Search results for "product design"

showing 5 items of 45 documents

3D Printing : Challenging Existing Business Models

2016

Technologies labelled as “disruptive” challenge conventional business procedures. The development of 3D printing technology and additive manufacturing (AM) is expected to transform product design and manufacturing. 3D printing technology makes it possible to produce complex and unique physical products from digitally designed CAD models. It is estimated that the effects of 3D printing on business will be diverse and far‐reaching. Hence, it is vital for business owners to observe how 3D printing may impact on business models and business networks, considering also the effects on stakeholders’ value propositions and on value creation. This paper reports on the potential impact of 3D printing …

liiketoimintamallitPotential impactValue creationProduct designbusiness.industryManagement scienceValue propositionvalue networks3D printingCADvalue deliveryBusiness modelManufacturing engineeringValue network3D-tulostusbusiness
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Developments in the biomechanics and equipment of Olympic cross-country skiers

2018

Source at: http://doi.org/10.3389/fphys.2018.00976 Here, our aim was to describe the major changes in cross-country (XC) skiing in recent decades, as well as potential future developments. XC skiing has been an Olympic event since the very first Winter Games in Chamonix, France, in 1924. Over the past decades, considerable developments in skiing techniques and improvements in equipment and track preparation have increased skiing speed. In contrast to the numerous investigations on the physiological determinants of successful performance, key biomechanical factors have been less explored. Today’s XC skier must master a wide range of speeds, terrains, and race distances and formats (e.g., dis…

skiing techniqueVDP::Medisinske Fag: 700::Idrettsmedisinske fag: 850::Treningslære: 851performance; pole; poling force; ski; skiing technique; track preparationPhysiologyComputer sciencepoleContext (language use)track preparationskilcsh:PhysiologyVDP::Medical disciplines: 700::Sports medicine: 850::Exercise techniques: 85103 medical and health sciences0302 clinical medicineAeronauticsPhysiology (medical)Health SciencesVDP::Technology: 500::Industrial and product design: 640poling forceFlexibility (engineering)Cross countrylcsh:QP1-981030229 sport sciencesHälsovetenskaperVDP::Teknologi: 500::Industri- og produktdesign: 640Perspective030217 neurology & neurosurgeryperformance
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Software business models and contexts for software innovation: key areas software business research

2003

This paper examines business, design, and product development aspects of software business models. Contexts of small and large companies for creating software innovations are also analysed. Finally, software business research is called for and an agenda for software business research is presented to better understand the dynamics of the software industry and help create and manage successful software-intensive ventures.

software business modelssoftware innovationDP industrysoftware business researchproduct designcorporate venturingproduct developmentsoftware industryinnovation managementsoftware engineering
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User experience targets as design drivers:A case study on the development of a remote crane operator station

2013

In recent years, the notion of user experience, or UX, as an essential aspect to be addressed in the design and development of technologies has been increasingly discussed. In this paper, we present a case study in which we have used UX targets as the main design drivers and focus areas in developing a new remote operator station user interface for container cranes. UX targets describe the experiential qualities to which the product design should aim at. However, taking UX targets into consideration during product design is challenging, because only little is known about how they would be best operationalized to serve the different phases of the design process. Through our case study, we de…

ta113Focus (computing)EngineeringOperationalizationProduct designbusiness.industryExperiential learninguser experience targetconcept designUser experience designcontainer crane operationHuman–computer interactionuser experienceContainer (abstract data type)Systems engineeringremote operator stationUser interfaceEngineering design processbusiness
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Apperception as a Multisensory Process in Material Experience

2015

Visual perspective has dominated experience research in humantechnology interaction for decades now. The neglect of other sensory modalities is gradually being addressed by scholars and designers, who investigate user experience based on touch, smell, taste, sound and even expressive bodily interactions. In cognitive and affective processes, user experience is always multi-modal, not just regarding perceived multi-sensory information, but also while perceiving through one modality we mentally construct information relevant to the other senses. This article reports the results of an experiment, where participants (N = 52) appraised materials either only by touching them or only by seeing. Th…

ta113multi-sensory experienceModality (human–computer interaction)business.industryapperceptionproduct designContext (language use)CognitionMultimodal interactioncontextStimulus modalityUser experience designdesign materialsConstruct (philosophy)PsychologybusinessApperceptionkontekstiCognitive psychology
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