0000000000114743

AUTHOR

Dora Giammarresi

showing 13 related works from this author

Dynamic 2- and 3-connectivity on planar graphs

1992

We study the problem of maintaining the 2-edge-, 2-vertex-, and 3-edge-connected components of a dynamic planar graph subject to edge deletions. The 2-edge-connected components can be maintained in a total of O(n log n) time under any sequence of at most O(n) deletions. This gives O(log n) amortized time per deletion. The 2-vertex- and 3-edge-connected components can be maintained in a total of O(n log2n) time. This gives O(log2n) amortized time per deletion. The space required by all our data structures is O(n).

Amortized analysisBook embeddingPlanar straight-line graph1-planar graphPlanar graphCombinatoricssymbols.namesakePathwidthChordal graphTheoryofComputation_ANALYSISOFALGORITHMSANDPROBLEMCOMPLEXITYOuterplanar graphData_FILESsymbolsMathematicsofComputing_DISCRETEMATHEMATICSMathematics
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Monadic second-order logic over pictures and recognizability by tiling systems

1994

We show that a set of pictures (rectangular arrays of symbols) is recognized by a finite tiling system if and only if it is definable in existential monadic second-order logic. As a consequence, finite tiling systems constitute a notion of recognizability over two-dimensional inputs which at the same time generalizes finite-state recognizability over strings and matches a natural logic. The proof is based on the Ehrenfeucht-FraIsse technique for first-order logic and an implementation of “threshold counting” within tiling systems.

Predicate logicDiscrete mathematicsTheoryofComputation_MATHEMATICALLOGICANDFORMALLANGUAGESComputer Science::Logic in Computer ScienceSubstructural logicSecond-order logicMultimodal logicDynamic logic (modal logic)Intermediate logicHigher-order logicComputer Science::Formal Languages and Automata TheoryMonadic predicate calculusMathematics
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Deterministic generalized automata

1995

A generalized automaton (GA) is a finite automaton where the single transitions are defined on words rather than on single letters. Generalized automata were considered by K. Hashiguchi who proved that the problem of calculating the size of a minimal GA is decidable.

Discrete mathematicsDeterministic automatonTimed automatonQuantum finite automataBüchi automatonTwo-way deterministic finite automatonNondeterministic finite automatonω-automatonNonlinear Sciences::Cellular Automata and Lattice GasesComputer Science::Formal Languages and Automata TheoryMobile automatonMathematics
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Unambiguous recognizable two-dimensional languages

2006

We consider the family UREC of unambiguous recognizable two-dimensional languages. We prove that there are recognizable languages that are inherently ambiguous, that is UREC family is a proper subclass of REC family. The result is obtained by showing a necessary condition for unambiguous recognizable languages. Further UREC family coincides with the class of picture languages defined by unambiguous 2OTA and it strictly contains its deterministic counterpart. Some closure and non-closure properties of UREC are presented. Finally we show that it is undecidable whether a given tiling system is unambiguous.

DeterminismSettore INF/01 - InformaticaDeterministic context-free languageGeneral MathematicsTwo-dimensional languagesAutomata and formal languages; Determinism; Two-dimensional languages; UnambiguityComputer Science::Computation and Language (Computational Linguistics and Natural Language and Speech Processing)Class (philosophy)Computer Science ApplicationsUndecidable problemAutomata and Formal Languages. ; Unambiguity ; Determinism. .; Two-dimensional languagesCombinatoricsClosure (mathematics)Computer Science::Programming LanguagesAutomata and formal languagesDeterminism.ArithmeticComputer Science::Formal Languages and Automata TheorySoftwareUnambiguityMathematics
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TWO-DIMENSIONAL FINITE STATE RECOGNIZABILITY

1996

The purpose of this paper is to investigate about a new notion of finite state recognizability for two-dimensional (picture) languages. This notion takes as starting point the characterization of one-dimensional recognizable languages in terms of local languages and projections. Such notion can be extended in a natural way to the two-dimensional case. We first introduce a notion of local picture language and then we define,a recognizable picture language as a projection of a local picture language. The family of recognizable picture languages is denoted by REC. We study some combinatorial and language-theoretic properties of family REC. In particular we prove some closure properties with re…

Algebra and Number TheoryString (computer science)Abstract family of languagesComputer Science::Computation and Language (Computational Linguistics and Natural Language and Speech Processing)Ontology languagePicture languageCone (formal languages)Theoretical Computer ScienceUndecidable problemAlgebraComputational Theory and MathematicsClosure (mathematics)Regular languageComputer Science::Programming LanguagesComputer Science::Formal Languages and Automata TheoryInformation SystemsMathematicsFundamenta Informaticae
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RECOGNIZABLE PICTURE LANGUAGES

1992

The purpose of this paper is to propose a new notion of recognizability for picture (two-dimensional) languages extending the characterization of one-dimensional recognizable languages in terms of local languages and alphabetic mappings. We first introduce the family of local picture languages (denoted by LOC) and, in particular, prove the undecidability of the emptiness problem. Then we define the new family of recognizable picture languages (denoted by REC). We study some combinatorial and language theoretic properties of REC such as ambiguity, closure properties or undecidability results. Finally we compare the family REC with the classical families of languages recognized by four-way a…

