Search results for "web"
showing 10 items of 2018 documents
CHIMERA: A BIM+GIS SYSTEM FOR CULTURAL HERITAGE
2020
Abstract. In the last years, many researches are conducted on systems for Cultural Heritage, trying to adapt BIM systems to CH needs; furthermore, the interest around the integration of BIM systems and GIS systems spreads. Chimera, presented in this paper, is the final product of about 8 years of research on this broad topic and has been specifically conceived for the realm of CH. It joins the small group of ready-to work information systems that allow the concurrently use of different integrated data, as 3D models, point clouds but also 2D maps or images. It also presents different functionalities that allow to work at a multiscale approach, including switching from a “single object level”…
GLOBE BASED 3D GIS SOLUTIONS FOR VIRTUAL HERITAGE
2018
Abstract. During the last years, many solutions have been proposed for 3D Virtual Heritage representations. Recently, also new technologies for online gaming evolved, based on javascript libraries (WebGL), used to create and publish virtual interactive environments. They are based on recent Web browser’s functionalities, surpassing some limitations of VRML technologies. On the side of geospatial information, technology has evolved from desktop GIS to 2D WebGIS and globe applications. The use of globe applications is, today, very diffused due to its immediate and at the same time impressive representation of the earth surface and territories. These technologies have been, also, applied to Vi…
DIGITAL PHOTOGRAMMETRY, TLS SURVEY and 3D MODELLING for VR and AR APPLICATIONS in CH
2020
Abstract. The world of valorization of Cultural Heritage is even more focused on the virtual representation and reconstructions of digital 3D models of monuments and archaeological sites. In this scenario the quality and the performances offered by the virtual reality (VR) and augmented reality (AR) navigation take primary importance, improving the accessibility of cultural sites where the real access is not allowed for natural conditions or human possibilities. The creation of a virtual environment useful for these purposes requires a specific workflow to follow, combining different strategies in the fields of survey, 3D modelling and virtual navigation. In this work a specific case of stu…
A Conceptual Framework for Using and Evaluating Web-Based Learning Resources in School Education
2010
Published version of an article from the journal:Journal of Information Technology Education. Also available from the publisher: http://www.jite.org/documents/Vol9/JITEv9p053-079Hadjerrouit743.pdf Web-based learning resources (WBLRs) have provided teachers with a wide range of new teachingexperiences that are not possible in traditional classroom. However, little research has beendone as to which approach to WBLRs is suitable to address issues that are pertinent to learning.This paper proposes a conceptual framework to explore the design and evaluation of WBLRs inschool education. The paper also examines the way in which the framework is used to evaluatestudents? and teachers? perceptions o…
The Use of Digital Storytelling for ESP in a Technical English Course for Aerospace Engineers.
2012
Digital Storytelling is a powerful pedagogical tool for both students and educators, which started to be used for teaching and learning purposes a few years ago, becoming more and more popular over time. The use of digital storytelling in non-specific language learning contexts has been widely explored, as shown in the literature. However, its use in technical-scientific contexts of English for Specific Purposes (ESP) has not been so widely studied. This paper explores a project of digital storytelling for ESP carried out at the Universitat Politècnica de València, in Spain. The methodology was divided into several stages: completing a pre- and a post-survey, learning about digital storytel…
Web 2.0 under the light of free software
2009
The development of Web 2.0 has favoured a closer relation between Internet users and the different web applications that facilitate creating, sharing and structuring digital information in a horizontal and collaborative way through so-called social software. Social software includes tools that are familiar to us all, such as chats, forums, blogs, wikis, syndication standards (RSS type), social tagging, multimedia file sharing, social networking, etc. They are tools oriented to give the user a greater capacity of interaction, and a stronger control over the content and the format in which they can be presented.
La investigació sobre la promoció de la lectura en la 2.0. Anàlisi de casos
2015
Resum: L’article presenta l’estudi de tres casos, experiències reals de promoció de la lectura amb l’ús de tecnologia virtual en centres escolars valencians durant tot el curs 2010-2011. La metodologia utilitzada segueix un enfocament bàsicament qualitatiu i secundàriament d’investigació-acció, ja que les dades resultants han estat utilitzades pels mediadors per millorar-ne la pràctica. Concretament, l’estudi dels tres casos es fa des de l’observació participant per a la recollida de dades que es completa amb l’entrevista, les històries de vida, el relat de vida i el qüestionari. Finalment, s’hi aplica el grup de discussió per a l’anàlisi i la interpretació i la triangulació com a mètode d’…
What can the discursive construction of stance and engagement voices in traveler forums and tourism promotional websites bring to a cultural, cross-g…
2016
This paper suggests that interpersonality as a framework for analysis is always necessarily conditioned by contextual variables. Genre and discipline, together with language and culture, challenge the initial model of metadiscourse (Vande Kopple, 1985; Crismore et al., 1993) as well as other approaches to interpersonal metadiscourse (Hyland & Tse, 2004; Hyland, 2005) that take English and academic discourse as their main referents. A model of interpersonality should be understood as containing variables, in order to cater for more insightful and accurate analyses. It is argued that stance and engagement voices (author and reader) (White 2003; Hyland, 2008), as construed in non-academic genr…
How hotel websites may discursively adjust to customer preferences using online criticism
2019
This paper explores discursive ways in which hotels may improve their own websites using online criticism to adjust to customer preferences. To this end, a combined method was used, consisting of a netnographic approach (Kozinet, 2010; Mkono, 2011, 2012) together with an interpersonal discourse framework (Hyland, 2008) applied to e-tourism genres (Suau-Jiménez, 2012, 2016). Four hotel websites, together with 200 corresponding negative reviews from TripAdvisor, were diachronically analyzed to identify common topics. Attitudinals were sough, being the core markers of online critiques, as well as boosters, acting as enhancing markers in hotel websites and paralleling criticized topics. Results…
A twofold commodification of 'place' in hotel websites and its consequences for the discursive creation of a tourist identity.
2016
Tourism is a global cultural industry and one of the world’s largest international trades (Thurlow & Jaworski, 2011). As far as tourism is understood as an agent and channel of globalisation (Pritchard & Jaworski, 2005), it makes sense to investigate it from a critical perspective and analyse how its discourse shapes the tourist experience. The aim of this study is to explore ways in which hotel websites project a place identity for the hotel and, in doing so, for the town or city in which the hotel is located. I will ask how, and in what ways, this representation relies on socio-cultural conventions, which in turn may influence the discursive construction of the social actor “tourist”. Usi…