0000000000714043
AUTHOR
David Ménegaux
Skeletizing 3D-Objects by Projections
Skeletization is used to simplify an object and to give an idea of the global shape of an object. This paper concerns the continuous domain. While many methods already exist, they are mostly applied in 2D-space. We present a new method to skeletize the polygonal approximation of a 3D-object, based on projections and 2D-skeletization from binary trees.
Squelettisation des objets 3D par des projections
National audience