Search results for "virtu"

showing 10 items of 1987 documents

Exploring the impact of augmented reality in children and adolescents with Autism Spectrum Disorder: a systematic review

2020

Autistic Spectrum Disorder (ASD) is a neurodevelopmental condition characterized by persistent difficulties in communication and social interaction along with a restriction in interests and the presence of repetitive behaviors. The development and use of augmented reality technology for autism has increased in recent years. However, little is known about the impact of these virtual reality technologies on clinical health symptoms. The aim of this systematic review was to investigate the impact of augmented reality through social, cognitive, and behavioral domains in children and adolescents with autism. This study is the first contribution that has carried out an evidence-based systematic r…

TechnologyAdolescentAutism Spectrum DisorderHealth Toxicology and Mutagenesismedia_common.quotation_subjectAutismautismlcsh:MedicineReviewAugmented realityOutcomesVirtual realityoutcomesAdolescentsDevelopmental psychologyPromotion (rank)childrenIntervention (counseling)medicineHumans0501 psychology and cognitive sciencesadolescentsAutistic DisorderChildChildrenmedia_commonAugmented RealityCommunication05 social scienceslcsh:R5802 Organización y Planificación de la EducaciónPublic Health Environmental and Occupational HealthVirtual Reality050301 educationCognitionmedicine.diseaseSocial relationAutism spectrum disordertechnologyAutismAugmented reality6199 Otras Especialidades PsicológicasPsychology0503 education050104 developmental & child psychology
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INVESTIGATION OF THE UNDERGROUND BUILDING HERITAGE AND THE MECHANISM OF WATER FLOWING IN QANĀTS IN PALERMO THROUGH INNOVATIVE SURVEYING TECHNIQUES

2021

Abstract. The valorisation, protection and preservation policies for the underground building heritage are often difficult to implement due to an inadequate knowledge of hypogeal constructions. The complex and widespread underground structures of the vast “Cavo” Heritage (“horizontal wells”, “shelf wells” or “well tunnels”), so called qanāts, hidden underground and built over the centuries in Palermo, representing an evocative testimony to the history of water culture in the ancient city. Through the historical and constructive analyses and the implementation and development of measurement and 3D representation and visualization, first actions have been carried out. The paper will present t…

TechnologyEngineeringArchitectural engineeringSettore ICAR/10 - Architettura TecnicaRepresentation (arts)3D digitalizationVirtual realityConstructiveField (computer science)Settore ICAR/01 - IdraulicaApplied optics. Photonicsqanātvisualizationbusiness.industryTInfographiccultural heritageEngineering (General). Civil engineering (General)TA1501-1820VisualizationCultural heritageWorkflowUnderground building heritageSLAMwearable mobile laser systemSettore ICAR/17 - DisegnoTA1-2040businessThe International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences
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Análisis de la construcción de entornos virtuales en los “Centros Educativos Inteligentes”

2013

El propósito de este artículo es plantear una metaevaluación de los primeros resultados obtenidos en un proyecto de investigación sobre la iniciativa ministerial Escuela 2. 0. en la que han participado 12 universidades. Nuestra aportación se centra en el análisis de cuatro estudios de casos, todos ellos Centros Educativos Inteligentes de la Comunidad Valenciana. Con los datos e información recabada se inicia el tratamiento de la muestra con una metodología mixta para analizar cómo estos centros se van transformando progresivamente en entornos virtuales de enseñanza y aprendizaje en colaboración. Transformación en la que la micropolítica de estas organizaciones es tanto o más relevante que l…

Tecnologia educativaAprendizaje virtualEstrategias de colaboraciónInstituciones educativasCollaborative strategiesInstitucions educativesAprendizaje colaborativoAprenentatge virtualEstratègies de col·laboracióAprenentatge col·laboratiuCollaborative learningLearning environmentsVirtual learningEntornos de aprendizajeEducational institutionsEntorns d'aprenentatge
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Opuscula

1483

Sign.: a-p8, A-I8, K4, L-R8, S10, T10, U4. - Data completa, 28 maig, 1483 Enchiridion de fide, spe et caritate ; De triplici habitaculo ; Scala paradisi ; De duodecim abusionum gradibus ; De vita beata ; De assumptione B. Mariae Virginis ; De divinatione daemonum ; De honestate mulierum ... [i altres títols L. gòt. - 2 mides. - 2 col. - 42-44 lín. - Esp. p. inic. - Registre. - Llegendes de foli. - Filigr.: columna i creu

Teologia Obres anteriors al 1800Virtuts Obres anteriors al 1800
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Didáctica: de las dicotomías metodológicas al nuevo reto de la educación virtual

2013

Aquest article desenvolupa una reflexio sobre les alternatives que va presentar i segueix presentant la didactica, alternatives que la converteixen en una disciplina que es tant hereva com a deutora d'unes altres. Basat en una revisio teorica, aquest recorregut s'articula amb el projecte de recerca Caracteritzacio de les didactiques en la virtualitat , desenvolupat en el marc del Master en Pedagogia i Desenvolupament Huma de la Universitat Catolica de Pereira.  En aquesta recerca es caracteritzen les didactiques que implementen els docents virtuals d'institucions d'educacio superior amb seu en l'Eix Cafeter (Colombia), analitzades en aquest article a partir de tres eixos: la preparacio, el …

