0000000000246341

AUTHOR

Juan Carlos Guerri

An object-oriented development platform for transport layer protocols

Transport layer protocols have become a necessary communication element for new and classical real-time applications. The implementation of these protocols has never been structured and the designers of transport layer protocols have always developed without following any pattern. The library we have designed tries to avoid this. We propose a C++ library which could be used to develop transport layer protocols, considering every generic element inside a protocol as an object. At the end we apply the library to a well known transport layer protocol known as SNR.

research product

Personalized multimedia touristic services for hybrid broadcast/broadband mobile receivers

This paper presents the topology of a multimedia tourism service that targets mobile devices equipped with broadband and either multicast or broadcast access capabilities. Multicast / Broadcast access is used to handle the delivery of multimedia data to many simultaneous users in the service area. The solution adopted is based on existing standards for mobile TV services, but introducing features that enable the provision of generic multimedia services on top of mobile hybrid broadband and broadcast networks. Furthermore, this paper shows how to use standardized interfaces originally defined for interactive mobile TV broadcasting to build personalized mobile multimedia services that do not …

research product

Optimal configuration for size-based burst assembly algorithms at the edge node for video traffic transmissions over OBS networks

Optical burst switching (OBS) has been proposed to be a technology for implementing the next generation optical Internet. In this architecture, burst assembly algorithms have an important influence in the pattern traffic that characteristic this sort of optical networks. On the other hand, traffic coming from new applications (such as video on demand, Voice over IP, online gaming or Grid computing) that have real time and bandwidth constraints, has been experimented a rapid increment. Consequently, we consider important to evaluate the performance of traffic from real time applications over OBS networks. In this paper, we evaluate the effects of implementing a size-based burst assembly sche…

research product

A software tool to acquire, synchronise and playback multimedia data: an application in kinesiology

Assessing the physical condition of the human body frequently requires evaluating different tests performed by different devices. This information has to be analysed simultaneously to derive conclusions, and so a temporal relationship must be established between the data sources. In this paper, synchronisation of the sources of information is achieved by synchronising the clocks of computers connected in a Local Area Network. A clock synchronisation protocol is used and a global time is stamped in each information data flow. During analysis, the time-stamp is used to playback the data in a synchronised way. The proposed system is valid for any medical application in which data synchronisati…

research product

Effect and optimization of burst assembly algorithms for video traffic transmissions over OBS networks

Optical burst switching (OBS) has been proposed to be a technology for implementing the next generation optical Internet. In this architecture, burst assembly algorithms have an important influence in the traffic pattern that characterizes this sort of optical networks. On the other hand, traffic coming from new applications (such as video on demand, Voice over IP, online gaming or Grid services) that have real time and bandwidth constraints has been experimented a rapid increment. Consequently, we consider important to evaluate the performance of the real time traffic over OBS networks. In this paper, we evaluate the video transmissions performance (MPEG4/RTP/UDP) over OBS networks, for bo…

research product