6533b82bfe1ef96bd128e29f
RESEARCH PRODUCT
Life two years after a game programming course: longitudinal viewpoints on K-12 outreach
Ville IsomöttönenAntti-jussi LakanenVesa Lappalainensubject
Outreachta113Higher educationGame programmingbusiness.industryComputer sciencePedagogyComputingMilieux_COMPUTERSANDEDUCATIONScience studiesViewpointsbusinessCourse (navigation)description
In our faculty we have run week-long K-12 game programming courses now for three summers. In this paper we investigate what programming-related activities students do after they take a course, and what factors in the students' background relate to post-course programming. We also investigate a possible change in the students' interest towards higher education science studies. We find that most students continue programming after the course and that their interest towards science studies keeps increasing. In student background we observed some indicative trends, but did not find reliable explaining factors related to post-course programming or increased interest towards science studies.
year | journal | country | edition | language |
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2012-02-29 |