Search results for "web"

showing 10 items of 2018 documents

Peer Group Mentoring Programmes in Finnish Higher Education––Mentors’ Perspectives

2014

Peer mentoring is one of the most important guidance practices for first-year students entering higher education and academic life. We are interested in mentors’ roles and apply the ideas of group counseling in order to increase the understanding of peer mentoring. Other aspects of guidance––content, methods, and collaboration––are approached on the basis of the holistic career guidance model. The data were gathered via an online questionnaire (n = 784) from 20 Finnish HE institutions. The results show that peer mentoring is a positive experience. The main emphasis is on the personal, psychosocial aspects of the student’s life. We identified four mentor types based on used activities. The e…

ComputingMilieux_THECOMPUTINGPROFESSIONHigher educationbusiness.industryPeer groupComputer-assisted web interviewingPeer counselingEducationComputingMilieux_GENERALPeer mentoringGroup counselingPedagogyComputingMilieux_COMPUTERSANDEDUCATIONta516Statistical analysisbusinessPsychologyPsychosocialMentoring & Tutoring: Partnership in Learning
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Partecipazione digitale: strumenti, scenari, potenzialità

2013

La costruzione dell’immagine collettiva dello spazio è alla base del senso di appartenenza e di identità che costituisce una parte essenziale della cultura urbana. Esso è fondamentale per lo sviluppo di un’adeguata coscienza civica e per l’attivazione di processi partecipativi effettivamente validi ed efficaci. La diffusione delle nuove tecnologie informatiche, accessibili anche ad utenti non specializzati, apre una serie molteplice di scenari in cui lo scambio e la condivisione, nonché la co-produzione dell’informazione georeferenziata, costituiscono un’opportunità di interazione tra abitanti di un territorio e decisori politici ed istituzionali. Certamente lo studio sistematico di iniziat…

Condivisione web partecipazione.Settore ICAR/21 - Urbanistica
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Italian marine reserve effectiveness: does enforcement matter?

2008

Marine protected areas (MPAs) have become popular tools worldwide for ecosystem conservation and fishery management. Fish assemblages can benefit from protection provided by MPAs, especially those that include fully no-take reserves. Fish response to protection can thus be used to evaluate the effectiveness of marine reserves. Most target fish are high-level predators and their overfishing may affect entire communities through trophic cascades. In the Mediterranean rocky sublittoral, marine reserves may allow fish predators of sea urchins to recover and thus whole communities to be restored from coralline barrens to macroalgae. Such direct and indirect reserve effects, however, are likely t…

Conservation; Enforcement; Fish assemblages; Marine reserves; Mediterranean SeaENFORCEMENTConservationFish assemblagesFOOD WEBSMarine reservesMediterranean SeaEcosystemTrophic cascadeEnforcementEcology Evolution Behavior and SystematicsNature and Landscape ConservationNature reserveMARINE PROTECTED AREASVISUAL-CENSUSOverfishingEcologyMarine reserves; Fish assemblages; Conservation; EnforcementMarine reserveMEDITERRANEAN SEAREEF FISH ASSEMBLAGESRECOVERYFisheryGeographyMarine protected areaFisheries managementEnforcement
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Social Media News: Motivation, Purpose and Usage

2013

This paper presents the results of an online survey which was conducted to analyse the use of social web in the context of daily news. Users' motivation and habit in the news consumption were focused. Moreover, users' news behaviour was distinguished in three purposes such news consumption, news production and news dissemination to find out if the usage has a passive or active character. In a second step it was questioned which social software is used for which purpose. In conclusion users appreciate social software for features such as interactivity and information that traditional media does not provide. Among the social web platforms users prefer social networking sites as well as videos…

Consumption (economics)business.industryComputer scienceSocial softwareInternet privacyRank (computer programming)Context (language use)computer.software_genreSocial webWorld Wide WebInteractivitySocial media optimizationSocial mediabusinesscomputerInternational Journal of Computer Science and Information Technology
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Analysis of the role of communication devices shared on the internet - web 2.0 in the process of emergence of public sphere and democratization of Pa…

2013

In this thesis, the first study of its kind, the role of internet specially that of social networking shared devices on web 2.0 is analyzed in the process of emergence of Public Sphere – the notion introduced by Habermas, and ultimately in the process of democratization of civil society in Pakistan. Lawyers’ Movement (March 2007 – March 2009) of Pakistan is selected to analyze this role as this successful movement for the rule of law in the country is solely responsible for a fundamental democratic change in the democratic culture and socio-political set up of Pakistan by bringing a vibrant and active civil society in the lime light of country’s political and social life.The content in Paki…

