Search results for "réalité"

showing 10 items of 50 documents

Enhancement of Anticipatory Postural Adjustments by Virtual Reality in Older Adults with Cognitive and Motor Deficits: A Randomised Trial.

2021

Background: Postural activities involved in balance control integrate the anticipatory postural adjustments (APA) that stabilize balance and posture, facilitating arm movements and walking initiation and allowing an optimal coordination between posture and movement. Several studies reported the significant benefits of virtual reality (VR) exercises in frail older adults to decrease the anxiety of falling and to induce improvements in behavioural and cognitive abilities in rehabilitation processes. The aim of this study was thus to test the efficiency of a VR system on the enhancement of the APA period, compared to the use of a Nintendo Wii system. Methods: Frail older adults (n = 37) were i…

030506 rehabilitationAgingmedicine.medical_specialtyHealth (social science)Synthèse d'image et réalité virtuelle [Informatique]medicine.medical_treatmenteducation[INFO.INFO-GR] Computer Science [cs]/Graphics [cs.GR]Context (language use)Virtual realitypostural controlArticleHealth(social science)03 medical and health sciences0302 clinical medicinePhysical medicine and rehabilitationmedicineBalance (ability)Geriatrics[SDV.IB] Life Sciences [q-bio]/BioengineeringRehabilitationbusiness.industryRC952-954.6ingénierie bio-médicale [Sciences du vivant]Cognition[INFO.INFO-GR]Computer Science [cs]/Graphics [cs.GR]Test (assessment)Ageingcognitive and motor deficitsGeriatricsrehabilitation exerciseAnxietyvirtual reality[SDV.IB]Life Sciences [q-bio]/BioengineeringGeriatrics and Gerontologymedicine.symptom0305 other medical sciencebusinessGerontology030217 neurology & neurosurgeryGeriatrics (Basel, Switzerland)
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Bringing Building Data on Construction Site for Virtual Renovation Works

2013

Déjà sur HAL mais sans le fichier pdf; In this study we aimed at evaluating the benefit of managing a digital mock-up for renovation operations in an ancient building. Focusing on thermal efficiency, the renovation proposal dealt with the great windows. We compared three methodologies dedicated to the project planning and management We first address the issue of the renovation of old buildings and come up with a workflow that connects the digital building to its lifecycle; then we focus on an instance of onsite handling of such data, in an augmented reality context, by elaborating the notion of “BIM in situ” as described in the papers of [3] as well as in [4]. Results reveal that handling B…

AEC[ INFO.INFO-HC ] Computer Science [cs]/Human-Computer Interaction [cs.HC]Synthèse d'image et réalité virtuelle [Informatique][INFO.INFO-GR] Computer Science [cs]/Graphics [cs.GR]Mixed and Augmented RealityHeritageBIM[INFO.INFO-HC]Computer Science [cs]/Human-Computer Interaction [cs.HC][ INFO.INFO-GR ] Computer Science [cs]/Graphics [cs.GR][INFO.INFO-HC] Computer Science [cs]/Human-Computer Interaction [cs.HC][INFO.INFO-GR]Computer Science [cs]/Graphics [cs.GR]heritage
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The implicit motor learning use as a therapeutic tool in frail elderly people

2016

To write, take, walk, talk is a part of our daily. Our motor ability is used to change depending on our environment and our skill, acquired thanks to our experience, learnings, and according to our age. We strive to find optimal solutions, to be more performants, more efficient. But we must be able to discern to act well and act to better discern. This « perception-action » coupling is the basis of the organization of motor control. Human can discern through several sensory systems (Visual, auditory, proprioceptive) intrinsic informations, coming from his own body, and extrinsic informations, from his environment. All of these informations are in the service of the movement and actions of d…

AgingSerious gamesFrailtyFragilitéCouplage perception-actionMaladie d’AlzheimerVieillissementVirtual realityApprentissagePerception-action couplingRéalité virtuelle[ SDV.NEU ] Life Sciences [q-bio]/Neurons and Cognition [q-bio.NC]Learning[SDV.NEU] Life Sciences [q-bio]/Neurons and Cognition [q-bio.NC]Alzheimer’s disease
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Traitement de données RGB et Lidar à extrêmement haute résolution: retombées de la compétition de fusion de données 2015 de l'IEEE GRSS - Partie A / …

2016

International audience; In this paper, we discuss the scientific outcomes of the 2015 data fusion contest organized by the Image Analysis and Data Fusion Technical Committee (IADF TC) of the IEEE Geoscience and Remote Sensing Society (IEEE GRSS). As for previous years, the IADF TC organized a data fusion contest aiming at fostering new ideas and solutions for multisource studies. The 2015 edition of the contest proposed a multiresolution and multisensorial challenge involving extremely high-resolution RGB images and a three-dimensional (3-D) LiDAR point cloud. The competition was framed in two parallel tracks, considering 2-D and 3-D products, respectively. In this paper, we discuss the sci…

