Search results for "virtual"
showing 10 items of 1485 documents
Metodi per la ricostruzione virtuale e la visualizzazione di opere d'architettura perdute
2022
Digital technologies for architecture representation have strongly modified uses and rules inherited from a millennial tradition. In the initial development period CAD tools worked as electronic drafting machines and digital drawings were almost similar to hand-made drawings; plans, fronts, sections and the like. In this period perspective and axonometric drawings were rarely executed because architects realized that these drawings had to be substituted by 3D digital models views, but modeling tools were not so familiar to professionals, both for software and hardware limitations. The evolution of architecture digital representation is still in progress, but it is possible to outline a prec…
Virtual and Augmented Reality in Finance: State Visibility of Events and Risk"
2021
This chapter reflected on the potential of Virtual Reality and Augmented Reality (VR / AR) technologies in supporting the dynamics of global financial systems and in addressing the grand challenges posed by unexpected events and crisis. The chapter briefly overviewed traditional VR/AR uses and described three early attempts to use 3D/ VR / AR technologies in Finance. In light of the recent financial crisis, there is a potential added valued in harnessing the use of VR/AR technologies to convey a greater visibility of the financial state (including visibility of financial risk). Various dimensions of the problem are considered. The chapter suggested a blend of service oriented computing SOC …
Augmented Mirror: Interactive Augmented Reality System Based on Kinect
2011
Part 1: Long and Short Papers; International audience; In this paper we present a virtual character controlled by an actor in real time, who talks with an audience through an augmented mirror. The application, which integrates video images, the avatar and other virtual objects within an Augmented Reality system, has been implemented using a mixture of technologies: two kinect systems for motion capture, depth map and real images, a gyroscope to detect head movements, and control algorithms to manage avatar emotions.
Transforming Experience: The Potential of Augmented Reality and Virtual Reality for Enhancing Personal and Clinical Change
2016
During life, many personal changes occur. These include changing house, school, work, and even friends and partners. However, the daily experience shows clearly that, in some situations, subjects are unable to change even if they want to. The recent advances in psychology and neuroscience are now providing a better view of personal change, the change affecting our assumptive world: (a) the focus of personal change is reducing the distance between self and reality (conflict); (b) this reduction is achieved through (1) an intense focus on the particular experience creating the conflict or (2) an internal or external reorganization of this experience; (c) personal change requires a progression…
Per un teatro dell'architettura e della città: teorie e pratiche di realtà aumentata alla Cité de l'architecture et du patrimoine al Palais de Chaill…
2017
Lo studio presenta gli esiti di una ricerca volta allo sviluppo di un allestimento museale con sole tecniche di realtà aumentata per la Cité de l’architecture et du patrimoine (Palais de Chaillot, Parigi). Realizzato sfruttando la recentissima piattaforma Google Tango, questo sistema permette al visitatore di accedere a contenuti multimediali e visualizzare ricostruzioni digitali 3D, appositamente elaborate, semplicemente inquadrando con uno smartphone Tango-enabled i calchi e i plastici esposti nel museo. This study presents the results of a research which aims to develop a museum exhibition planning, with interactive augmented reality techniques, at the Cité de l’architecture et du patrim…
Unificación de enseñanzas relacionadas con el Tratamiento Digital de Señales en la Universitat de València: implementación de herramientas de autoeva…
2013
El software desarrollado está organizado como una librería de Matlab que permite crear automáticamente bases de preguntas para la creación de cuestionarios compatibles con el formato de Aula Virtual. Para crear bases de datos de preguntas, sólo hay que programar una función base que resuelva la pregunta tipo test que se desea crear en la base de datos. Utilizando esta función y la librería generada se puede obtener una base de N preguntas de este tipo. Posteriormente se puede programar un acceso aleatorio a través de AV, de manera que el alumno accede a una pregunta distinta cada vez que abre el cuestionario. La librería de funciones de Matlab desarrollada tiene como salida un fichero compr…
How the physical similarity of avatars can influence the learning of emotion regulation strategies in teenagers
2015
Greater emotion regulation when observing a physically similar avatar.Greater frustration induction when observing a physically similar avatar.Greater physical identification with physically similar avatar.Significant change in brain when observing a physically similar avatar. The aim of this study is to evaluate the influence of the physical similarity of avatars with the user on emotion regulation strategy training. In this study twenty-four teenagers observed an avatar (either physically similar to the participant or neutral) that gets frustrated with his/her computer, after which he/she applies an emotion regulation strategy (slow breathing). The intensity of the emotional induction and…
Manipulating Self-Avatar Body Dimensions in Virtual Worlds to Complement an Internet-Delivered Intervention to Increase Physical Activity in Overweig…
2020
Virtual reality has been found to be a useful tool for positively influencing relevant psychological variables in order to increase physical activity (PA), especially in the overweight population. This study investigates the use of avatars and their physical variations to extend the effectiveness of existing interventions to promote PA. The main objective is to analyze the influence of the avatars&rsquo
VIRTUAL REALITY AND BIM FOR INFRASTRUCTURES
2023
Abstract. Building Information Modelling (BIM) has been widely adopted in the construction industry as a means of improving project efficiency, reducing errors, and facilitating collaboration among stakeholders. However, its potential for the infrastructure sector has not been fully explored. Infrastructure projects, such as roads, bridges, tunnels, and airports, are often complex and require the integration of multiple systems and disciplines. BIM has the potential to provide a digital representation of the infrastructure project, allowing for improved design, construction, and maintenance. This paper aims to explore the potential benefits of BIM in the infrastructure sector, examine the c…
ISIM - INFRASTRUCTURES & STRUCTURES INFORMATION MODELING: A NEW CONCEPT OF BIM FOR INFRASTRUCTURES
2023
The application of Building Information Modeling (BIM) in infrastructure and structural projects, known as Integrated Structural and Infrastructure Modeling (ISIM), has gained attention in recent years due to its potential to revolutionize the construction industry. By providing a digital representation of the built environment, BIM allows for improved collaboration and communication between project stakeholders, leading to enhanced project outcomes. The ISIM approach is centered on the creation of a digital twin, a three-dimensional model of the infrastructure or structure, which serves as a virtual replica of the physical asset. This digital twin provides a platform for analysis, decision…