Search results for "tarinat"
showing 10 items of 69 documents
Story beats in videogames as value-driven choice-based unit operations
2021
We present a framework of story beats, defined as microunits of dramatic action, as a tool for the ludonarrative analysis of videogames. First, we explain the Goal - Action - Reaction - Outcome model of the story beat. Then, we present six types of story beats, Action, Interaction, Inaction, Mental, Emotion, and Sensory, providing videogame examples for each category. In the second half of the paper, we contextualise this framework in the classic game studies theory of videogame narrative and player action: unit operations, gamic action, anatomy of choice, and game design patterns, wrapping it up in the most recent trends in cognitive narratology. Ultimately, we present the story beat as a …
Millainen mies on menestyvän naisen takana?
2008
Nimeäminen ja viittaaminen 10-vuotiaiden lasten kirjoittamissa avaruustarinoissa
2003
Tarton lähihistoria kiteytyy tarinaan ihmismakkaratehtaasta
2014
Imaginary things: modern myth in Neil Gaiman's "American Gods" (2001)
2009
Valoon piirrettyjä kuvia : tarinoita ja tulkintoja sähköalan murroksesta hyvinvoinnin ja henkilöstöstrategian näkökulmasta
2006
Opetussuunnitelman opettelijasta pohtivaksi osaajaksi : omaelämäkerrallinen opetussuunnitelmatarina
2014
Narratiivien käyttömahdollisuuksista opinto-ohjauksessa
2007
In order to enable meaningful playing : how to support player's learning through digital game narrative design
2017
The main research problem of this constructive study is, how player’s learning during game playing can be supported through game narrative design. When the solutions are searched within narrative theories, modern game theories, and learning game design research, the problem turns conceptually challenging. Basically, the challenge stems from the ambiguous concept of narrative and the diversity of narrative theories. The academic conversation on learning game design has drawn approaches from various narrative theories and traditions of screenwriting and creative writing. Hence, the conversation results fragmental. Firstly, I consider what kind of narrative definition and conception should be …
Organizational Storytelling, Ethics and Morality : How Stories Frame Limits of Behavior in Organizations
2005
In this article it is argued that codes of conduct may be a starting point in examining the ethics of a business organization, but a deeper understanding of the ethics and morality of a firm may be found in the stories that circulate from employee to employee and, more specifically, from one generation of employees to another. The search for the basis of a firm’s stance on how employees should implicitly respond to both external and internal conflicts should begin with determining the “genesis” story of the firm, the primary organizational metaphor that is derived from that narrative, and how both the master narrative and metaphor frame employees’ organizational self-perception and their re…