Gamification and Behavior Change Techniques in Diabetes Self-Management Apps
Background: Diabetes management apps may have positive effects on diabetes self-management. It remains unclear, however, which app features are particularly effective and encourage sustained app usage. Behavior change techniques (BCTs) and gamification are promising approaches to improve user engagement. However, little is known about the frequency BCTs and gamification techniques (GTs) are actually used. This app review aims to provide an overview of BCTs and GTs in current diabetes management apps. Methods: Google’s Play Store was searched for applications using a broad search strategy (keyword: “diabetes”). We limited our research to freely available apps. A total of 56 apps matched the …
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Online_Appendix – Supplemental material for Gamification and Behavior Change Techniques in Diabetes Self-Management Apps
Supplemental material, Online_Appendix for Gamification and Behavior Change Techniques in Diabetes Self-Management Apps by Lilli Priesterroth, Jennifer Grammes, Kimberly Holtz, Anna Reinwarth and Thomas Kubiak in Journal of Diabetes Science and Technology