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RESEARCH PRODUCT
Understanding flow experience from users’ requirements
Tuure TuunaneHena Govindjisubject
EngineeringKnowledge managementtaskFlow (psychology)laddering interviews02 engineering and technologyinformation systemsExperiential learningPhase (combat)utilitarianlaw.inventionTask (project management)Arts and Humanities (miscellaneous)law0502 economics and businessInternet Protocol0202 electrical engineering electronic engineering information engineeringDevelopmental and Educational PsychologyInformation systemuserrequirementsDesign methodsta113Requirements managementexperientialbusiness.industry05 social sciencesGeneral Social Sciences020207 software engineeringcritical success chainsHuman-Computer Interaction050211 marketingbusinessflow experiencehedonicdescription
This paper argues that the concept of flow can be useful in gaining a better understanding of information system users’ flow experience. This paper applies this concept in the requirements development phase of an Internet protocol television e-learning service development project. The findings show that flow experience can be visualised and measured, and that there are differences in how users see and perceive different features. Some features are driven by more experiential needs, whereas others are driven by more task-oriented goals. The findings indicate that the users’ perceived flow experiences can already be measured during the early phases of information systems IS development projects without having a working prototype of the IS for testing. This enables practitioners to design IS that better facilitate flow experience for the users, which in turn will potentially lead to shortened development time and cost savings for firms. This paper calls for further research in IS development and design methods that take into account the different ways of understanding user experiences, particularly their flow experiences.
year | journal | country | edition | language |
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2015-02-27 | Behaviour & Information Technology |