0000000000236968

AUTHOR

Iida Porokuokka

Adaptive Vocabulary Learning Environment for Late Talkers

The main aim of this research is to provide children who have an early language delay with an adaptive way to train their vocabulary taking into account individuality of the learner. The suggested system is a mobile game-based learning environment which provides simple tasks where the learner chooses a picture that corresponds to a played back sound from multiple pictures presented on the screen. Our basic assumption is that the more similar the concepts (in our case, words) are, the harder the recognition task is. The system chooses the pictures to be presented on the screen by calculating the distances between the concepts in different dimensions. The distances are considered to consist o…

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Heuristiikkojen käyttö hyvien toteutuksien löytämiseksi peleistä

Tutkimuksen tavoitteena oli soveltaa peliarviointimenetelmiä hyvin to- teutettujen elementtien löytämiseksi peleistä. Menetelmäksi valittiin heuristinen ar- viointi. Esimerkkipeliksi valittiin Dota 2. Esimerkkipelin arviointiin ei löytynyt so- pivaa heuristiikkakokoelmaa. Tämän takia muodostettiin uusi kokoelma poimien heuristiikkoja kolmesta eri peliheuristiikkakokoelmasta. Tuloksina löydettiin useita hyviä toteutuksia Dota 2:sta. The goal of this research was to apply game evaluation methods to find effective elements from games to inspire and help design. Applied method was heu- ristic evaluation. Dota 2 was selected as an example game. No suitable collections for evaluating the example …

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On developing adaptive vocabulary learning game for children with an early language delay

Vocabulary replenishment is an ordinary child development process. Deviations in this process can significantly affect the further progress and perception of the educational material in the school. A hypothesis was proposed that the similarity of words on various factors can influence the child's understanding. To test this hypothesis in this work, we propose the development of AdapTalk game for children. This game is concentrated on learning words, in the context of animals. The game will create the basis for further testing the influence of the semantic similarity of words for the child. This work describes the development background, the basic principles of calculating the semantic simil…

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