Search results for "reality"

showing 10 items of 662 documents

Juridiskās zinātnes, Nr.13

2020

prescriptionanti-corruption activitiesJānis Pliekšāns (Rainis)Abraham Lincoln:LAW/JURISPRUDENCE [Research Subject Categories]law and order realitydigital content and servicespreventive detentionartificial intelligencebioethicssustainability higher educationcriminal lawcyber warfare
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Traduzione e soggettività. Ancora su Pasolini e il cinema

2021

This paper reconstructs the debate raised by the thesis on cinema proposed by Pier Paolo Pasolini. In particular, two basic notions are addressed: the idea of cinema as a 'written language of reality' and the role of free indirect discourse for the establishment of a 'poetry cinema'. Pasolini is put into dialogue with Gilles Deleuze, Paolo Fabbri and other semiologists.

prose/poetrycinema/realityfree indirect discourse.Cinema Pasolini Semiotics Languages orality/literacySettore M-FIL/05 - Filosofia E Teoria Dei Linguaggi
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Marx y el ejemplo (sobre los límites de la racionalidad científica capitalista)

2011

The following article aims at explaining 1) which exactly is the model of scientific rationality involved in the capitalist comprehension of economy; 2) why is this model deficient in managing the economic reality Marx discovered —a discovery (Marx’s) that necessarily contributed new factors to the western model of scientific rationality; finally, 3) why may Sigmund Freud’s psychoanalysis hold, vis-à-vis capitalist scientific rationality, a similar place to the one enjoyed by Marx’s theory.<br><br>Este artículo pretende explicar: 1) qué modelo de racionalidad científica (con qué exigencias y qué postulados) subyace a la comprensión capitalista de la economía; 2) por qué ese mode…

psicoanálisislcsh:Philosophy (General)B1-5802capitalismopsychoanalysisEconomic realitymarxismoEpistemologyComprehensionPhilosophyracionalidad científicacrisisMarxismScientific rationalitycapitalismSociologySocial sciencePhilosophy (General)lcsh:B1-5802Scientific rationalityIsegoría
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An Immersive Motor Protocol for Frailty Rehabilitation

2019

Frailty is a pre-clinical condition that worsens physical health and quality of life. One of the most frequent symptoms of frailty is an increased risk of falling. In order to reduce this risk, we propose an innovative virtual reality motor rehabilitation program based on an immersive tool. All exercises will take place in the CAVE, a four-screen room with a stationary bike. The protocol will include two types of exercises for the improvement of balance: “Positive Bike” and “Avoid the Rocks.” We will choose evaluation scales related to the functional aspects and subjective perception of balance. Our aim is to prove that our innovative motor rehabilitation protocol is as effective as or more…

psychometricsmedicine.medical_specialtymedicine.medical_treatmentfrailtyVirtual realityelderlylcsh:RC346-429CAVE; balance; elderly; frailty; motor rehabilitation; risk of falls; stationary bike; virtual reality03 medical and health sciencesstationary bike0302 clinical medicineQuality of life (healthcare)Physical medicine and rehabilitationStationary bikemedicineSettore M-PSI/01 - PSICOLOGIA GENERALEbook.short_story030212 general & internal medicinebookProtocol (object-oriented programming)lcsh:Neurology. Diseases of the nervous systemBalance (ability)computational psychometricsBalance; CAVE; Elderly; Frailty; Motor rehabilitation; Risk of falls; Stationary bike; Virtual realityRehabilitationrisk of fallsCAVEbalancemotor rehabilitation3. Good healthMotor rehabilitationIncreased riskNeurologyPerspectivevirtual realityNeurology (clinical)Psychology030217 neurology & neurosurgeryFrontiers in Neurology
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Moral development & reality. beyond the theories of Kohlberg, Hoffman, and Haidt

2013

reality. beyond the theories of Kohlberg Hoffman and Haidt Artículo:PSICOLOGÍA [UNESCO]UNESCO::PSICOLOGÍAMoral development &ampMoral development & reality. beyond the theories of Kohlberg Hoffman and Haidt Artículo
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Opportunità educative della realtà aumentata nella formazione iniziale dei docenti

