Search results for "plays"
showing 10 items of 66 documents
Eva Figes’s Remediation of The Book of Margery Kempe for BBC Radio 2
2017
In 1985, BBC Radio 2 broadcast the radio play The True Tale of Margery Kempe by contemporary writer Eva Figes (born 1932). The text is a remediation of The Book of Margery Kempe which recovers and gives new life to the tale of Margery Kempe re-instituting the memory of a long-lost manuscript and at the same time giving it back the original characteristics of orality. The narrative strategies adopted by Eva Figes in this adaptation for the radio of the medieval text are influenced by questions linked to the issue of the authorial voice. The transformation of the medium from written text to oral text for the radio gives Figes the opportunity, through directions to the actors, the use of monol…
Metilazione del DNA in artrite reumatoide
2005
Lo stato di metilazione del DNA genomico e del gene PTHrP è stato valutato con tecniche molecolari e citogenetiche in artrite reumatoide (AR), patologia autoimmune caratterizzata anche da alta incidenza di linfomi e da ipercalcemia per overespressione del gene PTHrP. La metilazione del DNA, infatti, ha un ruolo critico nello sviluppo delle malattie neoplastiche; il gene PTHrP avendo tre promotori uno dei quali contiene un’isola CpG è un buon candidato per la deregolazione da alterato pattern di metilazione locale. Le indagini sulla metilazione genomica, condotte su DNA estratto da sangue periferico di pazienti e di donatori e amplificato in reazioni di Methylation-Sensitive Arbitrarily Prim…
Pervasive Displays Research: What's Next?
2019
Reports on the 7th ACM International Symposium on Pervasive Displays that took place from June 6-8 in Munich, Germany.
Exploring usability and accessibility of avatar-based touchless gestural interfaces for autistic people
2018
Many prior works investigated the potential of pervasive technologies and interactive applications to increase access capabilities to digital content for people with disability, particularly Neuro-Developmental Disorders (NDDs). In this paper, we present an exploratory study aimed at understanding if an avatar-based touchless gestural interface is able to foster interest towards digital representations of artworks, e.g. paintings or sculptures usually exhibited in museums, and to make them more accessible for such people. In particular, the study involved three autistic people and a therapist, and allowed us to report the potential of an avatar to communicate the interactivity and stimulate…
Child-display interaction: Exploring avatar-based touchless gestural interfaces
2019
During the last decade, touchless gestural interfaces have been widely studied as one of the most promising interaction paradigms in the context of pervasive displays. In particular, avatars and silhouettes have been proved to be effective in communicating the touchless gestural interactivity supported by displays. In the paper, we take a child-display interaction perspective by exploring avatar-based touchless gestural interfaces. We believe that large displays offer an opportunity to stimulate child experience and engagement, for instance when learning about art, as well as bringing a number of challenges. The purpose of this study is twofold: 1) identifying the relevant aspects of childr…
They are looking at me! Understanding how Audience Presence Impacts on Public Display Users
2017
It is well known from prior work, that people interacting as well as attending to a public display attract further people to interact. This behavior is commonly referred to as the honeypot effect. At the same time, there are often situations where an audience is present in the vicinity of a public display that does not actively engage or pay attention to the display or an approaching user. However, it is largely unknown how such a \textit{passive audience} impacts on users or people who intend to interact. In this paper, we investigate the influence of a passive audience on the engagement of people with a public display. In more detail, we report on the deployment of a display in a public s…
Ecological Invitation to Engage with Public Displays
2018
Interactive public displays pose several research issues, which include display blindness and interaction blindness. In this paper, we shortly introduce our idea of a sound-based system to overcome the display blindness, and some experiments that we are carrying out in order to test its effectiveness.
Investigating Avatar Influence on Perceived Cognitive Load and Bimanual Interactions with Touchless Interfaces
2017
In recent years, touchless-enabling technologies have been more and more adopted for providing public displays with gestural interactivity. This has led to the need for novel visual interfaces aimed at solving issues such as communicating interactivity to users, as well as supporting immediate usability and "natural" interactions. In this paper, we focus our investigation on a visual interface based only on the use of in-air direct manipulations. Our study aims at evaluating whether and how the presence of an Avatar that replays user’s movements may decrease the perceived cognitive workload during interactions. Moreover, we conducted a brief evaluation of the relationship between the presen…
Elicitation and evaluation of zoom gestures for touchless interaction with desktop displays
2019
Touchless gestural interaction has been widely studied and adopted in many contexts. Furthermore, the growing availability of low-cost enabling devices, such as Kinect or Leap Motion, boosted up the interest in such interaction both for commercial and scientific purposes, both for large public displays and for personal displays. The problem of choosing the right touchless gesture for the right action is thus still an open issue, depending on several aspects, such as context, purpose, users' culture, etc. In this work, we first present the results of a gesture elicitation study that allowed us to identify a set of touchless gestures for performing zoom actions while interacting with desktop …
A perceptual sound space for auditory displays based on sung-vowel synthesis.
2022
AbstractWhen designing displays for the human senses, perceptual spaces are of great importance to give intuitive access to physical attributes. Similar to how perceptual spaces based on hue, saturation, and lightness were constructed for visual color, research has explored perceptual spaces for sounds of a given timbral family based on timbre, brightness, and pitch. To promote an embodied approach to the design of auditory displays, we introduce the Vowel–Type–Pitch (VTP) space, a cylindrical sound space based on human sung vowels, whose timbres can be synthesized by the composition of acoustic formants and can be categorically labeled. Vowels are arranged along the circular dimension, whi…