Search results for "world"

showing 10 items of 1612 documents

Subject, World and Value

2010

El punto de partida del artículo es el siguiente: Wittgenstein determinó su propósito de trazar un límite a la expresión lingüística del pensamiento sirviéndose, en cierta manera, de la distinción entre representación y voluntad con que Schopenhauer había reinterpretado la distinción kantiana entre el fenómeno y la cosa en sí. Al igual que Schopenhauer, Wittgenstein sostiene que el mundo de la ciencia corresponde al fenómeno, al mundo como ‘representación’, al mundo de los hechos; e igualmente considera que todo cuanto tiene que ver con los asuntos de máxima importancia y valor para nosotros —el sentido de nuestra existencia o de la existencia del mundo, la relación entre el sujeto de la vo…

Kantwilling subjectWillWittgensteinSchopenhauerUNESCO::FILOSOFÍA:FILOSOFÍA [UNESCO]representationlimits of the worldmetaphysical subjecthappy lifesolipsism
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No sellaista se työelämä oikeasti on! : työelämäyhteistyön kehittäminen Keski-Suomen lukiohankkeessa

2013

Keski-Suomithe world of workpedagogic developmentlukioopettajattyöelämäyhteistyölukiokoulutusyhteistyökoulutusupper secondary schoolsecondary educationworkplace cooperationtyöelämäpedagoginen kehittäminen
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The Hungarian Nation: From Hungary to Magyarország

2009

This chapter’s title is a linguistic pun that needs explanation. Magyarorszag means ‘Hungary’ in Magyar. But scholars writing in languages that used to be minority ones in the Hungarian section of Austria-Hungary are careful to distinguish between multiethnic historical Hungary and the ethnically Magyar nation-state that emerged after World War I. Obviously, this distinction originated due to the 19th-century insistence on the part of Magyar politicians that the Magyar language should be spoken by all the inhabitants of the multiethnic and multilingual Kingdom of Hungary. But one can find the first recorded instance of conscious distinguishing between Hungaris and Magyaris in the 1778 Latin…

KingdomHistoryPolymathmedia_common.quotation_subjectInterwar periodSection (typography)Official languagePunMinority languageClassicsmedia_commonFirst world war
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Exploration of Location-Based Services Adoption

2011

The purpose of this chapter is to explore aspects of user perceptions of their use of location-based services. As mobile technologies become more ubiquitous in the general population, it is reasonable to assume that individuals will consume services and software to enhance their aspirations and entertainment desires. This study begins by constructing a location-based service prototype simulation. It then conducts an experiment and analysis based on the Unified Theory of Acceptance and Use of Technology (UTAUT) model. A survey was developed to extract usage information from participants, followed by an analysis of the results using PLS. The analysis shows significant indicators that suggest …

Knowledge managementComputer Networks and CommunicationsComputer scienceStrategy and Managementmedia_common.quotation_subjectPopulationMobile computingPLSUnified theory of acceptance and use of technologyManagement Information SystemsEntertainmentWorld Wide WebEarly adopterSoftwarePerceptionLocation-Based ServicesMobile technologyMarketingSurveyeducationmedia_commonMarketingService (business)ta113education.field_of_studybusiness.industryBusiness and Management/dk/atira/pure/core/subjects/businessPrototypeComputer Science ApplicationsLocation-based serviceMobile telephonyUTAUTbusinessInternational journal of e-services and mobile applications
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A Framework for Small Group Support in Online Collaborative Learning - Combining Collaboration Scripts and Online Tutoring

2017

Many learners experience difficulties engaging in collaborative learning activities online. Computer-supported collaborative learning (CSCL) scripts have been implemented to support online learners. Collaboration scripts have shown much potential in facilitating students’ general collaboration skills. However, reported effects of collaboration scripts on domain-specific knowledge acquisition have been less positive. In this paper, I suggest an alternative framework for supporting CSCL learners by combining collaboration scripting and online tutoring. While collaboration scripts can facilitate the acquisition of general collaboration skills, the online tutor is capable of monitoring and asse…

