0000000000596274

AUTHOR

Hunter G. Hoffman

showing 2 related works from this author

Virtual Reality, Augmented Reality, and In Vivo Exposure Therapy: A Preliminary Comparison of Treatment Efficacy in Small Animal Phobia

2018

This study aggregated data from three randomized control trials to explore the differential efficacy of three forms of exposure therapy, namely, in vivo (iVET), virtual reality (VRET), and augmented reality (ARET), in the treatment of small animal phobia. Additionally, baseline patient characteristics were used to detect subgroups of patients who showed a differential response to certain treatment modalities. Primary measures were distance covered, anxiety during the behavioral avoidance test (BAT), and overall fear of small animals. A repeated-measures analysis of variance was used to explore the overall treatment effect across the exposure modalities. A cluster analysis and an analysis of…

small animal phobiamedicine.medical_specialtySocial Psychologyin vivo exposure therapymedicine.medical_treatmentExposure therapyVirtual realityAnxietylaw.inventionVirtual Reality Exposure Therapyaugmented reality exposure therapyPhysical medicine and rehabilitationRandomized controlled trialIn vivolawSmall animalMedicineAnimalsCluster AnalysisHumansApplied PsychologyRandomized Controlled Trials as Topicbusiness.industryCommunicationVirtual Reality Exposure Therapyvirtual reality exposure therapyGeneral MedicineOriginal ArticlesFearTreatment efficacyComputer Science ApplicationsHuman-Computer InteractionPhobic DisordersAugmented realitybusiness
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Immersive Virtual Reality as an Adjunctive Non-opioid Analgesic for Pre-dominantly Latin American Children With Large Severe Burn Wounds During Burn …

2019

Background/Aim: Using a within-subjects, within-wound care design, this pilot study tested for the first time, whether immersive virtual reality (VR) can serve as an adjunctive non-opioid analgesic for children with large severe burn wounds during burn wound cleaning in the ICU, in a regional burn center in the United States, between 2014–2016.Methods: Participants included 48 children from 6 years old to 17 years of age with >10% TBSA burn injuries reporting moderate or higher worst pain during no VR on Day 1. Forty-four of the 48 children were from developing Latin American countries. Patients played adjunctive SnowWorld, an interactive 3D snowy canyon in virtual reality during some po…

medicine.medical_specialtyAnalgesicVirtual reality050105 experimental psychologylaw.inventionlcsh:RC321-57103 medical and health sciencesBehavioral NeuroscienceWound care0302 clinical medicineRating scalelawMedicineburn0501 psychology and cognitive sciencesSevere burnpainlcsh:Neurosciences. Biological psychiatry. NeuropsychiatryBiological PsychiatryOriginal ResearchBurn woundbusiness.industry05 social sciencesBurn centeranalgesiadeveloping countriesIntensive care unit3. Good healthcritical carePsychiatry and Mental healthNeuropsychology and Physiological PsychologyNeurologypediatric burn injuriesopioidPhysical therapyvirtual realitybusiness030217 neurology & neurosurgeryNeuroscienceFrontiers in Human Neuroscience
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