Search results for "programming."

showing 10 items of 3035 documents

Visual dynamic environment for distributed systems

2002

Algorithms, based on information fusion, are often embodied in visual perception systems. Distributed architectures have been recently proposed to perform integrated computation. The complexity of distributed systems regards both their design, and the software environment to develop applications. Visual and iconic programming style intends to provide expressive tools to implement, to debug, and to execute programs in distributed environment. Multi-layers graphs languages seem suitable to handle such complexity. This paper describes the design of a visual dynamic environment (VDE), which is based on a graph-grammar. A new class of dynamic visual interfaces is also introduced, and its propert…

Visual perceptionSettore INF/01 - Informaticabusiness.industryMachine visionComputer scienceDistributed computingmedia_common.quotation_subjectComputer Science (all)Programming styleSoftwareDebuggingDistributed algorithmGraph (abstract data type)businessmedia_commonVisual programming language
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Spectral scattering dependencies of controllable PLZT occluder for vision science applications

2001

Summary form only given. PLZT ceramics have an unique property - a facility to change the light scattering efficiency with the applied electric field. This effect is well manifested especially in the visible, just where the transparency windows of PLZT begins. Formerly we developed eye occlusion devices for vision science applications to introduce a dynamic decrease of the image contrast in stereovision tests. In future we plan to construct, using controllable scattering in PLZT, an eye simulator to study cataract caused retinal image quality reduction. The present work reports on spectral dependencies of such an eye occluder studied with the double optical integrated sphere technique.

Visual perceptiongenetic structuresProperty (programming)Scatteringbusiness.industryComputer scienceTransparency (human–computer interaction)eye diseasesLight scatteringVision scienceOpticsQuality (physics)Electric fieldOptoelectronicssense organsbusiness
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A social humanoid robot as a playfellow for vocabulary enhancement

2018

We introduce a system that exploits a Pepper humanoid robot acting as a playfellow in a word-play game. The robot can play a portmanteau game by directly interacting with children, and it exploits a conversation engine, a portmanteau creation engine, and a definition engine. The humanoid can play the role of either an answerer or a generator of new words.

VocabularyGenerator (computer programming)Computer scienceSemantics (computer science)media_common.quotation_subjectComputingMilieux_PERSONALCOMPUTINGSocial roboticsPortmanteauEducational roboticsword-play gamehumanoid robotsHuman–computer interactionTask analysisRobotConversationPortmanteau wordsHumanoid robotmedia_common
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Towards an Ontology for Information Systems Development—A Contextual Approach

2007

This chapter presents an ISD ontology, which aims to provide an integrated conceptualization of ISD through anchoring it upon a contextual approach. The ISD ontology is composed of concepts, relationships, and constraints referring to purposes, actors, actions, and objects of ISD. It is presented as a vocabulary with explicit definitions and in meta models in a UML-based ontology representation language. We believe that although not complete the ISD ontology can promote the achievement of a shared understanding of contextual aspects in ISD. It can be used to analyze and compare existing frameworks and meta models and as a groundwork for engineering new ISD methods, and parts thereof. IGI PU…

VocabularyKnowledge managementConceptualizationbusiness.industryComputer scienceSuitemedia_common.quotation_subjectOntology (information science)Database designWorld Wide WebUnified Modeling LanguagePublishingInformation systembusinesscomputermedia_commoncomputer.programming_language
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Adaptive Vocabulary Learning Environment for Late Talkers

2016

The main aim of this research is to provide children who have an early language delay with an adaptive way to train their vocabulary taking into account individuality of the learner. The suggested system is a mobile game-based learning environment which provides simple tasks where the learner chooses a picture that corresponds to a played back sound from multiple pictures presented on the screen. Our basic assumption is that the more similar the concepts (in our case, words) are, the harder the recognition task is. The system chooses the pictures to be presented on the screen by calculating the distances between the concepts in different dimensions. The distances are considered to consist o…

VocabularySLIComputer scienceProcess (engineering)media_common.quotation_subjectSpeech recognitioncomputer.software_genre050105 experimental psychologyTask (project management)self adaptive learning03 medical and health sciences0302 clinical medicineSimple (abstract algebra)Factor (programming language)Similarity (psychology)ta5160501 psychology and cognitive scienceslate talkersmedia_commoncomputer.programming_languageta113business.industryLearning environment05 social sciencesadaptive learningvocabulary learninggame-based learningFacilitationArtificial intelligencebusinesscomputer030217 neurology & neurosurgeryNatural language processingProceedings of the 8th International Conference on Computer Supported Education
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Development of pre-academic skills and motivation in kindergarten : a subgroup analysis between classroom quality profiles

2017

AbstractThe present study extends research on classroom quality profiles by examining the differences between profiles with respect to children’s development in pre-academic skills and motivation across the kindergarten year. Teacher–child interactions were observed in 49 Finnish kindergarten classrooms using the CLASS Pre-K instrument. Based on prior identification of latent profiles of classroom quality, subgroup analyses on children’s data were carried out on three profiles representing high Emotional Support and Classroom Organisation and intermediate Instructional Support (Profile 1), higher-intermediate Emotional Support and Classroom Organisation and lower-intermediate Instructional …

