Search results for "usa"

showing 10 items of 3178 documents

Renewable energy growth and the financial performance of electric utilities: A panel data study

2017

Electric utilities are under pressure to increase clean energy production. Although the adoption of renewable energy can improve the utilities' environmental performance, a fundamental question is if it also pays in economic terms. Building on the natural-resource-based view of the firm, we answer this question using two data analysis methods. First, we carry out a regression analysis of panel data from 66 large electric utilities covering the period 2005–2014, applying both a fixed and random effects estimator. Subsequently, we use the Granger causality test to explore possible causality links. Our results show a negative correlation at the firm level between renewable energy increase and …

020209 energyStrategy and Management02 engineering and technologyIndustrial and Manufacturing Engineeringenvironmental performancefinancial performanceGranger causality0502 economics and business0202 electrical engineering electronic engineering information engineeringEconomicsMarketingta512Industrial organizationGeneral Environmental ScienceAmbidexterityelectric utilitiesRenewable Energy Sustainability and the Environmentbusiness.industry05 social sciencesRegression analysisBuilding and ConstructionRandom effects modelrenewable energyRenewable energynatural-resource-based view of the firmData analysisProfitability indexbusiness050203 business & managementPanel dataJournal of Cleaner Production
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Teleoperation of industrial robot manipulators based on augmented reality

2020

[EN] This research develops a novel teleoperation for robot manipulators based on augmented reality. The proposed interface is equipped with full capabilities in order to replace the classical teach pendant of the robot for carrying out teleoperation tasks. The proposed interface is based on an augmented reality headset for projecting computer-generated graphics onto the real environment and a gamepad to interact with the computer-generated graphics and provide robot commands. In order to demonstrate the benefits of the proposed method, several usability tests were conducted using a 6R industrial robot manipulator in order to compare the proposed interface and the conventional teach pendant…

0209 industrial biotechnologyCOMUNICACION AUDIOVISUAL Y PUBLICIDADComputer scienceInterface (computing)Robot manipulatorAugmented reality interface02 engineering and technologyIndustrial and Manufacturing Engineeringlaw.inventionIndustrial robot020901 industrial engineering & automationlawHuman–computer interactionGraphicsManipulatorRealitat virtualMixed reality interfacebusiness.industryMechanical EngineeringGuiding industrial robotsUsabilityRoboticsIndustry 4.0INGENIERIA DE SISTEMAS Y AUTOMATICAComputer Science ApplicationsControl and Systems EngineeringTeleoperationRobotAugmented realityIndustrial robot teleoperationArtificial intelligencebusinessRobotsSoftwareThe International Journal of Advanced Manufacturing Technology
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Haptic and Visual Feedback Assistance for Dual-Arm Robot Teleoperation in Surface Conditioning Tasks

2020

Contact driven tasks, such as surface conditioning operations (wiping, polishing, sanding, etc.), are difficult to program in advance to be performed autonomously by a robotic system, specially when the objects involved are moving. In many applications, human-robot physical interaction can be used for the teaching, specially in learning from demonstrations frameworks, but this solution is not always available. Robot teleoperation is very useful when user and robot cannot share the same workspace due to hazardous environments, inaccessible locations, or because of ergonomic issues. In this sense, this article introduces a novel dual-arm teleoperation architecture with haptic and visual feedb…

0209 industrial biotechnologyComputer science02 engineering and technologyWorkspaceVisual feedbackUser-Computer Interface020901 industrial engineering & automationFeedback SensoryHuman–computer interaction0502 economics and businessHumansHaptic technology050210 logistics & transportationRobot teleoperationbusiness.industry05 social sciencesUsabilityEquipment DesignRoboticsVisió artificial (Robòtica)Innovacions tecnològiquesComputer Science ApplicationsHuman-Computer InteractionTeleoperationTask analysisRobotErgonomicsbusinessIEEE Transactions on Haptics
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Security Assessment of a Distributed, Modbus-based Building Automation System

2017

Building automation systems were designed in an era when security was not a concern as the systems were closed from outside access. However, multiple benefits can be found in connecting such systems over the Internet and controlling a number of buildings from a single location. Security breaches towards building automation systems are increasing and may cause direct or indirect damages to the target organization or even the residents of the building. This work presents an approach to apply a method of data flow recognition and environment analysis to building automation through a case study on a distributed building automation system utilizing the Modbus protocol at the sites and presents s…

0209 industrial biotechnologyComputer scienceTotally integrated automationprotocols02 engineering and technologysecurityComputer securitycomputer.software_genre020901 industrial engineering & automationHome automationrakennusautomaatio0202 electrical engineering electronic engineering information engineeringtietoturvaProtocol (object-oriented programming)ModbusBuilding automationBuilding management systemta113ta213business.industry020208 electrical & electronic engineeringprotokollatbuilding automation systemsISA100.11aThe Internetbusinesscomputer
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Patented intelligence: Cloning human decision models for Industry 4.0

2018

Industry 4.0 is a trend related to smart factories, which are cyber-physical spaces populated and controlled by the collective intelligence for the autonomous and highly flexible manufacturing purposes. Artificial Intelligence (AI) embedded into various planning, production, and management processes in Industry 4.0 must take the initiative and responsibility for making necessary real-time decisions in many cases. In this paper, we suggest the Pi-Mind technology as a compromise between completely human-expert-driven decision-making and AI-driven decision-making. Pi-Mind enables capturing, cloning and patenting essential parameters of the decision models from a particular human expert making …

