6533b7dbfe1ef96bd1271361

RESEARCH PRODUCT

2D virtual texture on 3D real object with coded structured light

Thierry MolinierDavid FofiPatrick GorriaJoaquim Salvi

subject

Computer scienceColor imagebusiness.industryEpipolar geometryComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISIONImage processingImage segmentationObject (computer science)law.inventionProjectorlawComputer graphics (images)Augmented realitySegmentationComputer visionArtificial intelligencebusinessComputingMethodologies_COMPUTERGRAPHICSStructured light

description

Augmented reality is used to improve color segmentation on human body or on precious no touch artifacts. We propose a technique to project a synthesized texture on real object without contact. Our technique can be used in medical or archaeological application. By projecting a suitable set of light patterns onto the surface of a 3D real object and by capturing images with a camera, a large number of correspondences can be found and the 3D points can be reconstructed. We aim to determine these points of correspondence between cameras and projector from a scene without explicit points and normals. We then project an adjusted texture onto the real object surface. We propose a global and automatic method to virtually texture a 3D real object.

https://doi.org/10.1117/12.766691