6533b853fe1ef96bd12ac39b

RESEARCH PRODUCT

Mediated learning materials: visibility checks in telepresence robot mediated classroom interaction

Teppo JakonenHeidi Jauni

subject

Computer scienceTeaching methodDistance educationComputer-Assisted Instructionluokkatyöskentelycomputer.software_genreEducationMultimodalityVideoconferencingHuman–computer interactionetäosallistuminenvideoneuvottelutlearning materialsmultimodalitymultimodaalisuusoppimateriaali060201 languages & linguisticsTeleroboticskieltenopetus4. Education05 social sciencesVisibility (geometry)Educational technology050301 educationvideo-mediated interaction06 humanities and the artstelepresence robotcomputer-assisted language learning0602 languages and literaturerobotitclassroom interaction516 Educational sciences0503 educationcomputer

description

Videoconferencing is increasingly used in education as a way to support distance learning. This article contributes to the emerging interactional literature on video-mediated educational interaction by exploring how a telepresence robot is used to facilitate remote participation in university-level foreign language teaching. A telepresence robot differs from commonly used videoconferencing set-ups in that it allows mobility and remote camera control. A remote student can thus move a classroom-based robot from a distance in order to shift attention between people, objects and environmental structures during classroom activities. Using multimodal conversation analysis, we focus on how participants manage telepresent remote students’ visual access to classroom learning materials. In particular, we show how visibility checks are accomplished as a sequential and embodied practice in interaction between physically dispersed participants. Moreover, we demonstrate how participants conduct interactional work to make learning materials visible to the remote student by showing them and guiding the ‘seeing’ of materials. The findings portray some ways in which participants in video-mediated interaction display sensitivity to the possibility of intersubjective trouble and the recipient’s visual perspective. Besides increasing understanding of visual and interactional practices in technology-rich learning environments, the findings can be applied in the pedagogical design of such environments. publishedVersion Peer reviewed

10.1080/19463014.2020.1808496https://trepo.tuni.fi/handle/10024/137435