Search results for "software"

showing 10 items of 7396 documents

Deliberation favours social efficiency by making people disregard their relative shares: evidence from USA and India

2017

Groups make decisions on both the production and the distribution of resources. These decisions typically involve a tension between increasing the total level of group resources (i.e. social efficiency) and distributing these resources among group members (i.e. individuals' relative shares). This is the case because the redistribution process may destroy part of the resources, thus resulting in socially inefficient allocations. Here we apply a dual-process approach to understand the cognitive underpinnings of this fundamental tension. We conducted a set of experiments to examine the extent to which different allocation decisions respond to intuition or deliberation. In a newly developed app…

1001Physics - Physics and SocietyDual-process model42media_common.quotation_subjectDistribution (economics)FOS: Physical sciencesPhysics and Society (physics.soc-ph)Social efficiencycomputer.software_genreTime pressureCorrections050105 experimental psychologydual process modelsMicroeconomicsintuitiondeliberationPsychology and Cognitive Neuroscience0502 economics and businessProduction (economics)0501 psychology and cognitive sciences050207 economicsequalityRobustness (economics)Set (psychology)[SHS.ECO] Humanities and Social Sciences/Economics and Financelcsh:Sciencedual-process modelsmedia_commonMultidisciplinaryCognitive Reflection Testbusiness.industry05 social sciencesCognition14Redistribution (cultural anthropology)Deliberation[SHS.ECO]Humanities and Social Sciences/Economics and FinanceefficiencyTrait[SHS.GESTION]Humanities and Social Sciences/Business administrationlcsh:QData miningPsychologybusiness[SHS.GESTION] Humanities and Social Sciences/Business administrationcomputerIntuitionResearch Article
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Force Field for Water over Pt(111): Development, Assessment, and Comparison

2018

Metal/water interfaces are key in many natural and industrial processes, such as corrosion, atmospheric, or environmental chemistry. Even today, the only practical approach to simulate large interfaces between a metal and water is to perform force-field simulations. In this work, we propose a novel force field, GAL17, to describe the interaction of water and a Pt(111) surface. GAL17 builds on three terms: (i) a standard Lennard-Jones potential for the bonding interaction between the surface and water, (ii) a Gaussian term to improve the surface corrugation, and (iii) two terms describing the angular dependence of the interaction energy. The 12 parameters of this force field are fitted again…

10120 Department of ChemistryMaterials scienceComputationGaussianThermodynamics02 engineering and technology010402 general chemistry01 natural sciencesForce field (chemistry)CorrosionMetalComputer Softwaresymbols.namesakeAdsorptionTheoretical and Computational Chemistry540 Chemistry1706 Computer Science ApplicationsPhysical and Theoretical ChemistryComputingMilieux_MISCELLANEOUSChemical PhysicsSolvationInteraction energy021001 nanoscience & nanotechnology0104 chemical sciencesComputer Science Applications[CHIM.THEO]Chemical Sciences/Theoretical and/or physical chemistry13. Climate actionvisual_artvisual_art.visual_art_mediumsymbolsBiochemistry and Cell Biology0210 nano-technology1606 Physical and Theoretical Chemistry
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Introduction to Gestural Similarity in Music. An Application of Category Theory to the Orchestra

2019

Mathematics, and more generally computational sciences, intervene in several aspects of music. Mathematics describes the acoustics of the sounds giving formal tools to physics, and the matter of music itself in terms of compositional structures and strategies. Mathematics can also be applied to the entire making of music, from the score to the performance, connecting compositional structures to acoustical reality of sounds. Moreover, the precise concept of gesture has a decisive role in understanding musical performance. In this paper, we apply some concepts of category theory to compare gestures of orchestral musicians, and to investigate the relationship between orchestra and conductor, a…

18B05 18B10 16D90 03B52InformationSystems_INFORMATIONINTERFACESANDPRESENTATION(e.g.HCI)History and Overview (math.HO)MathematicsofComputing_GENERALvisual artscomputer.software_genreFuzzy logic050105 experimental psychology060404 musicgesture performance orchestral conducting category theory similarity composition visual arts interdisciplinary studies fuzzy logicinterdisciplinary studiesSimilarity (psychology)FOS: Mathematics0501 psychology and cognitive sciencesCategory Theory (math.CT)Category theoryComposition (language)similaritySettore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniSettore INF/01 - Informaticabusiness.industryMathematics - History and OverviewApplied Mathematics05 social sciencesMathematics - Category Theory06 humanities and the artsSettore MAT/04 - Matematiche ComplementariComputational Mathematicscategory theorySettore MAT/02 - AlgebraComputer Science::SoundcompositionModeling and SimulationgestureArtificial intelligencefuzzy logicorchestral conductingbusinesscomputer0604 artsMusicNatural language processingperformanceGesturecategory theory; composition; fuzzy logic; gesture; interdisciplinary studies; orchestral conducting; performance; similarity; visual arts
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Interpretability of Recurrent Neural Networks in Remote Sensing

