6533b86cfe1ef96bd12c88f5

RESEARCH PRODUCT

A two-point boundary value formulation of a mean-field crowd-averse game

Dario BausoAlessandro AstolfiThulasi Mylvaganam

subject

education.field_of_studyMathematical optimizationPartial differential equationExample of a game without a valueOrdinary differential equationNormal-form gamePopulationApplied mathematicsBoundary value problemeducationGame theoryImplementation theoryMathematics

description

Abstract We consider a population of “crowd-averse” dynamic agents controlling their states towards regions of low density. This represents a typical dissensus behavior in opinion dynamics. Assuming a quadratic density distribution, we first introduce a mean-field game formulation of the problem, and then we turn the game into a two-point boundary value problem. Such a result has a value in that it turns a set of coupled partial differential equations into ordinary differential equations.

https://doi.org/10.3182/20140824-6-za-1003.02373