Search results for "software"

showing 10 items of 7396 documents

What Key Aspects Do ICOs Reveal About Their Businesses?

2020

AbstractBlockchain technologies disrupt industries by enabling decentralized and transactional data sharing across a network of untrusted participants, among others. Initial Coin Offerings (ICOs) are a novel form of crowdfunding through which hundreds of blockchain-enabled businesses manage to raise billions of dollars in total only in United States. However, there is a lack of understanding of the ICO phenomenon especially related to the business aspects. In this paper, we describe the results of an exploratory study of 91 ICOs and identify the key business model elements that ICOs reveal in their websites and whitepapers. Furthermore, we also note the immaturity and lack of transparency o…

liiketoimintamallitKnowledge managementExploratory research02 engineering and technologyBusiness modellohkoketjutBusiness modelsBlockhainArticle0502 economics and business0202 electrical engineering electronic engineering information engineeringbusiness modelsjoukkorahoitusbusiness.industry05 social sciencesICOcomputer.file_formatTransparency (behavior)virtuaalivaluuttaKey (cryptography)ICO020201 artificial intelligence & image processingBusinessTransaction datacomputer050203 business & managementblockhainAgile software development
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The Design Towards a News Aggregator Subscription Service: Results from An Online Experiment

2021

The newspaper industry is on a quest to discover sustainable business models. Digital subscriptions are stable revenue generators for most publishers. That being said, smaller publishers face challenges. By not having the same resource base to offset costs compared to larger ones, small publishers are in a constant state of financial unpredictability. Another persistent problem among them is the high churn rate of subscriptions (i.e., the cancelation rate), which suggests a value misalignment between readers and service. New services like news aggregators may promise publishers a large pool of paying readers, as readers have access to diverse content by different publishers and are willing …

liiketoimintamallitService (business)tilauksetkehittämistutkimusdesign sciencearvonluontinewspaper industrycomputer.software_genresubscriptionNews aggregatorWorld Wide Webuutisvälitysstrategic alliancesanomalehdetBusinessdigitalisaatiocomputerProceedings of the Annual Hawaii International Conference on System Sciences
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Digitalization and Evolution of Business Model Pathways Among Japanese Software SMEs

2019

This chapter analyzes five Japanese software small and medium-sized enterprises (SMEs) to better understand how their decision-making pathways inside the organization evolve as they develop new business models. Event-state mapping method was applied to analyze the business model pathways of the case firms. We found that once triggered, pathways included various actors and a series of steps until an outcome, the new business model, was reached. The findings indicate that the decision pathways to new models became increasingly complex over the years and the number of individuals and teams involved increases as business model evolved further. peerReviewed

liiketoimintamallitVideo gamingProcess managementbusiness.industryJapanivideopelitBusiness modelOutcome (game theory)SoftwareJapanohjelmistoliiketoimintaBusinessdigitalisaatiopienet ja keskisuuret yrityksettietotekniikkayritykset
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Software Startup ESSENCE : How Should Software Startups Work?

2020

Software startups need to work in a systematic fashion just like mature organizations. However, existing software engineering methods and practices are not aimed at software startups. They do not account for the business aspect of startups and may not be well suited for software startups in general. The Lean Startup Methodology on the other hand contains some useful practices for software startups but is nonetheless impractical, offering little in the way of telling you what to do. Software startups are thus required to tailor their own method. Currently, many software startups simply work ad hoc or use various Agile methods and practices. In terms of Agile methods and practices, little con…

liiketoimintamallitbusiness.industryComputer sciencestartup essencestartup gamificationstartup-yrityksetSEMAT essenceSoftwareWork (electrical)startup methodologyliiketoimintaohjelmistoalabusinessLean startupSoftware engineeringAgile software development
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Change and Control Paradoxes in Mobile Infrastructure Innovation: The Android and iOS Mobile Operating Systems Cases

2012

The advent of the smart phone as a highly complex technology has been accompanied by mobile operating systems (OS), large communities of developers, diverse content providers, and increasingly complex networks, jointly forming digital infrastructures. The multi-faceted and relational character of such digital infrastructures raises issues around how change and control can be conceptualized and understood. We discuss how change and control are paradoxically related in digital infrastructures and how they affect the evolution of such infrastructures. We examine these paradoxes by examining the change in, and competition between, two mobile operating systems: Apple's iOS and Google's Android a…

liiketoimintamallitta113iOSkäyttöjärjestelmätbusiness.industryComputer scienceMobile computingBusiness modelcomputer.software_genremobiililaitteetAndroidOperating systemMobile searchinfrastruktuuritMobile telephonyUser interfaceAndroid (operating system)businesscomputermatkapuhelimet
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An information system design product theory for the class of eSourcing requirements, delivery and completion management systems for eSourcing service…

2015

liiketoimintaprosessitliiketoimintamallitlogisticsulkoistaminenohjelmistotuotantosoftware testingsysteemityöeSourcing life-cycleinformation system design product theorypalveluntuottajattestausKiinasähköiset palvelutlogistiikkapalvelutohjelmistokehitystietojärjestelmät
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Role of situational context in use continuance after critical exergaming incidents

2019

Use continuance is crucial in terms of information systems (IS) success. Previous research has shown that situational context can be central for IS use continuance but has paid limited attention to its specific characteristics. Furthermore, the link between situational context and use continuance has remained unexplored in the novel area of “exergames,” which are defined as digital games requiring physical effort from the player that determines the outcome of the game. Studying exergames is deemed important due to their potential in providing health benefits for users, revenues for providers, and well‐being for societies. However, their potential remains unreached because users tend to disc…

liikuntateknologiaComputer Networks and Communicationsdigital gamesApplied psychologyexergaminginformation systemsuse continuancecritical incident techniquesituational contextInformation systemContinuancePsychologyCritical Incident Techniquedigitaaliset pelitSoftwaretietojärjestelmätkäyttäjätutkimusInformation SystemsInformation Systems Journal
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Use of Open source software in local e-administration : the french experience

2007

local e-administrationopen source[SHS.DROIT]Humanities and Social Sciences/Law[SHS.DROIT] Humanities and Social Sciences/Lawsoftware[ SHS.DROIT ] Humanities and Social Sciences/Law
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Book Review: Statistical Inference as Severe Testing

2019

logicphilosophybusiness.industrylcsh:BF1-990epistemologymethodologycomputer.software_genreBook Reviewlcsh:PsychologystatisticsStatistical inferencePsychologyArtificial intelligencebusinessPsychologycomputerGeneral PsychologyNatural language processingFrontiers in Psychology
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What makes segmentation good? A case study in boreal forest habitat mapping

2013

Segmentation goodness evaluation is a set of approaches meant for deciding which segmentation is good. In this study, we tested different supervised segmentation evaluation measures and visual interpretation in the case of boreal forest habitat mapping in Southern Finland. The data used were WorldView-2 satellite imagery, a lidar digital elevation model (DEM), and a canopy height model (CHM) in 2 m resolution. The segmentation methods tested were the fractal net evolution approach (FNEA) and IDRISI watershed segmentation. Overall, 252 different segmentation methods, layers, and parameter combinations were tested. We also used eight different habitat delineations as reference polygons agains…

luokitus (toiminta)Watershedbusiness.industryComputer scienceSegmentation-based object categorizationta1172ta1171Scale-space segmentationImage segmentationMachine learningcomputer.software_genreRandom forestsegmentointiRankingGeneral Earth and Planetary SciencesSegmentationArtificial intelligencekaukokartoitusbusinessDigital elevation modelcomputerlidarlaserkeilausluokitusInternational Journal of Remote Sensing
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