Search results for "virtual reality"

showing 10 items of 376 documents

Working Alliance Inventory applied to Virtual and Augmented Reality (WAI-VAR): Psychometrics and Therapeutic Outcomes

2015

This study examines the psychometric properties of the Working Alliance Inventory-Short (WAI-S) adaptation to Virtual Reality (VR) and Augmented Reality (AR) therapies (WAI-VAR). The relationship between the therapeutic alliance with VR and AR and clinically significant change (CSC) is also explored. Seventy-five patients took part in this study (74.7% women, Mage= 34.41). Fear of flying and adjustment disorder patients received VR therapy, and cockroach phobia patients received AR therapy. Psychometric properties, CSC, one-way ANOVA, Spearman’s Correlations and Multiple Regression were calculated. The WAI-VAR showed a unidimensional structure, high internal consistency and adequate converg…

PsychometricsPsychometricsAdjustment disorderslcsh:BF1-990Clinically Significant changeAugmented realityVirtual realityBioinformaticsVirtual realityFear of flyingCorrelationLinear regressionmedicinePsychologyGeneral PsychologyOriginal ResearchAllianceClinically significant changemedicine.diseaseaugmented realitylcsh:PsychologyConvergent validityvirtual realityAugmented realityPsychologyClinical psychologyFrontiers in Psychology
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Virtual reality in eating disorders

2003

Virtual Reality (VR) is widely used as a therapeutic tool in the field of neuropsychology and also in the treatment of anxiety disorders. In contrast, VR is much less well-known in the area of the eating disorders. The objective of this paper is to draw attention to possible applications of this technology in the treatment of eating disorders and describe pilot work in the area of body image disturbance and binge eating using VR technology. Copyright © 2003 John Wiley & Sons, Ltd and Eating Disorders Association.

PsychotherapistBinge eatingdigestive oral and skin physiologyNeuropsychologyVirtual realitymedicine.diseaseBody image disturbancePsychiatry and Mental healthClinical PsychologyEating disordersmedicineAnxietymedicine.symptomPsychologyAssociation (psychology)Clinical psychologyEuropean Eating Disorders Review
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Normalizing the eating pattern with virtual reality for bulimia nervosa: a case report

2015

AbstractThe aim of the present study was to analyze the effects of a virtual reality (VR) component as a therapeutic tool to normalize eating patterns, as part of the cognitive-behavioral treatment of a bulimia nervosa (BN) patient. Results indicated that the patient made significant progress with her eating habits; binges and vomits were eliminated completely. Moreover, when the VR started the patient avoided food, especially meat (5 over 5), and it was reduction of this avoidance in the lasts sessions (2 and 3 over 5). It was also observed a reduction in the avoidance and the fear of eating (from 10 and 9 to 6 and 5 respectively) and increased the impulse control (from 2 to 7). The patien…

PsychotherapistBulimia nervosaCase studyMotivation to changeVirtual realityTrastornos de la conducta alimentariamedicine.diseaseVirtual realityEstudio de casoRealidad virtualPsychiatry and Mental healthClinical PsychologyGeneral psychopathologySample size determinationEating disordersmedicineDrive for thinnessEating habitsPsychologyBulimia purgative subtypeBulimia nerviosa subtipo purgativoClinical psychologyRevista Mexicana de Trastornos Alimentarios
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Acceptability of virtual reality interoceptive exposure for the treatment of panic disorder with agoraphobia

2013

Interoceptive exposure (IE) is a standard component of cognitive-behavioural therapy (CBT) for panic disorder and agoraphobia. The virtual reality (VR) program ‘Panic-Agoraphobia’ has several virtual scenarios designed for applying exposure to agoraphobic situations; it can also simulate physical sensations. This work examines patients' acceptability of the IE component as applied in two different ways: using VR versus traditional IE. Additionally, it explores the relationship between users' treatment expectations and satisfaction and clinically significant change. Results showed that VR and traditional IE were well accepted by all participants. Furthermore, treatment expectations predicted…

PsychotherapistPanic Disorder with AgoraphobiaInteroceptive exposurePanic disorderCognitive restructuringDiagnostic testVirtual realitymedicine.diseasebehavioral disciplines and activitiesHelp-seekingmental disordersmedicinePsychologyApplied PsychologyAgoraphobiaClinical psychologyBritish Journal of Guidance & Counselling
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The treatment of the body image disturbances in eating disorders and clinically significant change

2014

Body image disturbance is a significant maintenance and prog-nosis factor in eating disorders. Hence, existing eating disorder treatments can benefit from direct intervention in patients’ body image. This paper in-cludes a controlled study comparing cognitive behavioural treatment for eating disorders with and without a component for body image treatment using virtual reality techniques. The objective of this work was to check if both types of treatment produced a change clinically significant at the end of the treatment and the follow-up to the year, in body image, eating disor-ders and general psychopathology. Thirty-four participants diagnosed with eating disorders were treated and compa…

