6533b834fe1ef96bd129cb61

RESEARCH PRODUCT

Texture advection on discontinuous flows

Rafael J. Martínez-duráIgnacio García-fernándezMarta Pla–castellsÁNgel Rodríguez-cerro

subject

Flow visualizationbusiness.industryTexture (cosmology)ComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISIONInfografiaGeometryClassification of discontinuitiesComputer Graphics and Computer-Aided DesignDiscontinuity (linguistics)Computer Science::GraphicsFlow (mathematics)Computer Science::Computer Vision and Pattern RecognitionTriangle meshComputer visionVector fieldTexture advectionVisualització (Informàtica)Computer Vision and Pattern RecognitionArtificial intelligencebusinessSoftwareGeologyComputingMethodologies_COMPUTERGRAPHICS

description

Texture advection techniques, which transport textures using a velocity field, are used to visualize the dynamics of a flow on a triangle mesh. Some flow phenomena lead to velocity fields with discontinuities that cause the deformation of the texture which is not properly controlled by these techniques. We propose a method to detect and visualize discontinuities on a flow, keeping consistent texture advection at both sides of the discontinuity. The method handles the possibility that the discontinuity travels across the domain of the flow with arbitrary velocity, estimating its speed with least-squares approximation. The technique is tested with different sample scenarios and with two avalanche scenes, showing that it can run at interactive rates.

10.1007/s00371-015-1118-7http://hdl.handle.net/10550/61258