0000000000073738

AUTHOR

Joaquim Salvi

0000-0002-9482-7126

Detection of surfaces for projection of texture

Augmented reality is used to improve color segmentation on human's body or on precious no touch artefacts. We propose a technique based on structured light to project texture on a real object without any contact with it. Such techniques can be apply on medical application, archeology, industrial inspection and augmented prototyping. Coded structured light is an optical technique based on active stereovision which allows shape acquisition. By projecting a light pattern onto the surface of an object and capturing images with a camera, a large number of correspondences can be found and 3D points can be reconstructed by means of triangulation.

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Automatic texture mapping on real 3D model

We propose a full automatic technique to project virtual texture on a real textureless 3D object. Our system is composed of cameras and projector and are used to determine the pose of the object in the real world with the projector as reference and then estimate the image seen by the projector if it would be a camera.

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2D virtual texture on 3D real object with coded structured light

Augmented reality is used to improve color segmentation on human body or on precious no touch artifacts. We propose a technique to project a synthesized texture on real object without contact. Our technique can be used in medical or archaeological application. By projecting a suitable set of light patterns onto the surface of a 3D real object and by capturing images with a camera, a large number of correspondences can be found and the 3D points can be reconstructed. We aim to determine these points of correspondence between cameras and projector from a scene without explicit points and normals. We then project an adjusted texture onto the real object surface. We propose a global and automat…

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Corrigendum to “Registration of surfaces minimizing error propagation for a one-shot multi-slit hand-held scanner” [Pattern Recognition 41 (6) 2055–2067]

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Registration of Surfaces Minimizing Error Propagation for a One-Shot Multi-Slit Hand-Held Scanner

We propose an algorithm for the on-line automatic registration of multiple 3D surfaces acquired in a sequence by a new hand-held laser scanner. The laser emitter is coupled with an optical lens that spreads the light forming 19 parallel slits that are projected to the scene and acquired with subpixel accuracy by a camera. Splines are used to interpolate the acquired profiles to increase the sample of points and Delaunay triangulation is used to obtain the normal vectors at every point. A point-to-plane pair-wise registration method is proposed to align the surfaces in pairs while they are acquired, conforming paths and eventually cycles that are minimized once detected. The algorithm is spe…

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A refined range image registration technique for multi-stripe laser scanner

Nowadays, visual inspection is very important in the quality control for many industrial applications. However, the complexity of most 3D objects constrains the registration of range images; a complete surface is required to compare the acquired surface to the model. Range finders are very used to digitalize free form shape objects with large resolutions. Moreover, one single view is not enough to reconstruct the whole surface due to occlusions, shadows, etc. In these situations, the motion between reconstructed partial views are required to integrate all surfaces in a single model. However, the use of positioning systems is not always available or adequate due mainly to the size of the obj…

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Uncalibrated Reconstruction: An Adaptation to Structured Light Vision

Abstract Euclidean reconstruction from two uncalibrated stereoscopic views is achievable from the knowledge of geometrical constraints about the environment. Unfortunately, these constraints may be quite difficult to obtain. In this paper, we propose an approach based on structured lighting, which has the advantage of providing geometrical constraints independent of the scene geometry. Moreover, the use of structured light provides a unique solution to the tricky correspondence problem present in stereovision. The projection matrices are first computed by using a canonical representation, and a projective reconstruction is performed. Then, several constraints are generated from the image an…

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Registration of moving surfaces by means of one-shot laser projection

The acquisition of three-dimensional models of a given surface is a very interesting subject in computer vision. Most of techniques are based on the use of laser range finders coupled to a mechanical system that scans the surface. These techniques lacks of accuracy in the presence of vibrations or non-controlled surface motion because of the misalignments between the acquired images. In this paper, we propose a new one-shot pattern which benefits from the use of registration techniques to recover a whole surface in the presence of non-controlled motion.

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A Review of Recent Range Image Registration Methods with Accuracy Evaluation

International audience; The three-dimensional reconstruction of real objects is an important topic in computer vision. Most of the acquisition systems are limited to reconstruct a partial view of the object obtaining in blind areas and occlusions, while in most applications a full reconstruction is required. Many authors have proposed techniques to fuse 3D surfaces by determining the motion between the different views. The first problem is related to obtaining a rough registration when such motion is not available. The second one is focused on obtaining a fine registration from an initial approximation. In this paper, a survey of the most common techniques is presented. Furthermore, a sampl…

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