Search results for "virtual"

showing 10 items of 1485 documents

Avaluació de l’efectivitat d’un programa d’intervenció basat en marxa virtual i exercici terapèutic en la funció motora, el to i el dolor de persones…

2023

Estudis previs han mostrat el potencial de les teràpies basades en l’activació del sistema de neurones mirall, concretament les teràpies de marxa virtual (MV) en persones amb afectació del sistema nerviós central (SNC). Malgrat això, aquestes teràpies no han estat estudiades com a potenciador de l’exercici terapèutic (ET) utilitzat com a rehabilitació usual sobre persones amb LM incompleta. La hipòtesi principal de la present tesi és que l’aplicació de la teràpia de MV combinada amb un programa d’ET produeix la millora de la funcionalitat, la disminució del dolor neuropàtic i la millora del to muscular en persones amb LM incompleta. Per tal de validar aquesta hipòtesi, l'objectiu de l’estud…

to muscularUNESCO::CIENCIAS MÉDICASlesió medul·lar incompletaneurones miralldolorfunció motorateràpia mirall virtual
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Efficient remote authentication

2013

In 2003, Kennel and Jamieson described a method of remote machine authentication. By authentication, the authors meant that the remote machine is non-virtual, and the operating system on the remote machine is not malicious. The described method does not consider the variety of versions of each operating system. The description completely ignores the existence of modules that can be plugged into the operating system. The authors of this paper adapt the method described by Kennel and Jamieson to the real world so that itcan be applied without prior knowledge of theoperating system or the modules on the remote machine. peerReviewed

todentaminentietokoneetetäkäyttöremote authenticationtietoturvavirtuaaliympäristöVirtual machinedatabasedigital rights management
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Soluzioni smart per la fruizione del patrimonio culturale in siti UNESCO

2022

tourism destinationUNESCOvirtual spaceICTsmart cultural heritagecultural heritageWorld Heritage ListSmart Tourism TechnologieSettore M-GGR/01 - Geografiaimaginative geographiesmart solutiondestination image
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La validación transcultural de intervenciones clínicas basadas en evidencia para el tratamiento de trastornos de ansiedad

2014

Las aplicaciones de tecnologías avanzadas han generado la emergencia de un espacio de investigación en ciencias del comportamiento. El creciente acervo de publicaciones, sobre la eficacia y eficiencia de programas de intervención para una serie de trastornos psicológicos, plan- tea la necesidad de fortalecerlos, evaluando su generalización a otros contextos culturales para contribuir a la medición de la validez externa. Mediante la colaboración de dos grupos de investi- gación, se realizó la validación transcultural de tres intervenciones empleando realidad virtual para el tratamiento de miedo a volar, agorafobia y miedo a hablar en público con un programa auto-apli- cado, que demostraron p…

tratamientos realidad virtualvirtual reality treatmentsanxiety disordersself-applied programsvalidez externaevidence-based practiceexternal validityprogramas auto-aplicadostrastornos de ansiedadpráctica basada en evidencia
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Crossing borders without travel : virtual exchange practices for students

2019

Virtual Exchange (VE) offers unique educational experiences at the intersection of the digital, the social, and the intercultural. It re-situates learning by creating an inclusive transnational learning space, where the participants move across and beyond cultural, curricular and individual boundaries. nonPeerReviewed

universal designinclusionsulautuva opetusverkko-opetusblended learningopiskelijavaihtovirtual exchangee-learningvirtuaalitodellisuus
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The roles of information systems in a value net

2002

value netsvalue creating systemssocio-technical issuesarvoverkostotverkottuneet liiketoimintamallitmallitarvonluontijärjestelmätinformation systemssosio-tekniset kysymyksetosallistujien roolitliiketoimintaroles of participantsvirtuaaliorganisaatiotvirtual organizationhuman factorsinhimilliset tekijätnetworked business modeltietojärjestelmät
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Early Immersion in Minority Language Contexts: Canada and Finland

2020

This chapter discusses early immersion in a minority language in two bilingual countries, Canada and Finland. In Canada, immersion in the minority language, French, has been implemented since the mid-1960s and Finland introduced immersion in Swedish in the mid-1980s. As the core features of immersion education evolve in tandem with second language education theorizing (particularly as it relates to the interdependence and hybridity between and within languages), so too does the need to revisit the relevance of these core features across different contexts. In this vein, this chapter compares how changing socio-political realities in the two contexts have influenced program development in re…

varhaiskasvatuskieltenopetusearly immersion educationvähemmistökieletkielikylpyimmersion teacher traininglearning exceptionalitiesPedagogyImmersion (virtual reality)monikielisyyslinguistic diversitySociologycore program featurescultural diversityMinority language
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Applying Affordances Scale as a Design Method : Case Virtual Reality Course Design

2021

Practitioners including designers and teachers developing Virtual Reality (VR) courses are facing a question regarding the strengths and subject areas in which VR-enriched courses might have the highest potential compared to conventional courses. The present study develops a survey scale to assess and match industry managers’ requirements for skills for working life. The same scale was surveyed among two different groups of higher education students participating in conventional courses and a VR-aided course. The results indicate that the industry requirements were higher than met by the both course types. However, the results highlight a set of skills for which the VR courses have the high…

verkkokurssitScale (ratio)Computer sciencekehittämistutkimus4. Education05 social sciences050301 educationcourse designVirtual reality050105 experimental psychologyaffordanceCourse (navigation)virtuaalitodellisuusHuman–computer interactiondesign science researchComputingMilieux_COMPUTERSANDEDUCATIONvirtual reality0501 psychology and cognitive sciences516 Educational sciencesskills for working lifetyöelämävalmiudetAffordance0503 education
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Studying in a Virtual Mobility Context:An International Pilot in the Domain of Educational Science

2019

verkkokurssitverkko-opiskeluVirtual MobilityStudyingFernUnikorkeakouluopiskeluJYUInternational PilotOUNLkansainvälinen liikkuvuus
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Video projection mapping e arti performative. Una nuova macchina scenotecnica della visione per generare nuovi spazi aumentati

L’oggetto principale della dissertazione è il video projection mapping, un’applicazione di realtà aumentata che utilizza le tecniche di videoproiezione digitale non su tradizionali schermi di proiezione ma sulla realtà stessa, sugli oggetti fisici, ai quali si adatta e si lega in maniera inestricabile, ibridando il livello fisico-reale e il livello digitale. Al contrario di come spesso è stato considerato, il video projection mapping non è solo un gadget tecnologico dei nostri tempi; quando si ibrida con altri media, come le arti performative, diviene linguaggio metaforico, oltrepassando il suo livello tecnologico per produrre significati, per mediare idee. Considerando il suo uso nello spe…

video projection mapping; performing arts; augmented space; digital technologies; augmented reality; virtual reality; theatre; dance; opera; architectural mapping;Settore L-ART/06 - Cinema Fotografia E Televisionespazio aumentatotecnologie digitaliaugmented spaceaugmented realitydigital technologiearti performativedanzatheatreoperateatro; danza; opera; architectural mapping; [video projection mapping; arti performative; spazio aumentato; tecnologie digitali; realtà aumentata; realtà virtuale]realtà virtuale: teatrovideo projection mappingdancevirtual realityarchitectural mappingperforming artSettore L-ART/05 - Discipline Dello Spettacolorealtà aumentata
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