Finite-state machinebusiness.industrymedia_common.quotation_subjectClosure (topology)Abstract family of languagesComputer Science::Computation and Language (Computational Linguistics and Natural Language and Speech Processing)AmbiguityOntology languageCone (formal languages)DecidabilityPhilosophy of languageTheoryofComputation_MATHEMATICALLOGICANDFORMALLANGUAGESArtificial IntelligenceComputer Science::Programming LanguagesComputer Vision and Pattern RecognitionArtificial intelligencebusinessComputer Science::Formal Languages and Automata TheorySoftwareMathematicsmedia_commonInternational Journal of Pattern Recognition and Artificial Intelligence
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Matrix-based complexity functions and recognizable picture languages

2008

MatriceSettore INF/01 - InformaticaPicture LanguageComplexity functionsAutomata
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Block-Deterministic Regular Languages

2001

We introduce the notions of blocked, block-marked and blockdeterministic regular expressions. We characterize block-deterministic regular expressions with deterministic Glushkov block automata. The results can be viewed as a generalization of the characterization of one-unambiguous regular expressions with deterministic Glushkov automata. In addition, when a language L has a block-deterministic expression E, we can construct a deterministic finite-state automaton for L that has size linear in the size of E.

Deterministic pushdown automatonDiscrete mathematicsDeterministic finite automatonNested wordDeterministic automatonDeterministic context-free grammarQuantum finite automataTwo-way deterministic finite automatonNondeterministic finite automatonComputer Science::Formal Languages and Automata TheoryMathematics
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Extending formal language hierarchies to higher dimensions

1999

General Computer ScienceProgramming languageComputer scienceObject languagecomputer.software_genreFormal systemTheoretical Computer ScienceFormal grammarDeterministic finite automatonRegular languageFormal languageAutomata theoryNondeterministic finite automatoncomputerACM Computing Surveys
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Ambiguity and complementation in recognizable two-dimensional languages

2008

The theory of one-dimensional (word) languages is well founded and investigated since fifties. From several years, the increasing interest for pattern recognition and image processing motivated the research on two-dimensional or picture languages, and nowadays this is a research field of great interest. A first attempt to formalize the concept of finite state recognizability for two-dimensional languages can be attributed to Blum and Hewitt ([7]) who started in 1967 the study of finite state devices that can define two-dimensional languages, with the aim to finding a counterpart of what regular languages are in one dimension. Since then, many approaches have been presented in the literature…

Finite-state machineTessellationCOMPLEXITYSettore INF/01 - Informaticamedia_common.quotation_subjectPicture LanguageAmbiguityPattern RecognitionPicture languageAlgebraRule-based machine translationRegular languageFormal LanguagePICTURE-LANGUAGES; NONDETERMINISM; COMPLEXITY; AUTOMATAFormal languageRegular expressionAUTOMATAArithmeticPICTURE-LANGUAGESmedia_commonMathematicsNONDETERMINISM
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Monadic Second-Order Logic over Rectangular Pictures and Recognizability by Tiling Systems

1996

Abstract It is shown that a set of pictures (rectangular arrays of symbols) is recognized by a finite tiling system iff it is definable in existential monadic second-order logic. As a consequence, finite tiling systems constitute a notion of recognizability over two-dimensional inputs which at the same time generalizes finite-state recognizability over strings and also matches a natural logic. The proof is based on the Ehrenfeucht–Fraisse technique for first-order logic and an implementation of “threshold counting” within tiling systems.

Predicate logicMonadic second-order logicDiscrete mathematicsNatural logicIntermediate logicHigher-order logicMonadic predicate calculusComputer Science ApplicationsTheoretical Computer ScienceMathematics::LogicTheoryofComputation_MATHEMATICALLOGICANDFORMALLANGUAGESComputational Theory and MathematicsComputer Science::Logic in Computer ScienceMany-valued logicDynamic logic (modal logic)Computer Science::Formal Languages and Automata TheoryInformation SystemsMathematicsInformation and Computation
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Decremental 2- and 3-connectivity on planar graphs

1996

We study the problem of maintaining the 2-edge-, 2-vertex-, and 3-edge-connected components of a dynamic planar graph subject to edge deletions. The 2-edge-connected components can be maintained in a total ofO(n logn) time under any sequence of at mostO(n) deletions. This givesO(logn) amortized time per deletion. The 2-vertex- and 3-edge-connected components can be maintained in a total ofO(n log2n) time. This givesO(log2n) amortized time per deletion. The space required by all our data structures isO(n). All our time bounds improve previous bounds.

Vertex (graph theory)Discrete mathematicsDynamic data structuresAmortized analysisGeneral Computer ScienceApplied MathematicsVertex connectivityPlanar graphsData structureEdge connectivityComputer Science ApplicationsPlanar graphCombinatoricssymbols.namesakeAnalysis of algorithms Dynamic data structures Edge connectivity Planar graphs Vertex connectivitysymbolsAnalysis of algorithmsVertex connectivityDynamic data structuresAnalysis of algorithmsMathematicsAlgorithmica
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Isometric Words Based on Swap and Mismatch Distance

2023

An edit distance is a metric between words that quantifies how two words differ by counting the number of edit operations needed to transform one word into the other one. A word f is said isometric with respect to an edit distance if, for any pair of f-free words u and v, there exists a transformation of minimal length from u to v via the related edit operations such that all the intermediate words are also f-free. The adjective 'isometric' comes from the fact that, if the Hamming distance is considered (i.e., only mismatches), then isometric words are connected with definitions of isometric subgraphs of hypercubes. We consider the case of edit distance with swap and mismatch. We compare it…

FOS: Computer and information sciencesFormal Languages and Automata Theory (cs.FL)Computer Science - Formal Languages and Automata TheorySwap and mismatch distance Isometric words Overlap with errors
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