2020

In this work we propose the use of Long Short-Term Memory (LSTM) Recurrent Neural Networks for multivariate time series of satellite data for crop yield estimation. Recurrent nets allow exploiting the temporal dimension efficiently, but interpretability is hampered by the typically overparameterized models. The focus of the study is to understand LSTM models by looking at the hidden units distribution, the impact of increasing network complexity, and the relative importance of the input covariates. We extracted time series of three variables describing the soil-vegetation status in agroe-cosystems -soil moisture, VOD and EVI- from optical and microwave satellites, as well as available in si…

2. Zero hungerMultivariate statisticsNetwork complexity010504 meteorology & atmospheric sciencesComputer science0211 other engineering and technologies02 engineering and technology15. Life on landcomputer.software_genre01 natural sciencesRecurrent neural networkDimension (vector space)Redundancy (engineering)Relevance (information retrieval)Data miningTime seriesWater contentcomputer021101 geological & geomatics engineering0105 earth and related environmental sciencesInterpretabilityIGARSS 2020 - 2020 IEEE International Geoscience and Remote Sensing Symposium
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Smart and resilient manufacturing in the wake of COVID-19.

2021

Since 2020, manufacturers have been facing unprecedented and extraordinary challenges with the COVID-19 outbreak, which severely disrupted manufacturing operations around the world. Some manufac- turers have shifted gears to help address dire shortages during the coronavirus pandemic. Others were thrown into deep unknowns and faced with the grim prospect of being closed down. We have seen a sprawling network of multinationals and local businesses step in to fill a void by using 3D printers to make personal protective equipment (PPE) such as face shields, respirator masks, nasal swabs and even ventilator parts. Large manufacturers attempted to rejig parts of their production lines to mass-pr…

2019-20 coronavirus outbreakHistoryEditorialCoronavirus disease 2019 (COVID-19)Hardware and ArchitectureControl and Systems EngineeringSevere acute respiratory syndrome coronavirus 2 (SARS-CoV-2)WakeResilient manufacturing covid19VirologyIndustrial and Manufacturing EngineeringSoftwareJournal of manufacturing systems
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Accentuating the Interrelation between Consumer Intention and Healthy Packaged Food Selection during COVID-19: A Case Study of Pakistan

2021

This study contemplates the factors that influence consumer intention, before and during the eruption of COVID-19, for the selection of healthy packaged food in Pakistan. The extant studies have identified two distinct attitudes of consumers about food label information: one is its usefulness and the second elucidates the avoidance. Hence forth, the current study contributes to the extant literature while signifying both reasons which motivate consumers to read food labels and reasons which discourage consumers from consult food labels at the point of purchase. Moreover, the impact of subjective norms and self-efficacy for healthy packaged food intentions has also been examined for both bef…

2019-20 coronavirus outbreakPoint of saleCoronavirus disease 2019 (COVID-19)030309 nutrition & dieteticsHealth Toxicology and Mutagenesislcsh:MedicineIntentioncomputer.software_genreArticle03 medical and health sciencesFood PreferencesExtant taxonSurveys and Questionnaires0502 economics and businessSelection (linguistics)HumansPakistanConsumer behaviourSelf-efficacy0303 health sciencesSARS-CoV-2subjective norms05 social scienceslcsh:Rdigestive oral and skin physiologyPublic Health Environmental and Occupational HealthCOVID-19AdvertisingConsumer BehaviorCross-Sectional Studiesattitude050211 marketingFood labelPsychologycomputerself-efficacyInternational Journal of Environmental Research and Public Health
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FMapper: Scalable read mapper based on succinct hash index on SunWay TaihuLight

2022

Abstract One of the most important application in bioinformatics is read mapping. With the rapidly increasing number of reads produced by next-generation sequencing (NGS) technology, there is a need for fast and efficient high-throughput read mappers. In this paper, we present FMapper – a highly scalable read mapper on the TaihuLight supercomputer optimized for its fourth-generation ShenWei many-core architecture (SW26010). In order to fully exploit the computational power of the SW26010, we employ dynamic scheduling of tasks, asynchronous I/O and data transfers and implement a vectorized version of the banded Myers algorithm tailored to the 256 bit vector registers of the SW26010. Our perf…

256-bitSpeedupXeonComputer Networks and CommunicationsComputer scienceHash functionParallel computingSW26010SupercomputerTheoretical Computer ScienceArtificial IntelligenceHardware and ArchitectureScalabilitySoftwareSunway TaihuLightJournal of Parallel and Distributed Computing
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High Quality Reconstruction of Dynamic Objects using 2D-3D Camera Fusion