Vocabularyvuorovaikutusinterestkiinnostusmedia_common.quotation_subjectclassroom qualitySubgroup analysisEducationDevelopmental psychologypre-academic skillsPedagogymedicine0501 psychology and cognitive sciencesQuality (business)ta516teacher–child interactionmedia_commonClass (computer programming)Intelligence quotient4. Education05 social sciencestaidot050301 educationtask behavioursopettajatChild developmentoppilaatAcademic skillsAnxietytehtävätmedicine.symptomPsychology0503 education050104 developmental & child psychologyResearch Papers in Education
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First determination of magma-derived gas emissions from Bromo volcano, eastern Java (Indonesia)

2015

The composition and fluxes of volcanic gases released by persistent open-vent degassing at Bromo Volcano, east Java (Indonesia), were characterised in September 2014 from both in-situ Multi-GAS analysis and remote spectroscopic (dual UV camera) measurements of volcanic plume emissions. Our results demonstrate that Bromo volcanic gas is water-rich (H2O/SO2 ratios of 56-160) and has CO2/SO2 (4.1 +/- 0.7) and CO2/S-tot (3.2 +/- 0.7) ratios within the compositional range of other high-temperature magma-derived gases in Indonesia. H-2/H2O and H2S/SO2 ratios constrain a magmatic gas source with minimal temperature of 700 degrees C and oxygen fugacity of 10(-17)-10(-18) bars. UV camera sensing on …

Volcanic gaseBromo volcanoJavaEastern javaAtmospheric sciencesVolcanic gases SO2 and CO2 fluxesVolcanic GasesBromo volcano; Eastern java; Indonesia; Multi-GAS; SO2 and CO2 fluxes; Tengger caldera; Volcanic gases; Geochemistry and Petrology; GeophysicsFlux (metallurgy)Caldera Eastern JavaSO2 and CO2 fluxesGeochemistry and PetrologyMineral redox bufferTengger[SDU.STU.VO]Sciences of the Universe [physics]/Earth Sciences/VolcanologyeventGas compositionVolcanic gasescomputer.programming_languageevent.disaster_typegeographygeography.geographical_feature_categoryIndonesia Multi-GASTengger CalderaSO2 and CO2 fluxeSettore GEO/08 - Geochimica E VulcanologiaPlumeEastern Java IndonesiaGeophysicsVolcanoIndonesia13. Climate actionMagmaTengger calderacomputerGeologySeismologyMulti-GAS
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Human Trafficking: The Viscous Link Between Vulnerability and Proximity Violence

2020

The definition of “human trafficking”, adopted by the United Nations Protocol, clearly describes how the international community has outlined the concepts of victim and perpetrator. Despite the definitive effort made by this Protocol, the present chapter seeks to throw light on the fuzzy area existing within the rapport between vulnerability and proximity violence which makes the consensual exploitation of the victim by the trafficker possible as well as making it difficult to outline its contours in the courtrooms.

VulnerabilityInternational communityHuman traffickingContext (language use)SociologyLink (knot theory)Computer securitycomputer.software_genreProtocol (object-oriented programming)computer
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One size hardly fits all

2013

This paper casts recent accomplishments in the field of Wireless MAC programmability into the emerging Software Defined Networking perspective. We argue that an abstract (but formal) description of the MAC protocol logic in terms of extensible finite state machines appears a convenient and viable data-plane programming compromise for modeling and deploying realistic MAC protocol logics. Our approach is shown to comply with existing control frameworks, and entails the ability to dynamically change the MAC protocol operation based on context and scenario conditions; in essence, move from the traditional idea of "one-size-fits-all" MAC protocol stack to the innovative paradigm of opportunistic…

WLAN 802.11Finite-state machineSettore ING-INF/03 - Telecomunicazionibusiness.industrycomputer.internet_protocolComputer scienceCognitive radioComputerSystemsOrganization_COMPUTER-COMMUNICATIONNETWORKSContext (language use)Protocol stackComputer Networks and CommunicationHardware and ArchitectureSoftware deploymentProgrammable MACUse casebusinessSoftware-defined networkingcomputerProtocol (object-oriented programming)SoftwareReverse Address Resolution ProtocolComputer networkProceedings of the 8th ACM international workshop on Wireless network testbeds, experimental evaluation & characterization
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MAClets: Active MAC Protocols over hard-coded devices

2012

We introduce MAClets, software programs uploaded and executed on-demand over wireless cards, and devised to change the card's real-time medium access control operation. MAClets permit seamless reconfiguration of the MAC stack, so as to adapt it to mutated context and spectrum conditions and perform tailored performance optimizations hardly accountable by an once-for-all protocol stack design. Following traditional active networking principles, MAClets can be directly conveyed within data packets and executed on hard-coded devices acting as virtual MAC machines. Indeed, rather than executing a pre-defined protocol, we envision a new architecture for wireless cards based on a protocol interpr…

WLAN 802.11business.industryComputer scienceNetwork packetSettore ING-INF/03 - TelecomunicazioniComputerSystemsOrganization_COMPUTER-COMMUNICATIONNETWORKSNetwork virtualizationControl reconfigurationAccess controlProtocol stackSoftware portabilityprogrammable MACEmbedded systemcognitive radiobusinessProtocol (object-oriented programming)reconfigurabilityActive networkingComputer network
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