Content AnalysisAnalyse du ContenuMediaMédiaDemocratisationDémocratisationLe Mouvement des AvocatsPublic SphereBlogsPakistani Civil SocietyPress[INFO.INFO-CY] Computer Science [cs]/Computers and Society [cs.CY]Internet – Web 2.0Lawyers’ MovementSociété Civile PakistanaiseEspace PubliquePresse Ecrite
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RecomMetz: A context-aware knowledge-based mobile recommender system for movie showtimes

2015

Abstract Recommender systems are used to provide filtered information from a large amount of elements. They provide personalized recommendations on products or services to users. The recommendations are intended to provide interesting elements to users. Recommender systems can be developed using different techniques and algorithms where the selection of these techniques depends on the area in which they will be applied. This paper proposes a recommender system in the leisure domain, specifically in the movie showtimes domain. The system proposed is called RecomMetz, and it is a context-aware mobile recommender system based on Semantic Web technologies. In detail, a domain ontology primarily…

Context modelInformation retrievalComputer scienceGeneral EngineeringOntology (information science)Recommender systemComputer Science ApplicationsDomain (software engineering)World Wide WebSemantic similarityArtificial IntelligenceOntologyUser interfaceMobile deviceSemantic WebExpert Systems with Applications
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A User-Centric Approach for Personalized Service Provisioning in Pervasive Environments

2011

Published version of an article published in Wireless Personal Communications (2011). Also available from the publisher at http://dx.doi.org/10.1007/s11277-011-0387-3 The vision of pervasive environments is being realized more than ever with the proliferation of services and computing resources located in our surrounding environments. Identifying those services that deserve the attention of the user is becoming an increasingly-challenging task. In this paper, we present an adaptive multi-criteria decision making mechanism for recommending relevant services to the mobile user. In this context, "Relevance" is determined based on a user-centric approach that combines both the reputation of the…

Context-aware pervasive systemsService (systems architecture)Pervasive computing service recommendation unobtrusive applicationsUbiquitous computingComputer sciencemedia_common.quotation_subjectVDP::Technology: 500::Information and communication technology: 550020206 networking & telecommunicationsContext (language use)02 engineering and technologyComputer Science ApplicationsTask (project management)World Wide Web0202 electrical engineering electronic engineering information engineering020201 artificial intelligence & image processingRelevance (information retrieval)Electrical and Electronic EngineeringUser-centered designReputationmedia_commonWireless Personal Communications
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Mobile Computing Environment

2002

Context-aware pervasive systemsUbiquitous computingbusiness.industryComputer scienceMobile stationMobile computingMobile searchMobile technologyMobile WebElectrical and Electronic EngineeringbusinessComputer networkAutonomic computingTelecommunications and Radio Engineering
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A conceptual framework for ubiquitous mobile environments.

2008

The aim of this paper is to reflect upon and develop a conceptual framework that addresses the relationship between real and virtual life, with a particular focus on mobile gaming as one potential methodology for learning. The comprehension of the virtual-real life relationship is relevant not only to mobile gaming, but also to the ongoing discussions about and development of ubiquitous computing.

Context-aware pervasive systemsUbiquitous robotUbiquitous computingConceptual frameworkComputer scienceHuman–computer interactionMobile computingMobile searchMobile WebMobile technologyPORTABLE-POLYTRONIC 2008 - 2nd IEEE International Interdisciplinary Conference on Portable Information Devices and the 2008 7th IEEE Conference on Polymers and Adhesives in Microelectronics and Photonics
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The resources and obstacles of creative collaboration in a long-term learning community

2008

Abstract In the framework of a subject-centred socio-cultural approach, this study investigates creative collaboration and the resources for and obstacles to it in a long-term learning community of ten teacher students. The study focuses on five different learning situations over a 2-year period. The data were taken from teacher students’ evaluations and accounts (on given criteria) of their videotaped group-learning sessions, and their reports of the obstacles to creative collaboration. Using the students’ evaluations of the five videotaped group learning situations, the sessions they assessed as the least and most creative were compared, the aim being to discover the most important situat…

Cooperative learningDiscourse analysismedia_common.quotation_subjectLearning communityCreativitySession (web analytics)EducationCreative briefResource (project management)PedagogyPsychologyTUTORcomputermedia_commoncomputer.programming_languageThinking Skills and Creativity
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