Search results for "virtu"

showing 10 items of 1987 documents

Seeing Gravity: Gait Adaptations to Visual and Physical Inclines – A Virtual Reality Study

2020

Using advanced virtual reality technology, we demonstrate that exposure to virtual inclinations visually simulating inclined walking induces gait modulations in a manner consistent with expected gravitational forces (i.e., acting upon a free body), suggesting vision-based perception of gravity. The force of gravity critically impacts the regulation of our movements. However, how humans perceive and incorporate gravity into locomotion is not well understood. In this study, we introduce a novel paradigm for exposing humans to incongruent sensory information under conditions constrained by distinct gravitational effects, facilitating analysis of the consistency of human locomotion with expecte…

perception and actionvisionmedia_common.quotation_subjectSensory systemVirtual reality050105 experimental psychologylcsh:RC321-571Gravitation03 medical and health sciences0302 clinical medicineGait (human)Perception0501 psychology and cognitive sciencessensorimotor integrationlcsh:Neurosciences. Biological psychiatry. NeuropsychiatrySensory cueOriginal Researchmedia_commonmultisensory integrationGeneral Neuroscience05 social sciencesMultisensory integrationAnticipationgravitylocomotionvirtual realityPsychology030217 neurology & neurosurgeryNeuroscienceCognitive psychologyFrontiers in Neuroscience
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A dynamic-common pharmacophore approach to improve virtual screening. A case study on PPAR-alpha

2016

pharmacophoremolecular dynamicvirtual screening PPAR-alphamolecular dynamics; pharmacophore; virtual screening PPAR-alpha
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THE SCENOGRAPHY OF SERPOTTA STUCCOES REVISITED - MATERIAL AND FORM

2015

The material that lies beneath the smooth shining surface of the stuccoes of the Serpotta family who used to work in Sicily from 1670 to 1730, has been thoroughly studied in previous papers, disclosing the deep, albeit empirical, knowledge of materials science that guided the artists in creating their masterpieces. In this work, attention is focused on the solid perspective and on the scenographic sculpture by Giacomo Serpotta, who is acknowledged as the leading exponent of the School. The study deals with some particular works of the artist, the “small-scaled plastic theatres”, so-called “teatrini”, which he made for the San Lorenzo Oratory in Palermo. On the basis of archival documents an…

philological reconstruction; 3D scanning technique; geometric processing; virtual reassemblyGeometric processingphilological reconstruction 3D scanning technique geometric processing virtual reassembly Giacomo Serpotta Sicily San Lorenzo Oratory in Palermolcsh:NX1-820MuseologyConservationlcsh:Arts in generalVirtual reassemblyGiacomo Serpotta Sicilia Oratorio de San Lorenzo teatrini plasticiricostruzione filologica tecnica di scansione 3D elaborazione geometrica riassemblaggio virtuale Giacomo Serpotta Sicilia Oratorio di San Lorenzo teatrini plastici3D scanning technique; Geometric processing; Philological reconstruction; Virtual reassembly; Conservation; MuseologySizilien Giacomo Serpotta Plastische TheaterPhilological reconstructionSettore ICAR/17 - Disegno3D scanning technique
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AR to Rediscover Heritage: the Case Study of Salerno Defense System

2022

Recognizing and transmitting the uniqueness and identity of one’s territory represents fundamental step to guarantee its sustainability, protection and valorisation. Of particular importance, moreover, is the issues of the lesser-known heritage of great value but which, unfortunately, in some cases is still little known and often in a state of neglect. However, the diffusion of new technology and the great development of digitization positively contribute to the accessibility and visibility of these patrimonies, increasing the knowledge and the dissemination. This contribution focuses on one of the towers of the coastal defence system, a perfect example of a lesser-known architecture of gre…

photogrammetry 3D model towers virtual reconstruction HBIMSettore ICAR/17 - Disegno
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Käyttöjärjestelmäarkkitehtuurien vertailu virtuaalikoneissa suoritettavien pilvipalveluiden näkökulmasta

2018

Pilvipalvelut ovat nykyään suosittuja, ja ne voidaan toteuttaa käyttäen järjestelmävirtuaalikoneita. Näissä virtuaalikoneissa käytetään usein jotakin käyttöjärjestelmää. Tämän kandidaatintutkielman tavoitteena oli selvittää mikä käyttöjärjestelmäarkkitehtuuri olisi pilvipalveluille sopivin. Tutkimusmenetelmänä käytettiin pienimuotoista kirjallisuuskatsausta. Yksiydinarkkitehtuuri vaikuttaa parhaimmalta käyttöjärjestelmäarkkitehtuurilta uusille pilvipalveluille. Lisäksi huomattiin, että käyttöjärjestelmille tarvittaisiin uusi luokittelu ja käyttöjärjestelmäarkkitehtuureita tutkittaessa tietokonelaitteiston toiminnan tunteminen on tärkeää. Cloud services are nowadays popular and they can be i…

pilvipalveluvirtuaalikoneyksiydinkäyttöjärjestelmäarkkitehtuurimikroydinmonoliittinen ydin
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Avaluació de la eina Elluminate Live! en l'ensenyament a distància: un estudi pilot en la Universitat de València

