6533b7d7fe1ef96bd1269021
RESEARCH PRODUCT
Human Activity Recognition Process Using 3-D Posture Data
Salvatore GaglioMarco MoranaGiuseppe Lo Resubject
Settore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniImage fusionMarkov chainComputer Networks and CommunicationsComputer sciencebusiness.industryMaximum-entropy Markov modelFeature extractionComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISIONHuman Factors and ErgonomicsPattern recognitionComputer Science ApplicationsHuman-Computer InteractionActivity recognitionSupport vector machineHuman activity recognition kinect ambient intelligenceArtificial IntelligenceControl and Systems EngineeringSignal ProcessingComputer visionArtificial intelligenceCluster analysisHidden Markov modelbusinessdescription
In this paper, we present a method for recognizing human activities using information sensed by an RGB-D camera, namely the Microsoft Kinect. Our approach is based on the estimation of some relevant joints of the human body by means of the Kinect; three different machine learning techniques, i.e., K-means clustering, support vector machines, and hidden Markov models, are combined to detect the postures involved while performing an activity, to classify them, and to model each activity as a spatiotemporal evolution of known postures. Experiments were performed on Kinect Activity Recognition Dataset, a new dataset, and on CAD-60, a public dataset. Experimental results show that our solution outperforms four relevant works based on RGB-D image fusion , hierarchical Maximum Entropy Markov Model , Markov Random Fields , and Eigenjoints , respectively. The performance we achieved, i.e., precision/recall of 77.3% and 76.7%, and the ability to recognize the activities in real time show promise for applied use.
year | journal | country | edition | language |
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2015-10-01 | IEEE Transactions on Human-Machine Systems |