Atmospheric Science010504 meteorology & atmospheric sciencesComputer scienceMULTIMODAL-DATA FUSIONGeophysics. Cosmic physics0211 other engineering and technologies02 engineering and technologyCONTESTcomputer.software_genre01 natural sciencesOutcome (game theory)LIDARTraitement des imagesIMAGE ANALYSIS AND DATA FUSION (IADF)DEEP NEURAL NETWORKSDeep neural networksTraitement du signal et de l'imageMULTIRESOLUTION910 Geography & travelMultiresolutionGround truthLANDCOVER CLASSIFICATIONIMAGE AERIENNE1903 Computers in Earth SciencesBenchmarkingVision par ordinateur et reconnaissance de formesOcean engineering10122 Institute of GeographyLidarDeep neural networksData miningExtremely high spatial resolutionMultimodal-data fusionLiDARComputers in Earth Sciences; Atmospheric ScienceImage analysis and data fusion (IADF)EXTREMELY HIGH SPATIAL RESOLUTIONCLASSIFICATIONTRAITEMENT IMAGE1902 Atmospheric ScienceAPPRENTISSAGE STATISTIQUEComputers in Earth SciencesTELEDETECTIONSynthèse d'image et réalité virtuelleTC1501-1800021101 geological & geomatics engineering0105 earth and related environmental sciencesLandcover classificationmultiresolution-[INFO.INFO-DB]Computer Science [cs]/Databases [cs.DB]QC801-809Intelligence artificielleMULTISOURCESensor fusionRGB color modelcomputerMultisource
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Comparing Tangible and Fully Virtual Haptic Systems for HMI Studies in Simulated Driving Situations

2019

International audience; The contribution of tangible and intangible feedback is compared for virtual tactile car Human-Machine Interfaces (HMI) design, to measure their performance both in static conditions and while driving. A subjectively calibrated transparent glass provides tangible passive haptics, and visual cues are used to study sensory substitution-based intangible interactions. The results show that the performance of the subjects was significantly improved in driving conditions as they interacted faster, more accurately and with a higher satisfaction. In addition, our findings highlight that the contribution of tangible systems is significantly lower in driving conditions, raisin…

Computer scienceInformationSystems_INFORMATIONINTERFACESANDPRESENTATION(e.g.HCI)Synthèse d'image et réalité virtuelle [Informatique]media_common.quotation_subject0211 other engineering and technologies[INFO.INFO-GR] Computer Science [cs]/Graphics [cs.GR]Context (language use)02 engineering and technologyHapticsVirtual realityperceptionVirtual realityhapticsHuman–computer interactionPerception021105 building & construction0502 economics and business[INFO.INFO-HC]Computer Science [cs]/Human-Computer Interaction [cs.HC]Sensory cuemedia_commonHaptic technologyHMI050210 logistics & transportationModalities05 social sciences[INFO.INFO-GR]Computer Science [cs]/Graphics [cs.GR]Sensory substitutionInterface homme-machine [Informatique]Automotive designvirtual realityPerceptionHaptic perception[INFO.INFO-HC] Computer Science [cs]/Human-Computer Interaction [cs.HC]
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Effect of Footstep Vibrations and Proprioceptive Vibrations Used with an Innovative Navigation Method

2017

This study proposes to investigate the effect of adding vibration feedback to a navigation task in virtual environment. Previous study used footstep vibrations and proprioceptive vibrations in order to decrease the cyber-sickness and increase the sense of presence. In this study, we experiment the same vibration modalities but with a new navigation method. The results show that proprioceptive vibrations do not impact the sense of presence neither the cyber-sickness while footstep vibrations increase sense of presence and decrease in a certain way cyber-sickness. Burgundy region through the JCE funding project

Computer scienceSynthèse d'image et réalité virtuelle [Informatique]InformationSystems_INFORMATIONINTERFACESANDPRESENTATION(e.g.HCI)AcousticsVibrationsSense of presence02 engineering and technologyWalkingVirtual realityCyber-sickness0202 electrical engineering electronic engineering information engineeringPresence0501 psychology and cognitive sciencesComputer visionComputerSystemsOrganization_SPECIAL-PURPOSEANDAPPLICATION-BASEDSYSTEMS050107 human factorsProprioceptionbusiness.industry05 social sciencesComputingMilieux_PERSONALCOMPUTINGVirtual Reality020207 software engineering[ INFO.INFO-GR ] Computer Science [cs]/Graphics [cs.GR][INFO.INFO-GR]Computer Science [cs]/Graphics [cs.GR]VibrationInterface homme-machine [Informatique]Navigation MethodNavigation methodCybersicknessArtificial intelligencebusiness
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Visual scale factor for speed perception

