Search results for "ta516"

showing 10 items of 614 documents

Assessing game experience: Heart rate variability, in-game behavior and self-report measures

2014

Assessing game experience by means of recordings of physiological reactions elicited during game play is a technique that has gained popularity in recent years in the field of digital games research. However, since physiological signals are typically linked to several psychological processes, the use of some measures such as cardiac activity or heart rate (HR) remains problematic. The goal of the present study is to investigate to what extent game logs and self-report measures of game experience have a predictive value for heart rate variability during game play. Our results showed that the accurate registration of in-game behaviors by means of game logs carries the potential of providing r…

ta113MultimediaComputer scienceComputingMilieux_PERSONALCOMPUTINGCardiac activityGame playcomputer.software_genrePredictive valuePopularitySelf-report studyHeart rate variabilityta516human activitiescomputerCognitive psychology
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Smart Educational Process Based on Personal Learning Capabilities

2017

Personalized learning is increasingly gaining popularity, especially with the development of information technology and modern educational resources for learning. Each person is individual and has different knowledge background, different kind of memory, different learning speed. Teacher can adapt learning course, learning instructions or learning material according to the majority of learners in class, but that means that learning process is not adapted to the personality of each individual learner. That is why it is important to have smart educational process based on personal learning capabilities. This paper presents a literature survey on different learning systems which detects learni…

ta113Personal learningMultimediasmart educationoppiminenComputer scienceProcess (engineering)personalized learningcomputer.software_genreontologiatComputingMilieux_COMPUTERSANDEDUCATIONlearning capabilitiesoppimiskykyta516ontologycomputerwatson technologiespersonointi
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Using Video Conferencing and Video Recordings for Upper Secondary Distance Teaching: Teachers' View Points

2016

In Finland the “Isoverstas” (formely ISOverkosto) network of schools coordinates the development of upper secondary distance learning services. The community actually is quite extensive with 65 member schools. In this paper we introduce the results related using synchronous and asynchronous online video resources for distance teaching. The topic is approached broadly at the level of schools and different support services as well as the pedagogical practices of individual teachers. The research data consists of wiki stories written by teachers, the interviews of selected teachers, and an online survey. Data-based content analysis was chosen as the main analysis method with the aim of highlig…

ta113Secondary levelpedagogyMultimediabusiness.industryComputer scienceDistance teachingtoisen asteen koulutuscomputer.software_genrepedagogiikkaVideoconferencingICTdistance educationsecondary educationComputingMilieux_COMPUTERSANDEDUCATIONta516Computer visionArtificial intelligencebusinessdevelopment communitycomputer
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CSI with games and an emphasis on TDD and unit testing

2012

ta113Unit testingGeneral Computer ScienceGame programmingbusiness.industryComputer scienceEmphasis (telecommunications)ta516TelecommunicationsbusinessIndustrial engineeringEducationACM Inroads
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Towards Computer-based Exams in CS1

2017

Even though IDEs are often a central tool when learning to program in CS1, many teachers still lean on paper-based exams. In this study, we examine the “test mode effect” in CS1 exams using the Rainfall problem. The test mode was two-phased. Half of the participants started working on the problem with pen and paper, while the other half had access to an IDE. After submitting their solution, all students could rework their solution on an IDE. The experiment was repeated twice during subsequent course instances. The results were mixed. From the marking perspective, there was no statistically significant difference resulting from the mode. However, the students starting with the paper-based pa…

ta113examinations (education)tietokoneavusteinen opetusMultimediaComputer scienceRainfall problemComputer basedtentitvasta-alkajatcomputer.software_genreprogrammingcomputer-assisted teachingbeginnersComputingMilieux_COMPUTERSANDEDUCATIONta516ohjelmointiCS1computer
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An intelligent learning support system

