a distance. The male initiates courtship behavior by adopting a calling posture while emitting his sex pheromone. He exposes the anterior region of his tergites by stretching his abdomen horizontally. Morphological observations show the existence of male tergal glands on the anterior region of tergites 1 to 8. Behavioral assays of females utilizing methylene chloride extracts of various male body parts reveal that extracts of the anterior region of tergites are highly attractive and induce more positive responses that any other body part. Once near the male, the attracted female opens widely her genital atr…

CockroachbiologyCourtship displayBlattidaeZoologyDictyopteraGeneral MedicineAnatomybiology.organism_classificationBiochemistryMating callSex pheromonebiology.animalPheromoneSex organEcology Evolution Behavior and SystematicsJournal of chemical ecology
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Modeling visual sampling on in-car displays: The challenge of predicting safety-critical lapses of control

2015

In this article, we study how drivers interact with in-car interfaces, particularly by focusing on understanding driver in-car glance behavior when multitasking while driving. The work focuses on using an in-car touch screen to find a target item from a large number of unordered visual items spread across multiple screens. We first describe a cognitive model that aims to represent a driver?s visual sampling strategy when interacting with an in-car display. The proposed strategy assumes that drivers are aware of the passage of time during the search task; they try to adjust their glances at the display to a time limit, after which they switch back to the driving task; and they adjust their t…

Cognitive modelComputer scienceHuman Factors and ErgonomicsEducationTask (project management)Cognitive modelingInhibition of returnHuman–computer interactionDistractionHuman multitaskingComputer visionVisual searchCommunication designta113business.industryVisual searchGeneral EngineeringDriving simulatorDistractionGazeIn-car displaysHuman-Computer InteractionHardware and ArchitectureEye trackingArtificial intelligenceInterleaving strategybusinessSoftwareDriving
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Multiplayer 3D Game in Supporting Team-Building Activities in a Work Organization

2012

The aim of this study was to enhance and analyze communication and team-building activities in work teams that played a 3D multiplayer game. This paper reports the preliminary findings of the multi-methodological empirical study on players' perceived effects of the game play on team-building.

Collaborative softwareGame mechanicsKnowledge managementWork organizationEmpirical researchbusiness.industryComputer scienceTeam buildingComputingMilieux_PERSONALCOMPUTINGMultiplayer gamebusiness2012 IEEE 12th International Conference on Advanced Learning Technologies
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Precise mapping of the Goodpasture epitope(s) using phage display, site-directed mutagenesis, and surface plasmon resonance.

2013

Goodpasture disease is an autoimmune disorder mediated by circulating autoantibodies against the noncollagenous-1 (NC1) domain of the alpha 3 chain of type IV collagen (alpha 3(IV)NC1). The structure of Goodpasture epitope(s) has been previously mapped into two main binding regions (E-A and E-B) of the alpha 3(IV)NC1 domain using a residue mutation approach on the highly related alpha 1(IV)NC1 domain. Here we combined phage display and surface plasmon resonance technology to more precisely localize the pathogenic binding sites. Peptides mimicking the Goodpasture epitope(s) were used to identify residues involved in autoantibody binding and found involvement of eight residues previously unre…

Collagen Type IVMalePhage displayautoantibodiesMutantMutagenesis (molecular biology technique)Enzyme-Linked Immunosorbent Assaycollagen type IVAutoantigensEpitopeType IV collagenHumansBinding siteSite-directed mutagenesisAutoantibodiesepitopeChemistryAutoantibodyGoodpasture diseaseMiddle AgedSurface Plasmon ResonanceMolecular biologyNephrologyMutagenesis Site-DirectedBinding Sites Antibodyphage displayCell Surface Display Techniquessurface plasmon resonanceEpitope MappingKidney international
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Courtship behaviour of Drosophila melanogaster revisited

2006

0003-3472 doi: DOI: 10.1016/j.anbehav.2006.01.027; Nearly all studies of Drosophila melanogaster courtship have focused exclusively on male behaviour. Female precopulatory behaviour is often relegated to ‘accept' or ‘reject' mating, and how female behaviour interacts with that of males remains largely unknown. Using a video-computing approach, we measured 10 behavioural states and 22 elementary behaviours that occur during the precopulatory phase of Canton-S (Cs) flies. Male and female behaviours were studied under a variety of social conditions. This allowed us to identify which one(s) is relevant to courtship or to general activity. Our analysis showed that the courtship repertoire was no…

CommunicationbiologyCourtship displaybusiness.industrymedia_common.quotation_subjectZoologybiology.organism_classificationCourtshipDrosophilidaebehavior and behavior mechanismsGeneral activityOvipositorAnimal Science and ZoologyMatingDrosophila melanogasterbusinessDrosophilareproductive and urinary physiologyEcology Evolution Behavior and Systematicsmedia_common
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