Knowledge managementComputer sciencebusiness.industryOnline learningOnline tutoringCollaborative learningcomputer.software_genreFocus groupKnowledge acquisitionWorld Wide WebScripting languageComputingMilieux_COMPUTERSANDEDUCATIONThe Conceptual FrameworkTUTORbusinesscomputercomputer.programming_languageProceedings of the 9th International Conference on Computer Supported Education
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Mobile commerce: core business technology and intelligent support

2005

Mobile commerce is an emerging field in its early stages, but there are a number of ideas of what is going to constitute the key success factors for the actors in the global m-commerce arena. This arena is already growing diversified with a number of application areas, which are growing in different directions and at different paces. We understand already that B2B, B2E, B2C and P2P will produce rather different types of applications, because the propositions for value-added products and services are quite different. This is probably one of the reasons why the hunt for the “mobile commerce killer applications” has been in vain so far.

Knowledge managementCore businessbusiness.industryField (Bourdieu)Mobile commerceWorld Wide WebCritical success factorInformation systemBusinessUser interfaceMarketingUbiquitous commerceSoftware engineeringProductivityBusiness communication37th Annual Hawaii International Conference on System Sciences, 2004. Proceedings of the
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Student knowledge and learning skill modeling in the learning environment `forces'In order to prevent further delays in publication this paper has be…

1998

Abstract In this paper we present a student module modeling knowledge states and learning skills of students in the field of Newtonian dynamics. Student data recorded during the exploratory activity in microworlds are used to infer mental representations concerning the concept of force. A fuzzy algorithm able to follow the cognitive states the student goes through in solving a task and to interpret the monitored changes is discussed.

Knowledge managementGeneral Computer ScienceComputer sciencebusiness.industryLearning environmentKnowledge levelEducational technologyPhysics::Physics EducationExperiential learningRobot learningLearning sciencesEducationMicroWorldsActive learningComputingMilieux_COMPUTERSANDEDUCATIONMathematics educationbusinesscomputercomputer.programming_languageComputers & Education
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A Context-Based Enterprise Ontology

2007

The main purpose of an enterprise ontology is to promote the common understanding between people across enterprises, as well as to serve as a communication medium between people and applications, and between different applications. This paper outlines a top-level ontology, called the context-based enterprise ontology, which aims to advance the understanding of the nature, purposes and meanings of things in enterprises with providing basic concepts for conceiving, structuring and representing things within contexts and/or as contexts. The ontology is based on the contextual approach according to which a context involves seven domains: purpose, actor, action, object, facility, location, and t…

Knowledge managementbusiness.industryComputer scienceOntology-based data integrationProcess ontologySuggested Upper Merged OntologyOntology (information science)computer.software_genreOntology engineeringWorld Wide WebOntology chartUpper ontologybusinessOntology alignmentcomputer
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A novel approach towards skill-based search and services of Open Educational Resources

2011

Open educational resources (OER) have a high potential to address the growing need for training materials in management education and training. Today, a high number of OER in management are already available in a large number of repositories. However, users face barriers as they have to search repository by repository with different interfaces to retrieve the appropriate learning content. In addition, the use of search criteria related to skills, such as learning objectives and skill-levels is not generally supported. The European co-funded project OpenScout addresses these barriers by intelligently connecting leading European OER repositories and providing federated, skillbased search and …

Knowledge managementbusiness.industryComputer scienceopen educational resourcesmanagement educationcontent reuseFederated searchSemanticsOpen educational resourcesWorld Wide WebMetadatacompetencesfederated searchbusiness
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The role of social report for performance measurement of museums: an Italian survey from the web

2017

This paper aims to explore the concept of performance in the museum field, in particular whether and how it could find an adequate representation through social reporting tools. The social reports, indeed, in non-profit and public sector organisations are typically considered the main tools for institutional communication. To investigate on this topic, we analyse the social reports of some Italian museums using the content analysis in order to understand how the performance is evaluated and communicated. The empirical findings show how the reports are not fully able to represent the performance of the museums.

Knowledge managementbusiness.industryField (Bourdieu)Public sectorGeneral MedicineRepresentation (arts)Public relationsWorld Wide WebOrder (exchange)Content analysisAccountabilityPerformance measurementSociologybusinessSocial reportInternational Journal of Digital Culture and Electronic Tourism
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