Search results for "teaching"

showing 10 items of 1707 documents

ICT-SUSTOUR and MARKETOUR: Two second language acquisition projects through a virtual learning environment

2009

We are presenting a methodological approach that aims to increase students' motivation by asking them to develop tasks based on professional settings. In order to meet this objective a collaborative methodology was designed and applied to two multidisciplinary projects: MARKETOUR and ICT-SUSTOUR. Both projects made students face real workplace situations by working collaboratively through the use of a virtual learning environment (VLE) and other information technology (IT) tools at a national and international level. The methodology proposed offers students a professional scenario in which they are required to develop purpose-based tasks using IT. A virtual learning environment was devised …

Knowledge managementGeneral Computer ScienceComputer sciencebusiness.industryLearning communityTeaching methodEducational technologyInformation technologyCollaborative learningEnglish for specific purposesSecond-language acquisitionEducationVirtual learning environmentbusinessComputers & Education
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A cultural approach to networked-based mobile education

2007

Abstract This paper discusses cultural conditions for networked-based mobile education. In our paper, we demonstrate how an Integrated Meta-Model that we have been developing in our MOMENTS project, i.e. Models and Methods for Future Knowledge Construction: Interdisciplinary Implementations with Mobile Technologies, can be used as a heuristic tool for research and pedagogical practice with technology, drawing attention to such cultural and pedagogical aspects and relations which are easily left unnoticed. This Integrated Meta-Model consists of four levels: (i) cultural discourses and practices; (ii) pedagogical models and principles; (iii) action, and (iv) individual acts and activities. Th…

Knowledge managementHeuristicbusiness.industry4. Educationmedia_common.quotation_subjectTeaching method05 social sciencesEducational technology050301 education050801 communication & media studiesAdaptabilityEducation0508 media and communicationsAction (philosophy)PedagogyTechnology integrationMobile technologySociologybusiness0503 educationImplementationmedia_commonInternational Journal of Educational Research
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Learning outcomes in the field of human resource management in business administration studies in the context of implementation of European Qualifica…

2018

The study carried out in this paper involves the analysis of the content of the competencies in the field of human resource management in order to adquire the key competences of the students that will be alligned with the needs of the labor market according to the European Qualifications Framework (EQF). The method of comparative analysis and case study methodology is used in the paper. This research compares teaching courses that include the acquisition of competences in the field of human resource management in business administration studies, one of the key areas of contemporary management, with examples from the Departament of Economics and Business Economics of the University of Dubrov…

Knowledge managementHigher educationbusiness.industryField (Bourdieu)TeachingEducational systemsContext (language use)Higher EducationUniversity of DubrovnikHuman resources managementLearning outcomesPolitical scienceHuman resource managementEQFUniversity of ValenciaLearningbusinessEuropean Qualifications FrameworkEducational systems
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HR scenario game : Learning human resource management in a virtual environment

2021

This paper introduces a computer-based online scenario game that was developed to enhance the learning of human resource management (HRM) in an undergraduate course at a business school in Finland. What makes this game unique is that students played an important and active role in developing the game in collaboration with lecturers. Our findings show that the game enhances learning, interaction, and collaboration among students. We discuss how computer-based games and their development in collaboration with students can be used as a means for learning and improving working-life skills in higher education.

Knowledge managementHigher educationoppiminenComputer sciencepelisuunnitteluEducational systemscomputer.software_genrecomputer scenario gamegame developmenthenkilöstöjohtaminenhuman resource managementComputingMilieux_COMPUTERSANDEDUCATIONtietokoneavusteinen oppiminenLearningtietokonepelitVideo game developmentbusiness.industryTeachingComputingMilieux_PERSONALCOMPUTINGGame developmentHigher Educationskenaariotvirtuaaliympäristöverkko-oppiminenCollaborationcollaborationComputer scenario gameVirtual machineHuman resource managementhigher educationkorkea-asteen koulutusHuman resource managementyhteistoiminnallinen oppiminenhenkilöstöhallintobusinesscomputerEducational systems
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Exploring Collaborative Modeling as Teaching Method

2012

Group Model Building (GMB) often refers to collaborative system dynamics (SD) modeling. Despite its impressive success in various interdisciplinary domains, SD still struggles to be adopted as a mainstream method in the very areas where it has proven its worth. SD is hard to learn, and acquiring modeling skills can take long time. SD is mostly taught in modeling courses with examples from various disciplines, in a non-collaborative way. Learning SD modeling as a "byproduct" in courses (like ICT, security, industrial management) and in collaborative way would seem at the outset a losing proposition. Experiences with an approach using a project-oriented approach adapting ideas and exercises f…

