Sudoku – A Language Description Case Study
A complete language description includes the structure as well as constraints, textual representation, graphical representation, and behaviour (transformation and execution). As a case study in language description, we consider Sudoku as a language, where a Sudoku puzzle is an instance of the language. Thus we are able to apply meta-model-based technologies for the creation of a language description for Sudoku, including correctness checking of a puzzle, and solving strategies. We identify what has to be expressed and how this can be done with the technology available today.