6533b7d0fe1ef96bd1259cb3
RESEARCH PRODUCT
Ludology, Narratology and Philosophical Hermeneutics
Jonne ArjorantaVeli-matti Karhulahtisubject
narrativehermeneutic circlehermeneutiikkastoryphilosophical hermeneuticsnarratologiahorizonludologydescription
In this article we present the hermeneutic method as a tool for analyzing game studies discourses. We use Markku Eskelinen’s profusely interpreted “The Gaming Situation” (2001) as a case study. Our premise is that whereas the hermeneutic method is academically well-established, its conscious application is not. It is suggested that with conscious application of the hermeneutic method the persistent and problematic questions in game studies, like those related to narrative, definition, and art, gain potential to be treated with increased sophistication. peerReviewed
year | journal | country | edition | language |
---|---|---|---|---|
2014-01-01 |