2011

Speed perception is an important task depending mainly on optic flow that the driver must perform continuously to control his/her vehicle. Unfortunately, it appears that in some driving simulators speed perception is under estimated, leading into speed production higher than in real conditions. Perceptual validity is then not good enough to study driver’s behavior. To solve this problem, a technique has recently seen the light, which consists of modifying the geometric field of view (GFOV) while keeping the real field of view (FOV) constant. We define our visual scale factor as the ratio between the GFOV and the FOV. The present study has been carried out on the SAAM dynamic driving simulat…

EngineeringSynthèse d'image et réalité virtuelle [Informatique]media_common.quotation_subject[INFO.INFO-GR] Computer Science [cs]/Graphics [cs.GR]Field of view02 engineering and technologyVisual scaleperceptionIndustrial and Manufacturing EngineeringRendering (computer graphics)Perception0202 electrical engineering electronic engineering information engineeringDriving simulation0501 psychology and cognitive sciencesComputer vision050107 human factorsSimulationmedia_commondriving simulationbusiness.industry05 social sciencesDriving simulator[ INFO.INFO-GR ] Computer Science [cs]/Graphics [cs.GR]Computer Graphics and Computer-Aided Design[INFO.INFO-GR]Computer Science [cs]/Graphics [cs.GR]Computer Science ApplicationsVibrationInterface homme-machine [Informatique]Speed perception020201 artificial intelligence & image processingArtificial intelligencebusinessfield of viewSoftware
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Le repas à l'épreuve du cancer : une rédéfinition sensorielle, sensible et symbolique

2015

This contribution is focused on patients' food practices affected by cancer and cure. The led analyses wish to understand the break linked to the disease and cures to question ways either sensory or symbolic which determine the food choices.

ErnährungrepascaregivingWohlbefindenEssverhaltenhealthymealpleasureeating behaviorpsychological factorsconsciousnessSociology & anthropology[SHS]Humanities and Social Sciencesplaisirsymbolwell-beingMedical Sociologycancerréalité biologiqueddc:610Medicine Social MedicinehospitalPflegephysiological factorsmedicalizationBewusstseinMedizin und GesundheitPatientKrebsKrankenhausdigestive oral and skin physiologyGesundheithealthMedikalisierungphysiologische FaktorenMedizin SozialmedizinnutritionSoziologie AnthropologieMedicine and healthVerpflegungpsychische Faktoren[SHS] Humanities and Social Sciencesmealsddc:301biological realitysainMedizinsoziologie
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Realism Score for Immersive Virtual Reality Systems and Driving Simulators

2016

International audience; Traditional 2D or 3D quality assessment methods are not sufficient to assess the realism of the outputs of a simulator/immersive virtual reality system. We propose an assessment method based on a scoring system through a new approach. The objective of this paper is to propose a score scale for any simulator or immersive display system that would represent how close to the human visual system the signals that are sent through the display are. Weighted items considered are contrast, acuity, frames per seconds, brightness, field of view and the number of color available.

Human visual systemSynthèse d'image et réalité virtuelle [Informatique]Realism AssessmentVirtual RealityHuman Visual System[INFO.INFO-GR] Computer Science [cs]/Graphics [cs.GR]Modélisation et simulation [Informatique][INFO.INFO-MO]Computer Science [cs]/Modeling and SimulationVirtual reality[INFO.INFO-GR]Computer Science [cs]/Graphics [cs.GR]Interface homme-machine [Informatique]Objective ScoringRealism assessment[INFO.INFO-HC]Computer Science [cs]/Human-Computer Interaction [cs.HC][INFO.INFO-MO] Computer Science [cs]/Modeling and Simulation[INFO.INFO-HC] Computer Science [cs]/Human-Computer Interaction [cs.HC]
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Studies of methods and tools for the really mixed visual coherence applied to the patrimony

2013

The work described in this report has as a target the mixed reality device ray-on, developed by the on-situ company. This device, dedicated to cultural heritage and specifically architectural heritage, is meant to be installed on-site and shows the user an uchronic view of its surroundings. As the chosen stance is to display photo-realistic images, two trails were followed: the improvement of the real-virtual merging by reproducing accurately the real lighting on the virtual objects, and the development of a real-time segmentation method which is resilient to lighting changes.Regarding lighting reproduction, an image-based rendering method is used in addition to a high dynamic range capture…

Image segmentation[ INFO.INFO-TS ] Computer Science [cs]/Signal and Image Processing[INFO.INFO-TS]Computer Science [cs]/Signal and Image Processing[INFO.INFO-TS] Computer Science [cs]/Signal and Image ProcessingColorimetric calibrationSegmentation d\'imageRendu basé-imageRendu photo-réalisteCalibrage colorimétriqueRéalité mixteImage-based renderingMixed realityPhoto-realistic rendering
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