2008

Evaluación de la plataforma Elluminate Live! en la enseñanza a distancia: un estudio piloto en la Universitat de València

plataforma sincrónicaentorno de aprendizaje virtualmodelo de enseñanza-aprendizaje mixto:PEDAGOGÍA [UNESCO]plataforma sincrónica; entorno de aprendizaje virtual; modelo de enseñanza-aprendizaje mixtoUNESCO::PEDAGOGÍA
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Les modalités linguistiques du commentaire sur internet comme prise de position ("stance-taking"): l'exemple des commentaires sur YouTube

2015

International audience; Sur Internet, le commentaire est par essence un lieu argumentatif. Réagir à un article, une vidéo, une image ou à n’importe quelle prise de parole, est l’occasion pour l’utilisateur du Web 2.0 de donner son opinion, de contredire, confirmer, infirmer, interpeller, dénoncer, c’est-à-dire dans tous les cas prendre position. En effet, comme l’écrivent David Barton et Carmen Lee dans Language Online : Investigating Digital Texts and Practices, commenter est un acte qui consiste à se positionner et positionner les autres, c’est-à-dire une véritable prise de position (« Commenting is an important act of positioning oneself and others, that is stance-taking », Barton et Lee…

positionnement[SHS.INFO]Humanities and Social Sciences/Library and information sciencesYouTubestance-takingcommentaire[SHS.LANGUE] Humanities and Social Sciences/Linguistics[SHS.INFO] Humanities and Social Sciences/Library and information sciencescommunication médiée par ordinateurdiscours numériqueCMCstance triangle[ SHS.LANGUE ] Humanities and Social Sciences/Linguistics[ SHS.INFO ] Humanities and Social Sciences/Library and information sciencesCMOcommunication virtuelleinternet[SHS.LANGUE]Humanities and Social Sciences/LinguisticsComputer Mediated CommunicationDu Bois
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Federaliści i rozłam między klasycznością a modernością

2014

The article shows how the classical political thinking, based on civic virtues, and modernist thinking, based on individualism and self-interest, formed the basis of the U.S. Constitution. The Founding Fathers did not realize the full extent of the rift between classicism and modernity. When, as a result of intellectual discussions and practice of social life, this divide began to become more and more obvious, there has been a transition from the classical to the modernist paradigm in American politics. However, the dispute between classicism and modernity still continues and takes on new forms. On the one hand, contemporary political thinking is seen as a triumph of modernism, in which the…

post-modernityThomas JeffersonJohn LockedifferenceFederalistsAlexander HamiltonMartin Heideggerfounding fathers of the United StatesindividualismJohn AdamsThomas HobbesWestern civilizationdeconstructionJames Madisonclassical traditionmodernityvirtueRuch Filozoficzny
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Design principles of educational virtual worlds for preschool children : a case study of JumpStart World Kindergarten's pedagogical methods

2010

This thesis studies the design principles of educational virtual worlds for pre-school children. It examines the culture and contextualization of the virtual worlds for children used for the purpose of informal education through learning games in the case study of JumpStart World Kindergarten. The theoretical background provides an overview of the historical development of educational virtual worlds based on the progression of MUDs, MOOs and MMORPG. In addition, the issues in implementation and adaptation of information and communication technologies (ICT) as part of educational methodologies are examined, thus a perspective is given of possible problems and solutions for optimization of us…

pre-schoolKvantitatiivinen tutkimuspedagogykasvatusKvalitatiivinen tutkimusvirtuaalitodellisuusesikouluchildrenICTComputingMilieux_COMPUTERSANDEDUCATIONEducational virtual worldsverkkopelitconstructionistlapset
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Detecting Kernel Vulnerabilities During the Development Phase

2015

Testing is one of the major problems in Linux kernel development cycle. Security analysis and ensuring no new vulnerabilities has been introduced is one of the toughest issues of testing. Kernel developers attempt to find as many security issues as possible before merging with the mainline branch. Failure to detect vulnerabilities will result in vulnerable kernel shipped by distribution and vulnerable systems. The kernel developers can choose between several industrial and open source tools to assist in the development process and shorten the development cycle. (Though not as many as user space developers. Kernel tools are limited and rare compared to user space tools) Some of these tools a…

procfssysfsbusiness.industryComputer scienceLinux kernelKernel virtual address spacecomputer.software_genreKernel (statistics)User spaceOperating systemHybrid kernelSoftware engineeringbusinesscomputerSecure coding2015 IEEE 2nd International Conference on Cyber Security and Cloud Computing
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