2017

International audience; In this paper, we propose a complete pipeline for high quality reconstruction of dynamic objects using 2D-3D camera setup attached to a moving vehicle. Starting from the segmented motion trajectories of individual objects, we compute their precise motion parameters, register multiple sparse point clouds to increase the density, and develop a smooth and textured surface from the dense (but scattered) point cloud. The success of our method relies on the proposed optimization framework for accurate motion estimation between two sparse point clouds. Our formulation for fusing it closest-point and it consensus based motion estimations, respectively in the absence and pres…

2D-3D FusionPoint cloudComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISION02 engineering and technologyIterative reconstructionRANSAC[ INFO.INFO-CV ] Computer Science [cs]/Computer Vision and Pattern Recognition [cs.CV]Vehicle dynamics[INFO.INFO-CV] Computer Science [cs]/Computer Vision and Pattern Recognition [cs.CV]Robustness (computer science)Motion estimationPoint Cloud Registration0502 economics and business[ INFO.INFO-TI ] Computer Science [cs]/Image Processing0202 electrical engineering electronic engineering information engineeringComputer visionComputingMethodologies_COMPUTERGRAPHICS050210 logistics & transportationRANSACbusiness.industry05 social sciences3D reconstruction[INFO.INFO-CV]Computer Science [cs]/Computer Vision and Pattern Recognition [cs.CV]020207 software engineeringICPGeography[INFO.INFO-TI] Computer Science [cs]/Image Processing [eess.IV][INFO.INFO-TI]Computer Science [cs]/Image Processing [eess.IV]Artificial intelligencebusiness3D ReconstructionSurface reconstruction
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A coarse to fine 3D acquisition system

2015

International audience; The 3D chain (acquisition-processing-compression) is , most of the time , sequenced into several steps. Such approaches result into an one-dense acquisition of 3D points. In large scope of applications , the first processing step consists in simplifying the data. In this paper , we propose a coarse to fine acquisition system which permits to obtain simplified data directly from the acquisition. By calculating some complementary information from 2D images , such as 3D normals , multiple homogeneous regions will be segmented and affected to a given primitive class. Contrary to other studies , the whole process is not based on a mesh. The obtained model is simplified di…

2d images0209 industrial biotechnologyScannerbusiness.industryComputer scienceProcess (computing)3D Compression[INFO.INFO-CV]Computer Science [cs]/Computer Vision and Pattern Recognition [cs.CV]020207 software engineeringClass (philosophy)02 engineering and technology3D Simplification[ INFO.INFO-CV ] Computer Science [cs]/Computer Vision and Pattern Recognition [cs.CV]Coarse to finePrimitives extraction[INFO.INFO-CV] Computer Science [cs]/Computer Vision and Pattern Recognition [cs.CV]020901 industrial engineering & automationHomogeneous0202 electrical engineering electronic engineering information engineeringComputer visionArtificial intelligencebusiness3D ReconstructionAlgorithmScope (computer science)
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Multisensory texture exploration at the tip of the pen

2016

A tool for the multisensory stylus-based exploration of virtual textures was used to investigate how different feedback modalities (static or dynamically deformed images, vibration, sound) affect exploratory gestures. To this end, we ran an experiment where participants had to steer a path with the stylus through a curved corridor on the surface of a graphic tablet/display, and we measured steering time, dispersion of trajectories, and applied force. Despite the variety of subjective impressions elicited by the different feedback conditions, we found that only nonvisual feedback induced significant variations in trajectories and an increase in movement time. In a post-experiment, using a pa…

3304Computer scienceRealization (linguistics)ComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISIONHuman Factors and ErgonomicsMultisensory Textures02 engineering and technologyTexture (music)Multisensory textureEducationEngineering (all)Sonic Interaction DesignSonic interaction design0202 electrical engineering electronic engineering information engineeringComputer visionEngineering(all)Pen-based interaction; Pseudo-haptics; Multisensory textures; Sonic interaction designPseudo-hapticComputingMethodologies_COMPUTERGRAPHICSSettore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniSettore INF/01 - Informaticabusiness.industryMovement (music)Work (physics)General Engineering020207 software engineeringMultisensory textures; Pen-based interaction; Pseudo-haptics; Sonic interaction design; Human Factors and Ergonomics; Software; 3304; Engineering (all); Human-Computer Interaction; Hardware and ArchitectureHuman Factors and ErgonomicPseudo-hapticsHuman-Computer InteractionPen-based InteractionHardware and Architecture020201 artificial intelligence & image processingArtificial intelligencebusinessStylusSoftwareGraphics tabletGesture
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