0000000000351914

AUTHOR

Thierry Molinier

showing 4 related works from this author

Detection of surfaces for projection of texture

2007

Augmented reality is used to improve color segmentation on human's body or on precious no touch artefacts. We propose a technique based on structured light to project texture on a real object without any contact with it. Such techniques can be apply on medical application, archeology, industrial inspection and augmented prototyping. Coded structured light is an optical technique based on active stereovision which allows shape acquisition. By projecting a light pattern onto the surface of an object and capturing images with a camera, a large number of correspondences can be found and 3D points can be reconstructed by means of triangulation.

Engineeringbusiness.industryComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISIONTriangulation (computer vision)Texture (music)Object (computer science)3D modelingComputer graphics (images)SegmentationComputer visionAugmented realityArtificial intelligencebusinessProjection (set theory)ComputingMethodologies_COMPUTERGRAPHICSStructured lightEighth International Conference on Quality Control by Artificial Vision
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Novel view synthesis for projective texture mapping on real 3D objects

2006

Industrial reproduction, as stereography or lithography, have a lack in texture information, as they only deal with 3D reconstruction. In this paper, we provide a new technique to map texture on real 3D objects, by synthesizing a novel view from two camera images to a projector frame, considered as a camera acting in reverse. No prior information on the pose or the shape of the 3D object is necessary, however hard calibration of the complete system is needed.

Projective texture mappingbusiness.industryComputer scienceEpipolar geometry3D reconstructionComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISIONVolume rendering3D modelinglaw.inventionView synthesisProjectorlawTrifocal tensorComputer graphics (images)Computer visionArtificial intelligencebusinessTexture mappingComputingMethodologies_COMPUTERGRAPHICSSPIE Proceedings
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2D virtual texture on 3D real object with coded structured light

2008

Augmented reality is used to improve color segmentation on human body or on precious no touch artifacts. We propose a technique to project a synthesized texture on real object without contact. Our technique can be used in medical or archaeological application. By projecting a suitable set of light patterns onto the surface of a 3D real object and by capturing images with a camera, a large number of correspondences can be found and the 3D points can be reconstructed. We aim to determine these points of correspondence between cameras and projector from a scene without explicit points and normals. We then project an adjusted texture onto the real object surface. We propose a global and automat…

Computer scienceColor imagebusiness.industryEpipolar geometryComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISIONImage processingImage segmentationObject (computer science)law.inventionProjectorlawComputer graphics (images)Augmented realitySegmentationComputer visionArtificial intelligencebusinessComputingMethodologies_COMPUTERGRAPHICSStructured lightImage Processing: Machine Vision Applications
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Approche coopérative pour l'acquisition et l'observation de formes tridimensionnelles

2009

Technologic progres can reduce the barrier between real image and virtual image so far it is really difficult to recognize them. When virtual reality is well done, augmented reality, from virtual world to real world, is still developped. We want to project a virtual texture onto a 3D real object. By using cameras and projector, we estimate its real pose in the virtual reference by projecting a coded pattern to find points of correspondence between cameras and projector onto the textureless object, where common detector of points of correspondence are useless. We combine the calibration of the system and these points to estimate the 3D position of the object, and then register with a fine mo…

[ INFO.INFO-MO ] Computer Science [cs]/Modeling and Simulationprojective textureLumière structuréeStructured lightréalité augmentée[INFO.INFO-MO] Computer Science [cs]/Modeling and Simulation3D reconstructionreconstruction 3Détalonnagecalibration[INFO.INFO-MO]Computer Science [cs]/Modeling and Simulationaugmented realityprojection de texture
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