0000000000300515

AUTHOR

Vita Konosonoka

Binocular function measures as predictors of user performance in stereoscopic augmented reality

Inconsistency between the binocular and focus cues in stereoscopic augmented reality overburdens the visual system leading to its stress. However, a high individual variability of tolerance for visual stress makes it difficult to predict and generalize the user gain associated with the implementation of alternative visualization technologies. In this study, we investigated the relationship between the binocular function and perceptual judgments in augmented reality. We assessed the task completion time and accuracy of perceptual distance matching depending on the consistency of binocular and focus cues in the stereoscopic environment of augmented reality. The head-mounted display was driven…

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Impact of viewing distance on relative depth judgements for stimuli in physical space

In natural viewing, numerous depth cues are available to the visual system, but their significance varies considerably depending on the viewing distance. How is it reflected in the outcome of depth judgements? We have designed a psychophysical experiment with a limited number of depth cues to examine distance-related changes in the correct response rate and time. Twenty young adults evaluated relative depth of stimuli in physical space. Each time four constant angular size achromatic stimuli were presented on a volumetric multi-planar display. One of these stimuli was demonstrated closer to the observer comparing to others. The experiment followed the four-interval forced-choice procedure. …

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Visual Search Performance Depending on Target-Distractor Difference on Volumetric Display and Flat Panel Display

The search items were demonstrated on the volumetric display and flat panel display. In contrast to the correct response rate, the search time and number of interactions were considerably affected by the type of visualization.

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When virtual and real worlds coexist: Visualization and visual system affect spatial performance in augmented reality

New visualization approaches are being actively developed aiming to mitigate the effect of vergence-accommodation conflict in stereoscopic augmented reality; however, high interindividual variability in spatial performance makes it difficult to predict user gain. To address this issue, we investigated the effects of consistent and inconsistent binocular and focus cues on perceptual matching in the stereoscopic environment of augmented reality using a head-mounted display that was driven in multifocal and single focal plane modes. Participants matched the distance of a real object with images projected at three viewing distances, concordant with the display focal planes when driven in the mu…

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Looking in Depth: Visual Distance Perception of Stimuli on Volumetric Multi-Planar Display

Ability to distinguish relative location of visual stimuli on a multi-planar display was evaluated within psychophysical experiment in order to figure out the impact of physical distance between stimuli across depth of volumetric data.

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Assessment of spatial perception for a multi-layer volumetric display: the effect of exocentric and egocentric distance on relative depth judgements

Three-dimensional images on multiple depth layers of the volumetric display provide the physiological depth cues which ensure the high precision of depth judgements at close viewing distances and enhance the user experience. However, the contribution of physiological cues declines with an increase of viewing distance (egocentric distance), and the human spatial perception varies depending on the inter-stimuli distance (exocentric distance). We conducted a psychophysical experiment to test the perception of three-dimensional images rendered on the volumetric display depending on exocentric and egocentric stimuli distance. The constant angular size visual stimuli were displayed on different d…

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