0000000000903375

AUTHOR

Marianna Sigala

0000-0001-8997-2292

showing 2 related works from this author

Citizen Engagement and Entrepreneurship: Implications for Sustainable Tourism Development

2018

Research has not investigated the use of competitions-hackathons as a citizen engagement tool to motivate and activate citizen's engagement in entrepreneurship driving sustainable tourism development. This paper fills in this gap by using the SHARE Challenge as a case study. SHARE is a competition-based crowdsourcing project launched by the Government of South Australia aiming to engage citizens in sharing economy entrepreneurial ventures. The competition received 88 eligible ideas from different stakeholders, and the study conducted a content analyses of these ideas for investigating the profile of the citizens and the type of the sharing economy ideas that were inspired by the SHARE. Tour…

hackathonssustainable tourism developmentEntrepreneurshipentrepreneurshipCrowdsourcingCompetition (economics)Sharing economymatkailuhackathonit0502 economics and business050602 political science & public administrationSustainable tourismGovernmentkestävä kehitysComputingMilieux_THECOMPUTINGPROFESSIONbusiness.industry05 social sciencessitoutuminensharing economyPublic relationsyrittäjyysjakamistalous0506 political sciencecitizen engagementkansalaisetyhteiskäyttöSustainabilityBusiness050212 sport leisure & tourismTourism
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Metaverse beyond the hype: Multidisciplinary perspectives on emerging challenges, opportunities, and agenda for research, practice and policy

2022

FNEGE 3, HCERES A, ABS 2; International audience; The metaverse has the potential to extend the physical world using augmented and virtual reality technologies allowing users to seamlessly interact within real and simulated environments using avatars and holograms. Virtual environments and immersive games (such as, Second Life, Fortnite, Roblox and VRChat) have been described as antecedents of the metaverse and offer some insight to the potential socio-economic impact of a fully functional persistent cross platform metaverse. Separating the hype and “meta…” rebranding from current reality is difficult, as “big tech” paints a picture of the transformative nature of the metaverse and how it w…

Virtual worldAvatarsMetaverseComputer Networks and CommunicationsSecond lifeAugmented realityLibrary and Information SciencesVirtual reality[SHS]Humanities and Social SciencesExtended realityVDP::Samfunnsvitenskap: 200[INFO]Computer Science [cs]Information SystemsZ665VDP::Samfunnsvitenskap: 200::Biblioteks- og informasjonsvitenskap: 320
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