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AUTHOR

Mohamed Hallek

showing 2 related works from this author

Real Time Stereo Matching Using Two Step Zero-Mean SAD and Dynamic Programing

2018

Dense depth map extraction is a dynamic research field in a computer vision that tries to recover three-dimensional information from a stereo image pair. A large variety of algorithms has been developed. The local methods based on block matching that are prevalent due to the linear computational complexity and easy implementation. This local cost is used on global methods as graph cut and dynamic programming in order to reduce sensitivity to local to occlusion and uniform texture. This paper proposes a new method for matching images based on a two-stage of block matching as local cost function and dynamic programming as energy optimization approach. In our work introduce the two stage of th…

Matching (statistics)Computational complexity theory010308 nuclear & particles physicsComputer scienceGraphics hardware02 engineering and technology01 natural sciencesDynamic programmingCUDASum of absolute differencesDepth mapComputer Science::Computer Vision and Pattern RecognitionCut0103 physical sciences0202 electrical engineering electronic engineering information engineering020201 artificial intelligence & image processingAlgorithm2018 15th International Multi-Conference on Systems, Signals & Devices (SSD)
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Automatic landmark detection and 3D Face data extraction

2017

Abstract This paper contributes to 3D facial synthesis by presenting a novel method for parameterization using Landmark Point detection. The approach presented aims at improving facial recognition even in varying facial expressions, and missing data in 3D facial models. As such, the prime objective was to develop an automatically embedded process that can detect any frontal face in 3D face recognition systems, with face segmentation and surface curvature information. Using the hybrid interpolation method, experiments on facial landmarks were performed on 4950 images from Face Recognition Grand Challenge database (FRGC). Distinctive facial landmarks from the nose–tips, Limits mouth and two e…

Face hallucinationGeneral Computer ScienceComputer sciencebusiness.industry05 social sciencesComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISION050301 educationIterative closest pointPattern recognition02 engineering and technologyLandmark pointFace Recognition Grand ChallengeFacial recognition systemTheoretical Computer SciencePoint distribution modelModeling and Simulation0202 electrical engineering electronic engineering information engineeringThree-dimensional face recognition020201 artificial intelligence & image processingComputer visionArtificial intelligenceFace detectionbusiness0503 educationJournal of Computational Science
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