PsychotherapistPopulationtratamiento psicológicolcsh:BF1-990Clinically Significant changeCognitive-behavior therapyrealidad virtualBody image disturbanceVirtual reality159.9 - PsicologíaIntervention (counseling)medicineIn patienteducationPsychological treatmenttrastornos alimentariosGeneral Psychologyterapia cognitivo conductualeducation.field_of_studydigestive oral and skin physiologybulimia nerviosaCognitionAnorexia nervosamedicine.diseaseGeneral psychopathologyEating disordersBody imagelcsh:PsychologyBulimia nervosaEating disorderscambio clínicamente significativoPsychologyimagen corporalClinical psychologyAnales de Psicología
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Integrating Virtual Realities and Psychotherapy: SWOT Analysis on VR and MR Based Treatments of Anxiety and Stress-related Disorders

2021

© 2021 The Author(s). Published by Informa UK Limited, trading as Taylor & Francis Group.The use of virtual reality (VR) and mixed reality (MR) technology in clinical psychology is growing. Efficacious VR-based treatments for a variety of disorders have been developed. However, the field of technology-assisted psychotherapy is constantly changing with the advancement in technology. Factors such as interdisciplinary collaboration, consumer familiarity and adoption of VR products, and progress in clinical science all need to be taken into consideration when integrating virtual technologies into psychotherapies. We aim to present an overview of current expert opinions on the use of virtual…

PsychotherapistPsychological interventionVirtual realityAnxietyPsychotherapistsSDG 17 - Partnerships for the GoalsmedicineHumansanxiety disorderSWOT analysisvirtual reality exposuremixed realityAugmented Reality/dk/atira/pure/sustainabledevelopmentgoals/partnershipsVirtual Realitymedicine.diseaseAnxiety DisordersMixed realityVariety (cybernetics)PsychotherapyClinical PsychologyHealth Care SurveysAnxietyvirtual realityAugmented realitymedicine.symptomPsychologyAnxiety disorderStress Psychological
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An adaptive display to treat stress-related disorders: EMMA's World

2009

ABSTRACT Most of the virtual environments currently available in the field of psychological treatments were designed to solve a specific problem. Our research group has developed a versatile virtual reality system (an adaptive display) called ‘EMMA's world’, which can address a wide range of problems. It was designed to assist in clinical situations where a person has suffered a stressful experience, for example post-traumatic stress disorder, adjustment disorder, and pathological grief. To accomplish therapeutic goals, a series of emotional virtual elements are used and personalised so that they are meaningful to the user and contain the fundamental emotional elements that the person must …

Psychotherapistmedia_common.quotation_subjectAdjustment disordersStress-related disordersVirtual realitymedicine.diseaseanxietyField (computer science)stress-related disorderspsychological treatmentsHuman–computer interactionmedicineAnxietyvirtual realityGriefStatistical analysismedicine.symptomPsychologyadaptive displayApplied Psychologymedia_common
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EMMA: An Adaptive Display for Virtual Therapy

2007

Environments used up to now for therapeutic applications are invariable ones. Their contents can not be changed neither by the therapist nor by the patient. However, this is a technical issue that can be solved with current technology. In this paper, we describe a virtual environment that has been developed taking into account this factor. The main technical feature of the environment is that its aspect can be modified controlled by the therapist that conducts the clinical sessions depending on the emotions that the patient is feeling at each moment, and depending on the purpose of the clinical session. The environment has been applied for the treatment of post traumatic stress disorder, pa…

Psychotherapistmedia_common.quotation_subjectfungiAdjustment disordersTraumatic stressAdult populationVirtual realitymedicine.diseasecomputer.software_genreSession (web analytics)FeelingFeature (computer vision)Virtual machinemedicinePsychologycomputermedia_common
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Virtual and Augmented Reality Applied to the Perception of the Sound and Visual Garden

2022

The COVID-19 situation has encouraged the creation of ICT-based learning environments. Difficulties in performing activities in a garden setting can be overcome by using Virtual Reality (VR) and Augmented Reality (AR). The aim of this research is to evaluate the usefulness of VR and AR as an educational resource through contextualised sensory experiences in the garden. Eighty-seven trainee teachers took part, and a mixed methodology was used, for the analysis of the sound and visual elements of the garden and for reflection on the usefulness of VR and AR. An interpretive and inferential analysis of the AR-based compositions was carried out and of the drawings of the garden created by the pa…

Public Administrationsound and visual garden; virtual learning environment; augmented reality; virtual reality; teacher trainingAprenentatgeDevelopmental and Educational PsychologyComputer Science (miscellaneous)Physical Therapy Sports Therapy and RehabilitationMotivació en l'educacióCiència EnsenyamentEducationComputer Science ApplicationsEducation Sciences; Volume 12; Issue 6; Pages: 377
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Uso de la Realidad Virtual en Educación: un análisis bibliométrico

2022

Virtual Reality includes different technologies through which a user can experience a virtual world created in 3 dimensions by computer. Although its adoption has been slow, since the devices required to access virtual reality were expensive, there have been experiences in education since the 1990s. The present study carries out a bibliometric study in which 1074 articles related to the use of virtual reality in education from 1990 to the beginning of 2021 have been analyzed. It has been studied, from a quantitative point of view, the evolution of the annual scientific production, collaboration and production of authors, nationalities and sources of the articles. An analysis of citations, c…

Realidad virtualInnovación educativaAprendizajeTICBibliometric analysisICTAnálisis bibliométricoLearningEducational innovationVirtual reality
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