Search results for "sickness"
showing 10 items of 115 documents
Leaders as role models: Effects of leader presenteeism on employee presenteeism and sick leave
2020
There is a broad consensus that associations exist between leadership behaviour and employee health. However, much less is known about potential mediating processes underlying links between specifi...
Presence and Absence in Global Virtual Team Meetings : Physical, Virtual, and Social Dimensions
2016
Global virtual work is commonly organised around virtual meetings. As virtual team members often belong to multiple groups in their work, finding time for global team meetings may be challenging due to competing priorities and roles as well as different time zones and schedules. Furthermore, social presence does not automatically emerge based on physical or virtual presence. Therefore, the notions of being physically, virtually and socially present or absent in global team meetings are important, and affect the collaboration of global work groups. These different dimensions of presence and absence and their nature as fluctuating phenomena have not yet been scrutinised in virtual work litera…
Sickness Absence at Work and Supporting Being Present At Work, Among Employees Working Different Shifts in the Forest Industry
2015
Objective: Shift work has negative effects on employee overall health, including sleep disorder, depressive symptoms, and cardiovascular and metabolic diseases. The association between shift work and the prevalence of sickness absence has been less studied. This study investigated sickness absence among employees working different work shift schedules in the forest industry. Method: This descriptive cross-sectional study used employee (N=636) data from forest industry sick-leave registers. The study population (n=280; women n=90 and men=189) worked five different shifts. Each of the five shifts was analyzed separately for sickness absence rate and the results were compared using independent…
Predicting 19F NMR Chemical Shifts: A Combined Computational and Experimental Study of a Trypanosomal Oxidoreductase–Inhibitor Complex
2020
Abstract The absence of fluorine from most biomolecules renders it an excellent probe for NMR spectroscopy to monitor inhibitor–protein interactions. However, predicting the binding mode of a fluorinated ligand from a chemical shift (or vice versa) has been challenging due to the high electron density of the fluorine atom. Nonetheless, reliable 19F chemical‐shift predictions to deduce ligand‐binding modes hold great potential for in silico drug design. Herein, we present a systematic QM/MM study to predict the 19F NMR chemical shifts of a covalently bound fluorinated inhibitor to the essential oxidoreductase tryparedoxin (Tpx) from African trypanosomes, the causative agent of African sleepi…
Sensorimotor aspects of high-speed artificial gravity: I. Sensory conflict in vestibular adaptation
2003
Short-radius centrifugation offers a promising and affordable countermeasure to the adverse effects of prolonged weightlessness. However, head movements made in a fast rotating environment elicit Coriolis effects, which seriously compromise sensory and motor processes. We found that participants can adapt to these Coriolis effects when exposed intermittently to high rotation rates and, at the same time, can maintain their perceptual-motor coordination in stationary environments. In this paper, we explore the role of inter-sensory conflict in this adaptation process. Different measures (vertical nystagmus, illusory body tilt, motion sickness) react differently to visual-vestibular conflict a…
Intra-visual conflict in visually induced motion sickness
2011
Abstract Motion sickness (MS) can be a debilitating side-effect not just of sea travel, but also when immersed in video games or virtual environments (visually induced MS). To explore the impact of visual display parameters on motion sickness, we presented footage taken on an automobile race track to different groups of observers during three experiments. In Experiment 1, one group watched the movie wearing a head-mounted display (HMD) and a second group looked at a large projection screen with unrestricted view. Resolution and visual angle were equated. In contrast to common assumption, the projection screen produced significantly higher motion sickness scores than the HMD. To understand t…
General remarks on the role of the vestibular system in weightlessness
1987
Different methods are described to experimentally achieve weightlessness. Since the function of the otolith system depends on the presence of contact forces opposing gravity, it is disabled in weightlessness and may send misleading positional information to the brain. Without the contributions of the otolith system it is difficult in space to distinguish self-motion from object motion. Furthermore, the disintegration of information from the neck position receptors from those of the otolith system can lead to additional illusory positional sensations. Since the function of the semicircular canal system in previous space flights was found to be essentially undisturbed, the vestibular experime…
Threshold-based vestibular adaptation to cross-coupled canal stimulation
2008
Prior experiments have demonstrated that people are able to adapt to cross-coupled accelerations associated with head movements while spinning at high rotation rates (e.g., 23 rpm or 138°/s). However, while adapting, subjects commonly experience serious side effects, such as motion sickness, non-compensatory eye movements, and strong and potentially disorienting illusory body tilt or tumbling sensations. In the present study, we investigated the feasibility of adaptation using a threshold-based method, which ensured that the illusory tilt sensations remained imperceptible or just barely noticeable. This was achieved by incrementally increasing the angular velocity of the horizontal centrifu…
The Influence of the feedback control of the hexapod platform of the SAAM dynamic driving simulator on neuromuscular dynamics of the drivers
2012
Multi sensorial cues (visual, auditory, haptic, inertial, vestibular, neuromuscular) [Ang2] play important roles to represent a proper sensation (objectively) and so a perception (subjectively as cognition) in driving simulators. Driving simulator aims at giving the sensation of driving as in a real case. For a similar situation, the driver has to react in the same way as in reality in terms of ‘self motion’. To enable this behavior, the driving simulator must enhance the virtual immersion of the subject in the driving situation. The subject has to perceive the motion of his own body in the virtual scene of the virtual car as he will have in a real car. For that reason, restituting the iner…
Study of control command of dynamic platform for driving simulation and influence on simulator sickness
2013
Simulation has been intensively involved nowadays in research and development for automotive industry. Driving simulators are one of those simulation techniques which are used to evaluate the prototypes for the vehicle dynamics and driving assistance systems. However with the driving simulator, there is a lock associated with its use. Because representing a permanent scenario as scale 1 is quite difficult. Because of that difficulty, motion/simulator sickness is an inevitably important topic to study.This thesis proposes to explore methods and tools to implement in static or dynamic simulators. In this implementation, studies of simulator sickness are conducted with objective measures (via …