0000000001197178

AUTHOR

Benedikt Morschheuser

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Is it a tool or a toy? How user's conception of a system’s purpose affect their experience and use

2019

The boundary between hedonic and utilitarian information systems has become increasingly blurred during recent years due to the rise of developments such as gamification. Therefore, users may perceive the purpose of the same system differently, ranging from pure utility to pure play. However, in literature that addresses why people adopt and use information systems, the relationship between the users conception of the purpose of the system, and their experience and use of it has not yet been investigated. Therefore, in this study we investigate the interaction effects between users’ utility-fun conceptions of the system and the perceived enjoyment and usefulness from its use, on their post-…

dual information systemspelillistäminenpost-adoption intentionsjoukkoistaminenuser conceptiongamificationcrowdsourcingkäyttäjäkokemustietojärjestelmät
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