2017

Fast-growing technologies are shaping many aspects of societies. Educational systems, in general, are still rather traditional: learner applies for school or university, chooses the subject, takes the courses, and finally graduates. The problem is that labor markets are constantly changing and the needed professional skills might not match with the curriculum of the educational program. It might be that it is not even possible to learn a combination of desired skills within one educational organization. For example, there are only a few universities that can provide high-quality teaching in several different areas. Therefore, learners may have to study specific modules and units somewhere e…

ta113intelligent learning systemsoppimisympäristöError-driven learningoppiminenComputer scienceIntelligent decision support system02 engineering and technologyopetuscareer developmenturakehityspersonalized educationHuman–computer interactionadaptive education020204 information systems0202 electrical engineering electronic engineering information engineeringComputingMilieux_COMPUTERSANDEDUCATIONälytekniikka020201 artificial intelligence & image processingLearning supportta516personointi
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Educational Technology Goes Mobile

2018

Recent decades have revealed that the digital educational technology that is expected to revolutionise schooling for generations to come, is fraught with challenges. One major challenge is that educational systems vastly vary between cultures and countries. The differences start from the conceptualisation of education and school. It is, therefore, quite inaccurate to handle education as a universal concept. In this article the authors evade generalisation by discussing the use of mobile technology in the schools of one single, relatively homogenous nation: Finland. The backbone of their analysis is the core national curriculum of basic education. The appropriateness of mobile technology in …

ta113koulutusteknologiamobile computing05 social sciencesEducational technology050301 educationeducational technologylangaton tekniikkaHuman-Computer Interactionperusopetusmobile technologymobiililaitteetbasic educationPedagogyComputingMilieux_COMPUTERSANDEDUCATIONta5160501 psychology and cognitive sciencesSociology0503 education050107 human factorsInternational Journal of Mobile Human Computer Interaction
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Supporting Institutional Awareness and Academic Advising using Clustered Study Profiles

2017

The purpose of academic advising is to help students with developing educational plans that support their academic career and personal goals, and to provide information and guidance on studies. Planning and management of the students’ study path is the main joint activity in advising. Based on a study log of passed courses, we propose to use robust, prototype-based clustering to identify a set of actual study path profiles. Such profiles identify groups of students with similar progress of studies, whose analysis and interpretation can be used for better institutional awareness and to support evidence-based academic advising. A model of automated academic advising system utilizing the possi…

ta113learning analyticsMedical educationKnowledge managementopiskelijatoppiminenComputer sciencebusiness.industry05 social sciencestutorointi050301 education02 engineering and technologyAcademic advisingopintopolutmentorointikorkea-asteen koulutusComputingMilieux_COMPUTERSANDEDUCATION0202 electrical engineering electronic engineering information engineering020201 artificial intelligence & image processingta516academic advisingbusinessrobust clustering0503 educationarviointi
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Does the Learning Channel Really Matter? - Insights from Commercial Online ICT-training

2017

Evolving ICT has provided new options to participate to training. Online participation has been found to be cost effective, helping people to deal with the time and cost pressures they are facing on their jobs. Previous studies conducted in higher education sector indicates that student satisfaction or learning outcomes does not differ between online and classroom participants. However, little is known what is the situation in commercial ICT-training. This paper studied course feedbacks from courses having both online and classroom participants of a commercial ICT-training provider. Results revealed that the learning channel has no effect on satisfaction, perceived teacher’s substance and t…

ta113online trainingMultimediaComputer scienceonline learningverkko-oppiminencomputer.software_genreTraining (civil)learning channelsverkko-opiskeluInformation and Communications TechnologyComputingMilieux_COMPUTERSANDEDUCATIONta516verkko-opetuscomputerCommunication channelProceedings of the 9th International Conference on Computer Supported Education
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Habituating Students to IPR Questions During Creative Project Work

2017

ta113opiskelijatstudentscopyrightprojektioppiminenopen dataintellectual property lawCreative projecttekijänoikeusWork (electrical)project learningimmateriaalioikeusEngineering ethicsta516Sociologyavoin tieto
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