Teoría y métodos educativosestrategias didácticasDidácticas virtualesDidáctica en la virtualidadTeoría y métodos educativos; Didácticas virtualesPedagogíaeducación virtualenseñanzaDidáctica en la virtualidad; enseñanza; estrategias didácticas; educación virtual
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Digital culture in order to introduce the socio-ecological transition: the case of the Fontaine d'Ouche territory in Dijon

2012

International audience

Territorial Intelligence[SHS.ANTHRO-SE] Humanities and Social Sciences/Social Anthropology and ethnology[ SHS.ANTHRO-SE ] Humanities and Social Sciences/Social Anthropology and ethnologyFacebook[SHS.INFO]Humanities and Social Sciences/Library and information sciences[ SHS.INFO ] Humanities and Social Sciences/Library and information sciencessustainable consumptionInteligencia Terriorial[SHS.ANTHRO-SE]Humanities and Social Sciences/Social Anthropology and ethnology[SHS.INFO] Humanities and Social Sciences/Library and information sciencesComputingMilieux_MISCELLANEOUSdigital culturevirtual community
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Modelling and simulation of several interacting cellular automata

2015

Cellular automata are used for modelling and simulation of many systems. In some applications, the system is formed by a set of subsystems that can be modelled separately, but, in such cases, the existence of interactions between these subsystems requires additional modelling and computer programming. In this paper we propose a modelling methodology for the simulation of a set of cellular automata models that interact with each other. The modelling methodology is described, together with an insight on implementation details. Also, it is applied to a particular cellular automata model, the Sanpile model, to illustrate its use and to obtain some example simulations.

Theoretical computer scienceComputer scienceAbelian sandpile modelbusiness.industryComputer programmingGeneral EngineeringVirtual realityDynamic modellingNonlinear Sciences::Cellular Automata and Lattice GasesCellular automatonComputer Science ApplicationsSet (abstract data type)Stochastic cellular automatonSimulació per ordinadorbusinessRobotsSoftware
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Architectural technologies for life environment: Spent coffee ground reuse in lime-based mortars. A preliminary assessment for innovative green therm…

2022

Spent coffee ground, the residue obtained from the brewing process, is the primary unavoidable (inedible) waste from the coffee consumption. As coffee production and beverage consumption are increasing worldwide, a more sustainable waste management is required since the usual disposal in landfill is a liability to both humans and the environment. This paper is aimed at showing a possible alternative reuse of coffee ground wastes in novel green building materials intended for thermo-plastering applications in construction, in a circular economy context. Coffee waste was used in various percentages (up to 17.5%) to assess the engineering performance of the produced bio-composite mortars. The …

Thermo-plaster Bio-composite mortar Spent coffee ground recycling Circular economy Multi-criteria analysis Building energy efficiency Virtual energy simulation.Settore ING-IND/17 - Impianti Industriali MeccaniciSettore ICAR/10 - Architettura TecnicaGeneral Materials ScienceBuilding and ConstructionCivil and Structural EngineeringConstruction and Building Materials
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VR studio: Solid modelling in a Virtual Reality Environment

2007

Today one of the most important industrial needs is to improve the design process, making it faster and more robust; of course such a requirement can be obtained by using virtual reality. In the field of mechanical design, in fact, there is a great demand for more intuitive and natural modelling systems to speed up the modelling process. All that can be reached by stereocopic visualization tecnology and 3D input systems. In this paper we present a software for 3D solid modelling in a virtual reality system. The CAD models, carried out by this software, can be studied in their natural scale thanks to a large screen display. Moreover the user is free to move his hands to sketch the models tha…

Three dimensional computer graphics Virtual realitySettore ING-IND/15 - Disegno E Metodi Dell'Ingegneria Industriale
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Contribution of virtual reality to functional rehabilitation

2010

Virtual reality has grown immensely. Practical applications for the use of this technology encompass many fields in both engineering science and human science. In the field of medicine, one of the newest fields to benefit from the advances in VR technology, virtual reality has become a major new therapeutic tool not only in medicine and surgery but also for the treatment of psychological disorders and rehabilitation for impaired person. Our research presented in this thesis aims at developing utilities to aid in functional rehabilitation using virtual reality technology. The main research question of our work concerns the effect of virtual metaphors in learning and training human gestures f…

Time-series data mining.Evaluation d'utilisabilité de l'environnement[ INFO.INFO-TS ] Computer Science [cs]/Signal and Image Processing[INFO.INFO-TS] Computer Science [cs]/Signal and Image Processing[ SPI.SIGNAL ] Engineering Sciences [physics]/Signal and Image processingRééducation motriceVirtual realityHuman motion evaluationRéalité virtuelleEvaluation de mouvement[INFO.INFO-TS]Computer Science [cs]/Signal and Image ProcessingMotor rehabilitationFouille de données chronologiqueEvaluate the usability of virtual environment[SPI.SIGNAL]Engineering Sciences [physics]/Signal and Image processing[SPI.SIGNAL] Engineering Sciences [physics]/Signal and Image processing
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