Knowledge managementInformation and Communications Technologybusiness.industryComputer scienceCourseworkTeaching methodComputingMilieux_COMPUTERSANDEDUCATIONMemeticsbusiness2012 45th Hawaii International Conference on System Sciences
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Comparing the applicability of two learning theories for knowledge transfer in information system implementation training

2004

This study reviews two traditional learning theories from the viewpoint of knowledge transfer in information system implementation training. The main goal of this study is to determine which is more applicable from the view of knowledge transfer in this context. In this study, behaviourist learning theory is found suitable for the transfer of data and information. Being more learner-centered, constructivist learning theory suits better for information system implementation training, as it enables combining system specific knowledge with knowledge of the existing organisational processes. This creates new organisation-specific knowledge necessary for the effective use of the information syst…

Knowledge managementbusiness.industryComputer scienceKnowledge engineeringOpen Knowledge Base ConnectivityKnowledge value chainMathematical knowledge managementProcedural knowledgeConstructivist teaching methodsBody of knowledgeKnowledge-based systemsKnowledge baseKnowledge extractionKnowledge integrationOrganizational learningInformation systemLearning theoryPersonal knowledge managementDomain knowledgebusinessKnowledge transferIEEE International Conference on Advanced Learning Technologies, 2004. Proceedings.
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Setting the Pace: Experiments With Keller's PSI

2017

The ideal of self-paced learning, which was introduced nearly 50 years ago by Keller in his Personalized System of Instruction (PSI), has not yet been widely adopted. In spite of its perceived promise of helping students to learn at the speed aligned to their individual backgrounds, motivation, and skills, PSI has been challenging to implement. University teaching practice with weekly plans means that instructors expect students to learn at the same pace. Against this backdrop, this paper reports experiences from deploying PSI in multiple offerings of an introductory programming course at a Scandinavian university over five years. These include variations, such as a buddy system, rightsizin…

Knowledge managementbusiness.industryComputer scienceTeaching methodmedia_common.quotation_subject05 social sciencesProcrastination050301 education050109 social psychologyContext (language use)Buddy systemCoachingEducationComputingMilieux_COMPUTERSANDEDUCATIONSpiteMathematics education0501 psychology and cognitive sciencesTime managementElectrical and Electronic Engineeringbusiness0503 educationmedia_commonPaceIEEE Transactions on Education
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Future language teachers’ pedagogical landscapes during their subject studies

2015

This article examines the experiences, attitudes and perceptions language students have regarding the use of ICT in language teaching. In addition, the article analyses the key characteristics of language students’ pedagogical designs. The data come from a pedagogically oriented subject-studies course that focuses on the Common European Framework of Reference for Languages and the European Language Portfolio. The data, which consist of language students’ reflections and course plans, have been analysed using qualitative content analysis. The findings imply that language students’ pedagogical landscapes reflect their own experiences as learners. Furthermore, the literacy practices in languag…

Knowledge societyliteracy practiceskieltenopetusComputer sciencemedia_common.quotation_subjectComprehension approachICT usePedagogicaldesignsCommon European Framework of Reference for Languagespedagogical designslanguage teachingLLiteracyComputer Science ApplicationsEducationInformation and Communications TechnologyLanguage assessmentPedagogical designsPedagogyMathematics educationComputingMilieux_COMPUTERSANDEDUCATIONLanguage educationliteracypracticesLanguage industrymedia_commonNordic Journal of Digital Literacy
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Hans Koessler munkássága és tanári tevékenységének hatása a 20. századi magyar zenére = the life-work of Hans Koessler and the influence of…

2013

Koessler's catalogueBartók BélasävellysDohányi ErnőKodály Zoltánmusiikkimusic theory and analysishistoriateaching of compositionopetusUnkariKoessler Hansanalyysimusiikkipedagogiikkateoriahistory of music pedagogy
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A comparative analysis on Finnish and Korean high school English textbooks in the perspective of communicative language teaching

2016

English textbooks are a key resource for English courses in both Finnish and Korean high schools. The present study aims to compare the similarities and differences of Finnish and Korean high school English textbooks and analyze them from the perspective of Communicative Language Teaching (CLT) on which English textbooks of both countries are theoretically based. Two English textbooks have been selected from each country for this research. One textbook is targeted for 10th grade and the other for 11th grade. The textbooks have been analyzed according to six dimensions: textbook structure, vocabulary, language forms, topics and cultural backgrounds, communicative functions, and activities fo…

Korean tasavaltacomparative analysisKoreaEnglish textbooksoppikirjatSuomiopetusenglannin kieliCommunicative Language TeachingFinland
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