Search results for "virtu"
showing 10 items of 1987 documents
“Nice to get to know you” : Social presence in virtual exchange discourse
2020
Virtual exchange comprises online collaborative activities in facilitated, educational contexts across borders. This paper offers a multimodal approach to the study of social presence in students’ asynchronous online discourse in the context of virtual exchange. It draws on the Community of Inquiry model of online learning (Garrison 2017) and interprets social presence as the dynamic discursive process of social interaction and self-presentation. The data consists of screenshots collected in a closed Facebook group during the first assignment of a Czech-Finnish virtual exchange project in 2017. The study aims to explore how the method of multimodal discourse analysis can be used to describe…
Broncoscopia virtuale in pazienti con lesioni endobronchiali stenosanti. Ottimizzazione della tecnica con TC spirale monostrato
2004
PURPOSE: To describe an original protocol for single slice spiral Computed Tomography (CT) virtual bronchoscopy in the evaluation of patients with central airway stenoses and compare the results with fibreoptic bronchoscopy. MATERIALS AND METHODS: Ten patients (4 female and 6 male; age range 22-60 years; mean age 44 years) with endobronchial disease diagnosed by fibreoptic bronchoscopy (8 malignant tumours, 1 benign tumour and 1 fibroid stenosis) underwent virtual bronchoscopy with single slice spiral CT. A panoramic spiral CT scan of the whole chest was first obtained. Once the area of interest had been identified, a new contrast enhanced scan was performed, from bottom to top, with the fo…
Advantages of Docker
2015
Docker on avoimen alustan sovellus, joka pystyy pakkaamaan sovelluksen kaikkien tarvittavien riippuvuuksien kanssa yhteen virtuaaliseen pakettiin, eli konttiin, ja tätä teknologiaa kutsutaan konttiteknologiaksi. Näitä kontteja ohjelmistokehittäjät ja järjestelmäasiantuntijat voivat rakentaa, lähettää ja ajaa helposti hajauttettujen ympäristöjen sisällä. Tämä teknologia antaa valtavia etuja yrityksille uudenlaisen siirrettävyyden, skaalautuvuuden, nopeuden jakamisen ja ylläpidon muodossa. Tämä tutkielma keskittyi Docker konttiteknologian etuihin. Nykyisen virtualisoinnin ja konttiteknologian eroja tutkittiin monella tasolla, jotka sisälsivät käytettävyyden, hyötyjen, haittojen, riskien ja su…
Virtualization of work in global supply chains
2016
ABSTRACT. Background: The paper is devoted to the notion and benefits of implementing virtual work in global supply chains. Virtual work must be understood as an intentional activity of a human being, aimed at rendering services (tangible and intangible), by means of ITC tools, performed in a distance from the traditional place of work, in a mobile manner. The empirical research were conducted on the basis of 4 case studies of global leaders of supply chains, which in accordance with M. Fisher's classification, represent two types. The case studies confirmed the positive influence of virtual work both in effective and flexible supply chains. Favourable market and technological conditions an…
Virtualization of work in global supply chains
2016
Background: The paper is devoted to the notion and benefits of implementing virtual work in global supply chains. Virtual work must be understood as an intentional activity of a human being, aimed at rendering services (tangible and intangible), by means of ITC tools, performed in a distance from the traditional place of work, in a mobile manner. The empirical research were conducted on the basis of 4 case studies of global leaders of supply chains, which in accordance with M. Fisher's classification, represent two types. The case studies confirmed the positive influence of virtual work both in effective and flexible supply chains. Favourable market and technological conditions and incr…
Death and mourning rituals in online environments : lectio praecursoria 8.8.2014
2014
Anna Haverisen digitaalisen kulttuurin alaan kuuluva väitöskirja Memoria Virtualis – death and mourning rituals in online environments tarkastettiin 8.8.2014 Turun yliopistossa. Vastaväittäjänä toimi Associate Professor Stine Gotved Kööpenhaminan IT-yliopistosta ja kustoksena professori Jaakko Suominen Turun yliopistosta.
Dal disegno alla misura. Ricostruzione del fronte di palazzo Aiutamicristo a Palermo
2020
I laser scanner e la fotogrammetria SfM hanno scardinato il legame tradizionale fra misura e disegno, fissato negli eidotipi che spesso prefiguravano i disegni di restituzione. Il contributo che segue intende dimostrare, attraverso una esemplificazione su un caso studio, che le tecnologie digitali e il lavoro di indagine su repliche del reale, esaltano, attraverso nuovi modi di interazione fra disegno e misura, la possibilità di indagare l’architettura costruita per decodificarne lo schema, il progetto. Il caso studio prescelto è il fronte principale di palazzo Aiutamicristo, costruito a Palermo a partire dal 1490 su progetto di Matteo Carnilivari. Il prospetto di palazzo Aiutamicristo avrà…
Afterword
2023
It is well known that the disciplines of representation contain many souls, from visual communication to the history of representation, from relief drawing to project drawing, from descriptive geometry to digital transitions; and then there are two great strands, the architectural and the engineering, one more humanistic, the other more technical.
Virtuaalilaitteiden vaikutus videopelikontrollien suunnitteluun
2016
Virtuaalitodellisuutta hyödyntävien laitteiden tulo tavallisten kuluttajien saataville kannustaa yhä useampia ohjelmistokehittäjiä tekemään ja suunnittelemaan ohjelmistoja virtuaalilaitteille. Näitä suosittuja ohjelmistoja ovat esimerkiksi videopelit. Tämä tutkielma tarkastelee mitä pelisuunnittelussa (varsinkin pelaajahahmon ohjaamisessa) tulisi ottaa huomioon kun mietitään esimerkiksi pelin immersiivisyyttä, intuitiivisuutta ja käytettävyyttä. Miten virtuaalilaitteille suunnittelu eroaa tavanomaisten pelien suunnittelusta ja onko sillä kuinka suuri merkitys? Devices that utilize virtual reality are soon going to be available for an average consumer. This encourages software developers to …
A Self-Contained Biometric Sensor for Ubiquitous Authentication
2007
This paper describes a real-life behavior framework in simulation game based on Probabilistic State Machine (PSM) with Gaussian random distribution. According to the dynamic environment information, NPC can generate behavior planning autonomously associated with defined FSM. After planning process, we illuminate Gaussian probabilistic function for real-life action simulation in time and spatial domains. The expected value of distribution is estimated during behavior planning process and variance is determined by NPC personality in order to realize real life behavior simulation. We experiment the framework and Gaussian PSM on a restaurant simulation game. Furthermore we give some suggestions…