0000000000543347

AUTHOR

Ingeborg Rasmussen

showing 1 related works from this author

Development of a Novel Object Detection System Based on Synthetic Data Generated from Unreal Game Engine

2022

This paper presents a novel approach to training a real-world object detection system based on synthetic data utilizing state-of-the-art technologies. Training an object detection system can be challenging and time-consuming as machine learning requires substantial volumes of training data with associated metadata. Synthetic data can solve this by providing unlimited desired training data with automatic generation. However, the main challenge is creating a balanced dataset that closes the reality gap and generalizes well when deployed in the real world. A state-of-the-art game engine, Unreal Engine 4, was used to approach the challenge of generating a photorealistic dataset for deep learnin…

Fluid Flow and Transfer ProcessesVDP::Teknologi: 500Process Chemistry and TechnologyGeneral Engineeringcomputer vision; deep learning; domain randomization; object detection; NDDS; PyTorch; sim2real; synthetic data; Unreal Engine; YOLOv5General Materials ScienceVDP::Matematikk og Naturvitenskap: 400InstrumentationComputer Science ApplicationsApplied Sciences
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