Search results for "réalité virtuelle"

showing 3 items of 33 documents

Use of a Virtual Environment to Engage Motor and Postural Abilities in Elderly Subjects With and Without Mild Cognitive Impairment (MAAMI Project)

2016

Objectives: In the context of rehabilitation, the use of new technology such as Virtual Reality Technology (VRT) offers multiple possibilities to modulate the functional stimulation of subjects according to needs. Material and methods: In this study, the validity and reliability of our VRT system were investigated in fifteen healthy aged adults (HAA) and seven aged subjects with mild cognitive impairment (MCI). One implicit session was designed through two virtual environments (VEs) in order to induce the adapted activities associated with balance and postural control. In comparison, the same activities were achieved in explicit sessions with a physiotherapist. This cross-over study made us…

medicine.medical_specialtySynthèse d'image et réalité virtuelle [Informatique]media_common.quotation_subjectmedicine.medical_treatment[INFO.INFO-GR] Computer Science [cs]/Graphics [cs.GR]Biomedical EngineeringBiophysicsValidityContext (language use)Virtual realityVirtual reality050105 experimental psychologySession (web analytics)rehabilitationDevelopmental psychology03 medical and health sciences0302 clinical medicinePhysical medicine and rehabilitation[ INFO.INFO-HC ] Computer Science [cs]/Human-Computer Interaction [cs.HC]medicine0501 psychology and cognitive sciences[INFO.INFO-HC]Computer Science [cs]/Human-Computer Interaction [cs.HC]media_commonBalance (ability)RehabilitationRehabilitation05 social sciences[ INFO.INFO-GR ] Computer Science [cs]/Graphics [cs.GR][INFO.INFO-GR]Computer Science [cs]/Graphics [cs.GR]Interface homme-machine [Informatique]FeelingAlzheimervirtual reality[INFO.INFO-HC] Computer Science [cs]/Human-Computer Interaction [cs.HC]Motor learningPsychology030217 neurology & neurosurgeryIRBM
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Skeleton-Based Multiview Reconstruction

2016

International audience; The advantage of skeleton-based 3D reconstruction is to completely generate a single 3D object from well chosen views. Having numerous views is necessary for a reliable reconstruction but projections of skeletons lead to different topologies. We reconstruct 3D objects with curved medial axis (whose topology is a tree) from the perspective skeletons on an arbitrary number of calibrated acquisitions. The main contribution is to estimate the 3D skeleton, from multiple images: its topology is chosen as the closest to those of the perspective skeletons on the set of images, which means that the number of topology changes to map the 3D skeleton topology to topologies on im…

topologyreconstruction[SPI] Engineering Sciences [physics]ComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISION02 engineering and technologyIterative reconstructionSkeleton (category theory)Network topologyGraph-edit distanceTopology[SPI]Engineering Sciences [physics]Traitement des imagesMedial axis[ INFO.INFO-TI ] Computer Science [cs]/Image Processing0202 electrical engineering electronic engineering information engineering[ SPI ] Engineering Sciences [physics]Traitement du signal et de l'imageComputer visionSynthèse d'image et réalité virtuelleTopology (chemistry)SkeletonMathematicsComputingMethodologies_COMPUTERGRAPHICSbusiness.industry3D reconstructionPerspective (graphical)020207 software engineeringVision par ordinateur et reconnaissance de formesIntelligence artificielle[SPI.TRON] Engineering Sciences [physics]/Electronics[ SPI.TRON ] Engineering Sciences [physics]/Electronics[SPI.TRON]Engineering Sciences [physics]/Electronics[INFO.INFO-TI] Computer Science [cs]/Image Processing [eess.IV]Shock graphs[INFO.INFO-TI]Computer Science [cs]/Image Processing [eess.IV]graph-edit distance020201 artificial intelligence & image processingTopological skeletonArtificial intelligenceShapesReconstructionbusiness
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Dealing with the right of way in advanced traffic simulation. A characterization of drivers' behaviours in a multi-agent approach

2017

International audience; With the emergence of ADAS and autonomous vehicle, the need of simulation software to test advanced systems and models is unavoidable. The objective of this work is to characterize, in a multi-agent approach, the traffic vehicles behaviours, and to model them in a versatile traffic simulator, serving as a testing tool for integration in the traffic module of the SCANeR Studio T M simulation software. The algorithm will bring more natural interactions between vehicles in simulation and allow the emergence of new relevant situations for autonomous vehicles, observable in real, such as collision risk situations or even accidents, which have for now to be scripted in sce…

trafficArtificial intelligenceSynthèse d'image et réalité virtuelle [Informatique]Multi-agent systemsSystème multi-agents [Informatique][INFO.INFO-GR] Computer Science [cs]/Graphics [cs.GR]Drivers' behaviourModélisation et simulation [Informatique]artificial intelligencesimulation[INFO.INFO-MO]Computer Science [cs]/Modeling and Simulation[INFO.INFO-GR]Computer Science [cs]/Graphics [cs.GR][INFO.INFO-MA]Computer Science [cs]/Multiagent Systems [cs.MA]Traffic[INFO.INFO-MO] Computer Science [cs]/Modeling and Simulation[INFO.INFO-MA] Computer Science [cs]/Multiagent Systems [cs.MA]multi-agent systemsSimulation
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