0209 industrial biotechnologyKnowledge managementIndustry 4.0Computer sciencecognitive modelsCompromisemedia_common.quotation_subjectpäätöksentekoCognitive computingRationality02 engineering and technologyIndustrial and Manufacturing Engineeringcyber-physical system020901 industrial engineering & automation0202 electrical engineering electronic engineering information engineeringontologyindustry 4.0preferencevalue systemmedia_commonta113cloneta214Cloning (programming)business.industryCollective intelligencecollective intelligencedecision-makingPi-Mindsmart decisiontietämysjärjestelmätpatented intelligenceHardware and ArchitectureControl and Systems Engineeringteollisuusautomaatioälytekniikkavalmistustekniikka020201 artificial intelligence & image processingjoukkoälyHuman cloningbusinessDecision modelSoftwareJournal of Manufacturing Systems
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Using Inverse Reinforcement Learning with Real Trajectories to Get More Trustworthy Pedestrian Simulations

2020

Reinforcement learning is one of the most promising machine learning techniques to get intelligent behaviors for embodied agents in simulations. The output of the classic Temporal Difference family of Reinforcement Learning algorithms adopts the form of a value function expressed as a numeric table or a function approximator. The learned behavior is then derived using a greedy policy with respect to this value function. Nevertheless, sometimes the learned policy does not meet expectations, and the task of authoring is difficult and unsafe because the modification of one value or parameter in the learned value function has unpredictable consequences in the space of the policies it represents…

0209 industrial biotechnologyreinforcement learningComputer scienceGeneral Mathematics02 engineering and technologypedestrian simulationTask (project management)learning by demonstration020901 industrial engineering & automationAprenentatgeInformàticaBellman equation0202 electrical engineering electronic engineering information engineeringComputer Science (miscellaneous)Reinforcement learningEngineering (miscellaneous)business.industrycausal entropylcsh:MathematicsProcess (computing)020206 networking & telecommunicationsFunction (mathematics)inverse reinforcement learninglcsh:QA1-939Problem domainTable (database)Artificial intelligenceTemporal difference learningbusinessoptimizationMathematics
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Fusta de les serres ibériques (1750-1790) : L'impacte de la demanda per a la construcció fluvial a Cartagena

2014

0210-086X 364 Cuadernos de geografía 396981 2014 95-96 5076880 Fusta de les serres ibériques (1750-1790) L'impacte de la demanda per a la construcció fluvial a Cartagena Piqueras Haba:GEOGRAFÍA [UNESCO]JuanSanchís DeusaMaría del Carmen 67 99UNESCO::GEOGRAFÍA
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Connecting theories of cascading disasters and disaster diplomacy

2018

Abstract Disaster diplomacy examines how and why disaster-related activities (disaster risk reduction and post-disaster actions) do and do not influence peace and conflict processes, especially whether or not a causal chain can be established between dealing with disaster risk or a disaster and outcomes in peace or conflict. Cascading disasters might provide a useful theoretical framing for mapping out causal pathways for disaster diplomacy. In conceptually exploring the intersection between disaster diplomacy and cascading disasters, this paper concludes that both disaster diplomacy and cascading disasters have limitations because they try to develop focused causal chains which, when exami…

021110 strategic defence & security studiesDisaster risk reductionmedia_common.quotation_subject05 social sciences0211 other engineering and technologiesGeology02 engineering and technologyGeotechnical Engineering and Engineering Geology0506 political scienceFraming (social sciences)Political economyPolitical science050602 political science & public administrationCausal chainSafety ResearchDiplomacyCausal pathwaysmedia_commonInternational Journal of Disaster Risk Reduction
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A VR-based serious game to regulate joy in adolescents: A comparison of different devices

2016

Adolescence is a crucial period to learn Emotional Regulation (ER) strategies to prevent future psychological problems. This work is aimed to test the efficacy of GameTeen System (GT-System), a serious game that teaches ER strategies to regulate joy (VAS scale) and perceived arousal (FAS scale) in a non-clinical sample of adolescents. We conducted a between-participants experiment in which participants (N = 63) played a joy induction game, and then an ER game using one of three types of devices (computer, smartphone, and RGB-D camera). Results revealed that GT-System was only effective in increase perceived arousal after the joy induction game and decrease after the ER game. Statistically s…

03 medical and health sciences0302 clinical medicineApplied psychologyEmotional regulation030212 general & internal medicineSerious game030204 cardiovascular system & hematologyPsychologySocial psychologyhuman activitiesTest (assessment)Arousal
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Detecting differences with magnetoencephalography of somatosensory processing after tactile and electrical stimuli.

2018

Abstract Background Deviant stimuli within a standard, frequent stimulus train induce a cortical somatosensory mismatch response (SMMR). The SMMR reflects the brain’s automatic mechanism for the detection of change in a somatosensory domain. It is usually elicited by electrical stimulation, which activates nerve fibers and receptors in superficial and deep skin layers, whereas tactile stimulation is closer to natural stimulation and activates uniform fiber types. We recorded SMMRs after electrical and tactile stimuli. Method 306-channel magnetoencephalography recordings were made with 16 healthy adults under two conditions: electrical (eSMMR) and tactile (tSMMR) stimulations. The SMMR proto…

0301 basic medicineAdultMaleAdolescenthuman sensory cortexStimulationStimulus (physiology)Somatosensory systemta3112Tactile stimulikosketusaisti03 medical and health sciencesYoung Adult0302 clinical medicineEvoked Potentials SomatosensoryPhysical StimulationmedicineHumansaivotutkimuscutaneous nerve stimulationSensory stimulation therapyMEGmedicine.diagnostic_testbusiness.industryfunctional brain imagingGeneral NeuroscienceMagnetoencephalographySignal Processing Computer-AssistedMagnetoencephalographySomatosensory Cortexmismatch responseElectric StimulationLong latency030104 developmental biologyTouch Perceptiontactile stimulationFemalebusinessNeuroscienceTactile processing030217 neurology & neurosurgeryärsykkeetJournal of neuroscience methods
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