2022

Il presente contributo mira a esplorare gli atteggiamenti nei confronti della realtà aumentata dei docenti di scuola primaria e dell’infanzia in formazione iniziale. L’indagine ha coinvolto 299 studenti dell'Università di Palermo. Si tratta di studenti, prevalentemente donne (94%; n=281), iscritti al primo anno del corso di laurea in Scienze della Formazione Primaria. L'età dei partecipanti è compresa tra i 18 ei 38 anni, con un'età media di 20,57 anni (SD=3,4). All'inizio del secondo semestre dell’a.a. 2021/22, durante il corso di Tecnologie didattiche per la scuola primaria e dell’infanzia, è stato somministrato un questionario costituito da domande sia a risposta aperta che a risposta ch…

realtà aumentata progettazione didattica formazione iniziale degli insegnantiaugmented reality instructional design initial teacher educationSettore M-PED/04 - Pedagogia SperimentaleSettore M-PED/03 - Didattica E Pedagogia Speciale
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Editorial: New approaches to understand domestic violence and reduce its prevalence

2023

recidivismrehabilitation programperheväkivaltaintimate partner violenceintra-family violencelähisuhdeväkivaltavirtual realitykuntoutusuusintarikollisuusparisuhdeväkivaltaGeneral PsychologyvirtuaalitodellisuusFrontiers in Psychology
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Chirurgische Ausbildung im digitalen Zeitalter – Virtual Reality, Augmented Reality und Robotik im Medizinstudium

2021

The digital transformation of healthcare is changing the medical profession. Augmented/Virtual Reality (AR/VR) and robotics are being increasingly used in different clinical contexts and require supporting education and training, which must begin within the medical school. There is currently a large discrepancy between the high demand and the number of scientifically proven concepts. The aim of this thesis was the conceptual design and structured evaluation of a newly developed learning/teaching concept for the digital transformation of medicine, with a special focus on the influence of surgical teaching.Thirty-five students participated in three courses of the blended learning curriculum "…

roboticAugmented Realitybusiness.industrydigitale TransformationVirtual RealityOriginalarbeitVirtual/Augmented Realitycomputerassistierte Chirurgiecomputer-assisted surgerymedizinische AusbildungRobotikMedicinedigital transformationHumansSurgeryClinical CompetenceCurriculumClinical competencebusinessmedical educationHumanitiesSchools MedicalZentralblatt Fur Chirurgie
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Mieć respekt przed prawdą

2019

Współcześnie nie ceni się prawdy. Nie tylko usprawiedliwia się kłamstwo, ale toleruje się różne formy niedomówień i dwuznaczności. Prawda przestała być wartością, a prawdomówność nie jest już cnotą. Do dewaluacji prawdy i upadku kultury rzetelnego przekazu w dużej mierze przyczynił się proces demokratyzacji internetu. Jednak już na długi czas przed pojawieniem się mediów społecznościowych miało miejsce to, co Harry G. Frankfurt określa mianem produkcji werbalnych śmieci czy „wciskania kitu”. Korzenie zjawiska niezważania na prawdę sięgają głęboko. Już pod koniec XIX wieku Fryderyk Nietzsche pisał o prawdzie jako o „ruchomej armii metafor”, a w XX wieku Richard Rorty głosił, że prawda jest w…

rzeczywistośćprawdatruthsłowarealitywordsForum Artis Rhetoricae
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Ambienti digitali ed extended reality: alcune questioni semiotiche a partire da esempi di branding e retailing.

2021

This article raises some semiotic questions about extendend reality that involves the wide range of digital technologies including VR (virtual reality), AR (augmented reality) and MR (mixed reality), drawing on some cases from the world of organised retail and branding. We are talking about a set of technologies that, since the beginning of their creation and today in the fields in which they are most used, have brought to the surface, because they have questioned them, a series of theoretical problems of great interest for semiotics, such as corporeality and perception, the situation of fruition and the change of point of view, but also the narrative dimension produced - or not produced - …

semiotics virtual reality extended reality branding immersive technologySettore M-FIL/05 - Filosofia E Teoria Dei Linguaggi
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