6533b861fe1ef96bd12c4644

RESEARCH PRODUCT

Worst case analysis of non-local games

Andris AmbainisArturs BackursKaspars BalodisAgnis SkuskovniksJuris SmotrovsMadars Virza

subject

Computer Science::Computer Science and Game TheoryQuantum PhysicsComputingMilieux_PERSONALCOMPUTINGFOS: Physical sciencesQuantum Physics (quant-ph)

description

Non-local games are studied in quantum information because they provide a simple way for proving the difference between the classical world and the quantum world. A non-local game is a cooperative game played by 2 or more players against a referee. The players cannot communicate but may share common random bits or a common quantum state. A referee sends an input $x_i$ to the $i^{th}$ player who then responds by sending an answer $a_i$ to the referee. The players win if the answers $a_i$ satisfy a condition that may depend on the inputs $x_i$. Typically, non-local games are studied in a framework where the referee picks the inputs from a known probability distribution. We initiate the study of non-local games in a worst-case scenario when the referee's probability distribution is unknown and study several non-local games in this scenario.

http://arxiv.org/abs/1112.2856