Search results for "yhteisö"
showing 10 items of 994 documents
Social sensitivity:a manifesto for CSCL research
2021
International audience; Technologies for computer-supported collaborative learning (CSCL) are playing an increasingly prominent role in educational contexts, especially as teachers and students strive to deal with pandemic-related constraints. However, the technologies being used for collaboration on a daily basis are not sufficiently equipped to promote collaborative learning as both a cognitive and a socio-emotional process. They may even run the risk of hindering the constructive exchange of ideas and provoking disputes and negative encounters. In this squib, we argue that the field of CSCL is failing to address this risk, because our research efforts are far too scattered and siloed. We…
Theoretical and pedagogical perspectives on orchestrating creativity and collaborative learning
2011
The role of teacher is increasingly related to designing and arranging collaborative learning situations in which fruitful and creative group work may occur. This thematic review presents recent studies on creativity and collaborative learning from the perspective of the teacher as conductor of learning processes. The precondition for the design and orchestration of these kinds of learning situations is analysing and understanding of creative and collaborative processes and their contextual adaption. Thus, the first section of this review focuses on the theoretical vantage points of creativity and collaborative learning mainly from socio-cultural perspective. Based on this theoretical groun…
Collaborative 3D learning games for future learning: teachers’ instructional practices to enhance shared knowledge construction among students
2013
Collaborative games will enable new kinds of possibilities for learning. In the future, the goal of game-based learning should be to introduce new ideas and deepen in-depth understanding of learners. However, studies have shown that shared high-level knowledge construction is a challenging process. Moreover, thus far, few empirical studies have examined what constitutes the teacher’s role in games. The focus of this paper is to investigate teachers’ real-time instructional activities in a scripted 3D game setting. Our hypothesis is that groups with real-time teacher instruction will come up with more shared knowledge construction that can be considered productive than groups studying withou…
Scripting as a pedagogical method to guide collaborative writing : university students' reflections
2020
A collaboration script is a set of instructions used to improve collaborative learning among students in technology-enhanced environments. Previously, university students’ perspective has been under-represented in the study on collaboration scripts. In this article, we focus on understanding students’ experiences in a scripted collaborative writing task, especially from the perspective of following the script. The study was conducted among undergraduate students (N = 91) taking a master-level educational science course at one university each in Finland and Belgium. Divided into 25 groups, each with three to five members, the students worked on collaborative writing tasks. During their share…
‘I shared the joy’: sport-related social support and communality on Instagram
2020
The popularity of sharing photographs on digital platforms has increased significantly due to the communicative affordances of mobile media and the emergence of photo-sharing applications, such as Instagram. In this paper, we examine how social support and communality can be built and reinforced through digital visual communication. We focus especially on photo sharing in the context of recreational climbing and trail running. In a qualitative study with Finnish climbers and runners, we asked what meanings sports practitioners ascribe to the practice of sharing and observed how they communicate these meanings through photographs. The results indicate that different types of visual content b…
‘Whose were those feelings?’ : Affect and likenessing in Halat hisar live action role-playing game
2021
Halat hisar was a live action role-playing game (larp) organized in Finland in 2016. Halat hisar’s ambition as a larp was to mirror the current situation in Palestine. In larps, participants take on different roles and improvise without the presence of an audience. Larps offer a place where emotions and affectivities are transmitted through the embodiment of characters. Larps offer forms of likenessing, which create new affective states for the players. We conclude that larps can be powerful tools for portraying political alternatives of actual events, and they can serve a role in raising awareness. Larps offer a productive context for studying subjectivities where the focus is on affectiv…
Wood-inhabiting fungal responses to forest naturalness vary among morpho-groups
2021
The general negative impact of forestry on wood-inhabiting fungal diversity is well recognized, yet the effect of forest naturalness is poorly disentangled among different fungal groups inhabiting dead wood of different tree species. We studied the relationship between forest naturalness, log characteristics and diversity of different fungal morpho-groups inhabiting large decaying logs of similar quality in spruce dominated boreal forests. We sampled all non-lichenized fruitbodies from birch, spruce, pine and aspen in 12 semi-natural forest sites of varying level of naturalness. The overall fungal community composition was mostly determined by host tree species. However, when assessing the …
Global data on earthworm abundance, biomass, diversity and corresponding environmental properties
2021
Earthworms are an important soil taxon as ecosystem engineers, providing a variety of crucial ecosystem functions and services. Little is known about their diversity and distribution at large spatial scales, despite the availability of considerable amounts of local-scale data. Earthworm diversity data, obtained from the primary literature or provided directly by authors, were collated with information on site locations, including coordinates, habitat cover, and soil properties. Datasets were required, at a minimum, to include abundance or biomass of earthworms at a site. Where possible, site-level species lists were included, as well as the abundance and biomass of individual species and ec…
Pedagogisen johtajuuden tukeminen varhaiskasvatuksessa : varhaiskasvatusyksikön johtajien näkemyksiä Deep Talk - työyhteisön kehittämismenetelmästä
2016
Mesiäislehto, Eveliina. 2016. Pedagogisen johtajuuden tukeminen varhaiskasvatuksessa – Varhaiskasvatusyksikön johtajien näkemyksiä Deep Talk - työyhteisön kehittämismenetelmästä. Varhaiskasvatustieteen pro gradu - tutkielma. Jyväskylän yliopisto. Kasvatustieteiden laitos. 62 sivua. Varhaiskasvatusyksikön johtajien työmäärä on lisääntynyt merkittävästi yksiköiden koon kasvamisen ja erilaisten organisaatiomuutosten takia. Johtajilla ei enää välttämättä ole vastuuta lapsiryhmästä, vaan vastuu keskittyy yksikön henkilöstöön. Näin ollen pedagogiikan johtamisen rinnalla tulee puhua pedagogisesta johtajuudesta. Arvot toimivat sekä pedagogisen johtajuuden että uudenlaisen työyhteisön kehittämismene…