6533b7dbfe1ef96bd127068d

RESEARCH PRODUCT

The microcybergames and the learning of the Social Sciences: The java world

Juan Carlos Raña

subject

Juegos EducativosInternetAppletMicrociberjuegosActividades de AprendizajeCiencias SocialesComputingMilieux_COMPUTERSANDEDUCATIONJava; Internet; Microciberjuegos; Applet; Ciencias Sociales; Juegos Educativos; Juegos de Ordenador; Actividades de AprendizajeJuegos de OrdenadorJava

description

The possibilities and didactic limitations of the computer games stand out. The utility of the microcybergames in the educative surrounings of Internet is put of relief. In Java, the  designs of the microcybergames  are studied, emphasizing the advantages of predesigned applet over the ones generated by some author created tools. A selection of flexible and gratuitous applet with possible didactic use is made. Examples of applications of these applets in proper contents of Social Sciences in the no university curricula are incorporated.

http://hdl.handle.net/10550/43847